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The International Anthropomorphic Research Project is a group of social scientists conducting research to gain a better understanding of the furry fandom. In the present book we present the main findings from a variety of studies, including more than 10,000 furry participants, over the past five years. The book seeks to answer questions often asked about furries, such as what is a furry? Do furries really think they're animals? Is it true that all furries where fursuits? Whether you've never heard of furries before or you've been a furry for decades, you're sure to learn something from this book.
Ever wonder what makes furries tick? Those weird and wonderful folks with their colorful ears, paws, and tails? The people who draw comics, watch cartoons, and write stories about walking, talking animals? Yeah, what’s that all about? Join the Furscience team as we take you on a journey through more than a decade worth of data on the furry fandom. Learn who they are, what they do, and why they do it. Dig into the myths that surround this misunderstood community and let the data do the talking. Whether you’re new to the community or a greymuzzle yourself, know a friend or family member who’s a furry, or simply curious about one of the most interesting fandoms on the planet, you’re sure to learn something new! Because it’s not just science—it’s Furscience!
Are they human, or are they beast? Over the past several decades, the world has seen a new phenomenon on the rise, a group of people identifying as "furries." They have appeared in the news and popular TV shows as adults wearing fursuits and participating in sex parties, but what are they really? This collection of essays on the furry fandom reveals furries through their own eyes, with bestselling novelist Kyell Gold, award-winning artist Rukis, the International Anthropomorphic Research Project, and so many more, covering topics from anthropomorphic art to fursuiting to conventions and the psychology behind furries. Some of the essays are comical and playful, while others are serious and academic. On one paw, this is a work for non-furries to get a glimpse into the anthropomorphic world. On the other, this is a chance for furries to hear from many of their favorite furries celebrities.
Winner of the 2017 Ursa Major Award for Best Non-Fiction Work! Furry fandom is a recent phenomenon, but anthropomorphism is an instinct hard-wired into the human mind: the desire to see animals on a more equal footing with people. It’s existed since the beginning of time in prehistoric cave paintings, ancient gods and tribal rituals. It lives on today—not just in the sports mascots and cartoon characters we see everywhere, but in stage plays, art galleries, serious literature, performance art—and among furry fans who bring their make-believe characters to life digitally, on paper, or in the carefully crafted fursuits they wear to become the animals of their imagination. In Furry Nation, author Joe Strike shares the very human story of the people who created furry fandom, the many forms it takes—from the joyfully public to the deeply personal— and how Furry transformed his own life.
The world ends for someone every day. One day it will end for everyone.
Furry fandom--an adult social group interested in anthropomorphic animals in art, literature and culture--has grown since the 1980s to include an estimated 50,000 "furries." Their largest annual convention drew more than 6,000 attendees in 2015, including 1,000 dressed in "fur suits" or mascot-type animal costumes. Conventions typically include awards, organizations, art, literature and movies, encompassing a wide range of creative pursuits beyond animal costuming. This study of the furry subculture presents a history of the oft-misunderstood group and lists all conventions around the world from 1989 through 2015, including organizers, guests of honor and donations to charity.
Anime/manga (Japanese animation and comics) have been increasing in popularity worldwide for decades. But despite being a global phenomenon, there’s been surprisingly little psychological research formally studying its devoted fanbase. In this book we aim to do just that with an overview of nearly a decade of research by fan psychologists. Otaku and cosplayers, genre preferences, hentai, parasocial connections, motivation, personality, fanship and fandom, stigma, and well-being – this book looks at all of these topics through a psychological lens. Many of these findings are being presented for the first time, without the jargon and messy statistical analyses, but in plain language so it’s accessible to all readers – fans and curious observers alike!
Transforming an actor into a character for film or theater takes a great deal of skill, prowess, and creativity, and in this new edition, author Todd Debreceni empowers you with just those qualities. From his years of film, TV, and theatrical experience, he shows you tips and techniques that will have you applying your own makeup effects like a pro in no time. Along with walking you through genre-specific considerations (horror, fantasy, sci-fi, and so on) Todd also teaches you about the gear you will need, how to maintain your kit, how to take care of the actor's skin, how to airbrush properly when HD is involved, and so much more. Learn how to sculpt and mold your own makeup prosthetics, with a focus on how human anatomy relates to sculpture, to create the most realistic effects. Recipes scattered throughout the book show you exactly what you need and how to use it, helping you to create the best SFX makeup applications. Case studies feature some of the world's top makeup effects artists including Steve Wang, Thom Flouts, Ve Neill, Neill Gorton, Greg Nicotero, Kazuhiro Tsuji, Jordu Schell, Howard Berger, Matthew Mungle, Christien Tinsely, Vittorio Sodano, and Tami Lane. Put your new techniques into practice right away and see how some of the looks from the book were achieved with the step-by-step tutorials on the companion website, www.focalpress.com/cw/debreceni. New to this edition: * Animatronics * Specialty contact lenses * Collapsible core molds * Contoured or conforming molds * Making resin and silicone eyes * Even MORE information about silicone rld's top makeup effects artists including Steve Wang, Thom Flouts, Ve Neill, Neill Gorton, Greg Nicotero, Kazuhiro Tsuji, Jordu Schell, Howard Berger, Matthew Mungle, Christien Tinsely, Vittorio Sodano, and Tami Lane. Put your new techniques into practice right away and see how some of the looks from the book were achieved with the step-by-step tutorials on the companion website, www.focalpress.com/cw/debreceni. New to this edition: * Animatronics * Specialty contact lenses * Collapsible core molds * Contoured or conforming molds * Making resin and silicone eyes * Even MORE information about silicone
For use in schools and libraries only. A teenager becomes interested in a strange board game called "Interstellar Pig," the obsession of his new and unusual neighbors, and he soon stumbles into a nightmare when he discovers that the game is real.