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While Takiko learns the terrible truth behind the prophecy that set Uruki against his father, King Temdan, the country of Bêi-jîa faces both civil war and foreign invasion. Takiko’s final hope lies in reuniting the last two Celestial Warriors, the twins Urumiya and Teg. Can she mend the rifts between brother and brother, father and son? -- VIZ Media
Takiko has found another Celestial Warrior--in a house of ill repute! But the proud, bitter Inami has no interest in following the priestess, and she intends to test Takiko's mettle in a duel. Can Takiko's skill with the naginata withstand a full Celestial attack? And when a dark force engulfs the women of the brothel, can Takiko and Inami join forces to save them? Then Yuu Watase presents a special side story set in the world of her hit series Ceres: Celestial Legend! -- VIZ Media
The year is 1923. Suzuno Ohsugi’s father, Takao, warns her to stay away from The Universe of the Four Gods, telling her it’s a book that only men can touch. He knows that in order to enact its story, the book needs one last heroine: the Priestess of Byakko! After the Great Kanto Earthquake strikes, Suzuno and Takao are trapped in their burning home. Takao has only one chance to save his young daughter, and that is to send her into The Universe of the Four Gods! -- VIZ Media
Back in her own world, Takiko tries to forget about The Universe of the Four Gods. Determined to live the life of an ordinary girl in Tokyo in 1923, she returns to her father's home and concentrates on being a loyal daughter--and, soon, a dutiful bride. But she can't leave her other life behind. And while Takiko struggles to cool her still-burning heart, the Celestial Warriors battle through a new ice age! -- VIZ Media
The first Shentso-Pao treasure from the northern country of Bei-jia was stolen from Miaka, and the only treasure left is in the western country of Xi-Lang - and both Miaka and her friend-turned-mortal-enemy Yui are intent on getting the treasure for themselves! But Xi-Lang isn't a frozen wasteland of forgotten dreams and ghosts like Bei-Jia. It's a vibrant, living desert country, whose inhabitants are veterans of the last clash between priestesses and gods!
Shy high school student Riko Izawa aches for a boyfriend but guys just won't look her way. Then one day she signs up for a three-day trial of a mysterious "lover figurine," and the next thing she knows, a cute naked guy is delivered to her doorstep--and he wants to be her boyfriend! Has Riko died and gone to heaven? The cute naked guy turns out to be smart, super nice, stylish and a gourmet chef. Plus, he looks like a million bucks.... Trouble is, that's about what he's going to cost Riko because she didn't return him in time!
Takiko helps Uruki grieve for the loss of a loved one--a loss she knows only too well. But now that the Qudong army knows how to fight Celestial power, Takiko and the Celestial Warriors have no time to lose. As they prepare to rescue Teg, Uruki learns the truth about the prophecy: to summon Genbu, the Priestess will have to sacrifice her life. Refusing to let another death happen, Uruki vows to send Takiko back to the safety of her own world...by any means necessary. -- VIZ Media
Seven Celestial Warriors have been found...but Takiko has just learned that eight are needed. To win the arrogant, powerful Hagus over to her side, Takiko promises to rescue his twin brother, Teg, who embodies the lost half of his Celestial power. Deep in enemy territory, Takiko prepares to face Prince Temdan and his followers. As the war for Genbu begins, the Celestial Warriors leap into the fray...but the first battle will exact a terrible price! -- VIZ Media
Takiko has found three Celestial Warriors, but four remain hidden. While she and her friends journey to the Oracle Anlu, who may have the power to locate the remaining warriors, Limdo travels undercover with the army of Qu-dong. At Turning Point Rockfield, their destinies will intertwine again...and Takiko will learn that her quest is more difficult than she imagined. If she's already located three of the seven warriors, why does the Oracle claim there are five still to be found? -- VIZ Media
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.