Download Free Gadget Book in PDF and EPUB Free Download. You can read online Gadget and write the review.

Bluetooth, HDTV, SEMs, PSP and Wii, your child's world is full of cool gadgets and clever technology- want them to know how it all works? Watch them open up the cool lenticular cover of this paperback edition to reveal what's inside their games console, how spies use GSM for covert operations and look at the world's fastest robot, virtual online worlds and more. It's a microscopic, x-rayed, cross-sectioned and close-up look at loads of amazing gadgets and technology!
A NATIONAL BESTSELLER A programmer, musician, and father of virtual reality technology, Jaron Lanier was a pioneer in digital media, and among the first to predict the revolutionary changes it would bring to our commerce and culture. Now, with the Web influencing virtually every aspect of our lives, he offers this provocative critique of how digital design is shaping society, for better and for worse. Informed by Lanier’s experience and expertise as a computer scientist, You Are Not a Gadget discusses the technical and cultural problems that have unwittingly risen from programming choices—such as the nature of user identity—that were “locked-in” at the birth of digital media and considers what a future based on current design philosophies will bring. With the proliferation of social networks, cloud-based data storage systems, and Web 2.0 designs that elevate the “wisdom” of mobs and computer algorithms over the intelligence and wisdom of individuals, his message has never been more urgent.
Build 11 machines, includes all the LEGO bricks you need. From the 'practical' (a mechanical hand to pick things up for you) to the intriguing (a machine that makes crinkled paper) to the flat-out ridiculous (astronaut training for your mini-figures!), these projects encourage kids to explore the possibilities hidden in their LEGO collection. Inspires open-ended creativity to not just build the models in this book, but also to experiment with their own modifications to be faster, more accurate, or more complex.
An Army ambulance sped by. No siren, only a dome on its roof flashing red. It halted in front of the high-security Tech Area, where several men wearing silver coveralls and carrying glistening instruments rushed out. Dr. Orr and Oppenheimer walked quickly toward a rolling gurney that held a man half wrapped in an aluminum body bag. The man was shaking. Something bad had happened. Very bad. For a moment Stephen believed he was back in London. He was on the roof again, and there were bombs falling... Copyright © Libri GmbH. All rights reserved.
Mind is your Business For most people, the mind seems to be an unruly cacophony, attempting to grasp and shape everything which falls in its purview. In mind is your business, Sadhguru explains that only if we make it “our business” to transform this uncoordinated mess into a well – coordinated symphony, will we able to use the mind, rather than be used by it. Body the Greatest Gadget BODY, THE GREATEST GADGET, is an introduction to the most sophisticated and incredible device on the planet. In the course of this book, Sadhguru explores the yogic physiology and the many subtle dimensions of the body. It is a first step on an intriguing and exciting journey that culminates in total mastery of the system, allowing us to stay rooted in the physical, and yet taste the beyond. Above all, the book is a glimpse of a possibility to live and function in a way that most human beings would consider superhuman. Sadhguru is a yogi and profound mystic of our times. An absolute clarity of perception places him in a unique space in not only matters spiritual but in business, environmental and international affairs, and opens a new door on all that he touches.
The perfect gift for anyone interested in tech and gadgetry, this book provides fans of the long-running TV show with an insight into the minds of Craig Charles and the team, while offering tech-heads young and old the lowdown on the coolest gear and gizmos out there - and what to look out for in the not-too-distant future.
From an Edgar award winner, this thriller about a physicist forced to make an A-bomb is “a splendid account of the excesses of science and bureaucracy” (The New York Times). An American physicist working in Hamburg, Jim Hawkins is on his way home from his job at a German nuclear institute when he is rammed off the road and abducted by terrorists. Drugged and taken to a secret location, he wakes to find himself being held hostage alongside his terrified wife and daughters. With nothing else to do but comply with the terrorists’ demands, Jim begins to build a weapon powerful enough to destroy the world. The target: a conference in Lake Geneva, where heads of state are meeting, even as news of his abduction has reached the ears of the American president, only to be dismissed as rumor. Will anyone be able to convince the world leaders of the threat in time? “Freeling moves from straight suspense to a science thriller and keeps his kinkiness intact. . . . Brilliant.” —Kirkus Reviews, starred review
The Awesome, Impossible, Unstoppable Gadget is an inspiring picture book from Kevin Kelly and Rebecca Kelly about incredible inventions going haywire illustrates that with persistence, anyone can be awesome, impossible, and unstoppable. Trixie O’Toole is super-excited to be at Camp Create, where she can invent whatever she likes. But when a boy nicknamed “Professor” von Junk gets all the attention, Trixie feels left out. Still, she persists in following her own inspiration. When von Junk’s Invention Inventor goes out of control, everyone is horrified. Is Trixie’s own invention sufficiently awesome, impossible, and unstoppable to save the day? Trixie’s triumph will inspire future inventors and mad scientists to believe in themselves, and show that all good ideas deserve a chance. An Imprint Book “Bold animation-style illustrations bring Camp C.R.E.A.T.E. and its Gadgets Galore Competition to life ... An action-packed story.” —Kirkus Reviews
A one-stop resource for each aspect of designing and developing Sidebar gadgets, perfect for anyone who wants to create killer gadgets Explores one of the super cool features new to Windows Vista -- the Sidebar It is a one-stop resource for each aspect of designing and developing Sidebar gadgets, perfect for anyone who wants to create killer gadgets Includes complete design instructions for four never-before-seen gadgets Windows Vista Sidebar is a panel located on the desktop of a PC where gadgets can be placed for easy access and reference. These gadgets are small, single-purpose applications, such as clocks, calendars, games, RSS notifiers, search tools, stock tickers, etc, that reside on the Windows desktop and on the Windows Sidebar. The book will be a tutorial to design and develop a gadget. It will provide ready-to-use samples using .NET, XML, CSS and AJAX. After reading the book, a web developer/designer will be confident enough to start developing gadgets for Windows Vista Sidebar. The beginner portion of the book shows an overview of the subject with the design pattern, the architecture and implementation details. The later sections will have solid examples for instant results. In short, the book will tell how to do everything with Sidebar Gadgets using solid, unique examples. Brief outline: " Brief background on Gadgets " Define architecture, design consideration and implementation to give a clear view to the developer " Step by step, create a useful Gadget sample "My Blogs" " Elaborate the architecture design constraint and implementation details for the sample " Detail the standard practices " Recheck the gadget created for standard practices " Improvise and Improve with compare and contrast " Add advanced samples with .NET, AJAX and XHTML.
As an easy-to-use application that provides information at a glance, a gadget allows users to quickly and easily obtain weather information, RSS news feeds, and much more. In Windows Vista, there are two types of gadgetsSidebar and SideShow gadgets and Microsoft MVP author Wei-Meng Lee covers both. You’ll begin by walking through the development of a simple gadget, and then each successive chapter breaks down the specific APIs that are relevant to enhancing a gadget so that you can clearly learn how a gadget is built.