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This environmental coloring and activity book can be a companion to the picture book "Gabrielle and the Magic Tree."It uses concepts from Science, Technology, Engineering, Art, and Math (STEAM), to help kids understand how and why trees are valuable for the environment. Kids can color and draw pictures, solve math problems, have fun with words, and more!
The bold illustrations and humorous text of this board book, printed at the perfect size for the little hands of children aged 2-4, help children to learn all about the bones in their own bodies through guessing games and by comparing their bones to those in animals Set up as a guessing game with visual and narrative clues, Whose Bones? invites the youngest readers to examine six animal skeletons and guess to whom they belong. The answers are provided in vibrant, foldout reveals, each accompanied by read-aloud text that explains why each animal's bones and bodies are so special. This playful, informative introduction to bones for the youngest readers has been created by the author and illustrator team behind the global bestseller Book of Bones.
After moving from her home in Haiti to her uncle's home in Brooklyn, ten-year-old Gabrielle, feeling bullied and out of place, makes a misguided deal with a witch.
A magic pudding who changes from steak and kidney to jam roll and apple dumpling in seconds. A walking, talking dessert that never runs out of pleasing things to eat. A koala bear, named Bunyip Bluegum, A sailor named Bill Barnacle, and Sam Sawnoff the penguin have a wonderful hilarious magical adventure defending the Pudding against thieves who want it for themselves.
It's a book of world records... of bones! Guess whose bones are the longest, shortest, heaviest, spikiest, and more. With touchable skeletons! An International Literacy Association Teachers' Choice Title (2018) A Texas Topaz Nonfiction Reading List Title (2019) Ten record-breaking animal bones are introduced through a series of superlatives set up as a guessing game with clues. Readers examine animals' skeletons and guess to whom they belong; the answers are revealed in vibrant, full-color scenic habitats, with easily understood — and humorous — explanations. This entertaining introduction to the connection between animal bones (anatomy) and behavior is playful, relatable, and includes touch-and-feel finishes that bring the bones to life!
Part of a new series called Hawaiian Legends for Little Ones, Hina introduces kids ages 0-4 to one of Hawaii's best-known dieties, the goddess of the moon. In simple, poetic language, this origin story gives small kids a taste of Hawaii's rich history of storytelling. Three other titles in the series are: Naupaka, Pele Finds a Home, and Maui Hooks the Islands--all legends that will give kids a wider view of Hawaiian culture, history, and its natural world.
Coming of Age Portal Fiction Adventure Series - USA Today Bestselling Science Fantasy Author What if you woke up in someone else's life? All Gabrielle wanted was to sell the last remaining piece of her father so she could pay the bills. But When her mom moves them to the small town of Envisage, Gabrielle finds herself drawn to a hidden antique shop and its mysterious owner. A strange gift sends Gabrielle back in time, placing her in the middle of an epic battle between good and evil, where she's unraveling histories darkest secrets. But when demons appear, can Gabrielle fight to keep her dream adventure, or will her life become a living nightmare? *** Keywords: fantasy books free, fantasy books, fantasy free, free fantasy books, fantasy stories, free paranormal fantasy books, fantasy series, series books free, portal book, portal stories, portal story, mythology, paranormal fantasy books, gods and goddesses, strong women, Bestselling Young Adult Fantasy Series, Coming-of-age, Science Fantasy, Action Adventure, Portal Fantasy, books for teens, books for girls, YA reader, best book, free, freebie, first in series, Free time travel books, time travel series
Coming of Age Portal Fiction Adventure Series - USA Today Bestselling Science Fantasy Author Demons, Gods and Curiosities. Follow Gabrielle back in time as she unravels history's darkest secrets, if she can make it out alive that is. When Gabrielle moves to the small town of Envisage, she finds herself drawn to a hidden antique shop and its mysterious owner. A strange gift sends Gabrielle back in time, placing her in the middle of an epic battle between good and evil, where she’s unraveling history’s darkest secrets. But when demons appear, can Gabrielle fight to maintain the balance or will her life become a living nightmare. This boxed set contains all 4 books in the award winning Gabrielle's Adventure Through Time series as well as a 2 chapter preview of the first book in the Hall of Doors series, Webley and The World Machine. If you enjoy an adventurous time travel novel steeped in Druid lore with a kick ass heroin, then this series is definitely for you! The Curious Tale of Gabrielle: All Gabrielle wanted was to sell the last remaining piece of her father so she could pay the bills. But When her mom moves them to the small town of Envisage, Gabrielle finds herself drawn to a hidden antique shop and its mysterious owner. A strange gift sends Gabrielle back in time, placing her in the middle of an epic battle between good and evil, where she's unraveling histories darkest secrets. But when demons appear, can Gabrielle fight to keep her dream adventure, or will her life become a living nightmare? Gabrielle and The Hounds of Arawn: In this gripping sequel, Gabrielle is sent back to revolutionary France with more questions than answers. But with even more demons hunting her down, Gabrielle must fight to get to the bottom of this puzzle before Arawn finds a way to kill her. When Morrigan appears, Gabrielle finds herself in the middle of a much bigger battle than she could have imagined. Can she take on the past and un-seen evil or will she succumb to Arawn's threats? Gabrielle and The War of The Gods: In her new life, Gabrielle is living in one of the darkest times in American history: running a safe house for the Underground Railroad. But with threats around every corner, Gabrielle finds it difficult to focus on her goal: take down Arawn. Arawn is done playing games. With every soul, his power grows. And desperation makes him even more dangerous. When the god of hell discovers Gabrielle's weakness he will stop at nothing to take her down. Gabrielle is going to have to use every ounce of her power if she's going to survive. Gabrielle and Arawn's Penance: Gabrielle is thrown into the middle of Germany during World War II. But it's not the Nazis she's after. When Gabrielle learns that Arawn is pulling the strings, she becomes the hunter. Determined to finally take down the god of the underworld, Gabrielle teams up with some of the world's most dangerous killers. Is Gabrielle strong enough to battle a god? Or will death finally catch up to her? *** Keywords: fantasy books series, fantasy books, fantasy, fantasy stories, paranormal fantasy books, fantasy series, series books, portal book, portal stories, portal story, mythology, paranormal fantasy books, gods and goddesses, strong women, Bestselling Young Adult Fantasy Series, Coming-of-age, Science Fantasy, Action Adventure, Portal Fantasy, books for teens, books for girls, YA reader, best book, time travel series, completed series, completed fantasy series
The Companion to Contemporary Black British Culture is the first comprehensive reference book to provide multidisciplinary coverage of the field of black cultural production in Britain. The publication is of particular value because despite attracting growing academic interest in recent years, this field is still often subject to critical and institutional neglect. For the purpose of the Companion, the term 'black' is used to signify African, Caribbean and South Asian ethnicities, while at the same time addressing the debates concerning notions of black Britishness and cultural identity. This single volume Companion covers seven intersecting areas of black British cultural production since 1970: writing, music, visual and plastic arts, performance works, film and cinema, fashion and design, and intellectual life. With entries on distinguished practitioners, key intellectuals, seminal organizations and concepts, as well as popular cultural forms and local activities, the Companion is packed with information and suggestions for further reading, as well as offering a wide lens on the events and issues that have shaped the cultural interactions and productions of black Britain over the last thirty years. With a range of specialist advisors and contributors, this work promises to be an invaluable sourcebook for students, researchers and academics interested in exploring the diverse, complex and exciting field of black cultural forms in postcolonial Britain.