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Historical perspective. Wildlife values in a Changing World. New patterns on land and water. Influence of land management on wildlife. Special problems of waters and watersheds. Pesticides and wildlife. Wildlife demage and control. Legislation and administration. Evaluation and Conclusions.
"The open fire has its place as a method of heating single rooms or small houses or as an adjunct to other heating systems. Even when not actually needed, it adds much to the enjoyment of home life, if the fireplace is properly built. Comparatively few understand the principles involved in the construction of chimneys and fireplaces, and even experienced builders make mistakes which not only affect the efficiency of the heating unit but frequently create a menace to life and property. This bulletin is designed to give the householder and prospective builder, and especially the farmer or other rural resident who builds or superintends the building of his own home, a working knowledge of the principles to be observed in planning and building chimneys and fireplaces, which if the are observed will go a long way to promote the comfort of the home and insure the safety of the property."--Page ii.
From its earliest days of human habitation, the Texas coast was home to seemingly endless clouds of ducks, geese, swans, and shorebirds. By the 1880s Texas huntsmen, or market hunters, as they came to be called, began providing meat and plumage for the restaurant tables and millinery salons of a rapidly growing nation. A network of suppliers, packers, distribution centers, and shipping hubs efficiently handled their immense harvest. At the peak of Texas market hunting in the late 1890s, Rockport merchants shipped an average of 600 ducks a day in a five-month shooting season, and in the last year of legal market hunting, an estimated 60,000 ducks and geese were shipped from Corpus Christi alone. Market men employed efficient methods to harvest nature’s bounty. They commonly hunted at night, often using bait to concentrate large numbers of waterfowl. The effectiveness of the hunt was improved when side-by-side double barrel shotguns and large-gauge swivel guns gave way to repeating firearms, with some capable of discharging as many as eleven shells in a single volley. Their methods were so efficient that, by the late 1800s, Texas sportsmen and others blamed the alarming decline of coastal waterfowl populations on the market hunter’s occupation. In 1903, after a long fight and many failures, the first migratory bird game law passed the Texas legislature. Though the fight would continue, it was the beginning of the end of the year-round slaughter. Most market hunters quit, and those who didn’t became outlaws. In this book, R. K. Sawyer chronicles the days of market hunting along the Texas coast and the showdown between the early game wardens and those who persisted in commercial waterfowl hunting. Containing an abundance of rare historical photographs and oral history, Texas Market Hunting: Stories of Waterfowl, Game Laws, and Outlaws provides a comprehensive and colorful account of this bygone period.
Using game theory and examples of actual games people play, Nobel laureate Manfred Eigen and Ruthild Winkler show how the elements of chance and rules underlie all that happens in the universe, from genetic behavior through economic growth to the composition of music. To illustrate their argument, the authors turn to classic games--backgammon, bridge, and chess--and relate them to physical, biological, and social applications of probability theory and number theory. Further, they have invented, and present here, more than a dozen playable games derived from scientific models for equilibrium, selection, growth, and even the composition of RNA.
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
"Many know the annoyance and ill effects of wet basements and cellars, but comparatively few are familiar with good remedial methods. This bulletin gives needed information ... Many wet cellars might be dry had a little more attention been given to their location and construction and to grading the earth around them to shed water quickly. Frequently wet cellars can be made dry by gravity drainage of the site -- the simplest and surest method of avoiding ground-water troubles. Many dam cellars can easily be made less damp by better window ventilation. Water-tight construction and waterproofing and damp-proofing methods require good materials, but the most important thing -- in fact the vital thing -- is thorough workmanship in each and every detail."--Page ii.