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Following the success of Fundamentals of Program Design and Data Structures by Lambert and Naps, C++ Advanced Course is essential for a second course in Computer Science. Completely updated, this text provides in-depth coverage to help students prepare for the AP exam, Exam AB. A full introduction to the essential features of C++ is provided and programming techniques are emphasized in the context of interesting and realistic case problems. This text is compatible with C++ compilers from Microsoft, Borland, and Metrowerks.
C is the most widely used programming language of all time. It has been used to create almost every category of software imaginable and the list keeps growing every day. Cutting-edge applications, such as Arduino, embeddable and wearable computing are ready-made for C. Advanced Topics In C teaches concepts that any budding programmer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if..else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile programmer, more prepared to code today's applications (such as the Internet of Things) in C.
Implementations, as well as interesting, real-world examples of each data structure and algorithm, are shown in the text. Full source code appears on the accompanying disk.
The classic data structure textbook provides a comprehensive and technically rigorous introduction to data structures such as arrays, stacks, queues, linked lists, trees and graphs, and techniques such as sorting hashing that form the basis of all software. In addition, it presents advanced of specialized data structures such as priority queues, efficient binary search trees, multiway search trees and digital search structures. The book now discusses topics such as weight biased leftist trees, pairing heaps, symmetric min-max heaps, interval heaps, top-down splay trees, B+ trees and suffix trees. Red-black trees have been made more accessible. The section on multiway tries has been significantly expanded and several trie variations and their application to Interner packet forwarding have been disused.
This book is Part I of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part I contains Chapters 1 through 3 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.
This is an excellent, up-to-date and easy-to-use text on data structures and algorithms that is intended for undergraduates in computer science and information science. The thirteen chapters, written by an international group of experienced teachers, cover the fundamental concepts of algorithms and most of the important data structures as well as the concept of interface design. The book contains many examples and diagrams. Whenever appropriate, program codes are included to facilitate learning.This book is supported by an international group of authors who are experts on data structures and algorithms, through its website at www.cs.pitt.edu/~jung/GrowingBook/, so that both teachers and students can benefit from their expertise.
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.
Advanced Data Structures presents a comprehensive look at the ideas, analysis, and implementation details of data structures as a specialized topic in applied algorithms. Data structures are how data is stored within a computer, and how one can go about searching for data within. This text examines efficient ways to search and update sets of numbers, intervals, or strings by various data structures, such as search trees, structures for sets of intervals or piece-wise constant functions, orthogonal range search structures, heaps, union-find structures, dynamization and persistence of structures, structures for strings, and hash tables. This is the first volume to show data structures as a crucial algorithmic topic, rather than relegating them as trivial material used to illustrate object-oriented programming methodology, filling a void in the ever-increasing computer science market. Numerous code examples in C and more than 500 references make Advanced Data Structures an indispensable text. topic. Numerous code examples in C and more than 500 references make Advanced Data Structures an indispensable text.
"This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software Systems Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel. Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-?in-motion). Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology An algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs. About the Book Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them. What's Inside Covers search, sort, and graph algorithms Over 400 pictures with detailed walkthroughs Performance trade-offs between algorithms Python-based code samples About the Reader This easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. About the Author Aditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io. Table of Contents Introduction to algorithms Selection sort Recursion Quicksort Hash tables Breadth-first search Dijkstra's algorithm Greedy algorithms Dynamic programming K-nearest neighbors
This book starts with the fundamentals of data structures and finally lead to the muchdetailed discussion on the subject. The very first chapter introduces the readers with elementary concepts of C as type conversions, structures, pointers, dynamic memory management, functions, flow-chart, algorithm and fundamental of data structures. This textbook covers the syllabus of Semester College course on data structures. It provides both a strong theoretical base in data structures and an advanced approach to their representation in C. The text is useful to C professionals and programmers, as well as students of any branch of Engineering of graduate and postgraduate courses. The data structures are presented with in the context of complete working programs that have been tested both on a UNIX system and a personal computer using Turbo-C++, Compiler. The code is developed in a top-down fashion, typically with the low-level data structures implementation following the high-level application code. This approach foster good programming habits and makes subject matter more interesting. The book has three goals- to develop a consistent programming methodology, to develop data structures access techniques and to introduce algorithms. The bulk of the text is developed to make a strong hold on data structures. Programming style and development methodology are introduced and its applications are presented. This has the advantage of allowing the reader to concentrate on the data structures, while illustrating how good practices make programming easier.