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FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship. What you get: The Derelict Encounter is an 11 page scenario ideally suited for a GM to build into an existing FSpaceRPG campaign. The mobipocket edition uses different layout and formatting, but contains all the content.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship.This is the original presentation as developed by the author without the extensions added in v2.
The Robots Guide is a collection of robots for use with FSpaceRPG. It includes a range of robots presented in the various rulebooks along with extra ones. This guide includes 22 robot profiles (compared with the 13 in the Concise Rulebook, 5 in Reference Manual and the 12 presented in the KAPCON, v2, v3 and v3.1 rulebooks) along with enhancements and options. A great gaming addition for gaming by either GMs or players.
FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Concise rulebook contains all you need to generate characters, select equipment and play this roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. This is a revised presentation of our prior book which includes 28 of the illustrations presented in colour. What you get The FSpaceRPG Concise Rulebook includes a 234 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe.
This is a short adventure scenario which covers one of the few first contact situations with the Quinkose alien race on the fringes of Terran space. The scenario covers an initial contact following a crashed Quinkose scout being chased by a Mech vessel. Can the players help in time and escape a confrontation with the Mechs they can't win?
Far Encounters is a range of generic roleplaying adventure products. The Derelict scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict alien space ship.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This module that presents a variant setting and alien race, the Solarians for use with FSpace. It provides an overview of galactic history for this darker universe, along with information pertaining to introducing the Solarians in the context of the normal FSpace time line. Also included is a 2 page scenario concept to help introduce the Solarians into campaign situation. What you get: This book is a 7 page expansion module suited to the GM wanting to explore alternatives to the mainstream FSpace setting.
This is a collection of articles from the Federation Times magazine published during the 1990s during the height of preparations for the commercial launch of FSpaceRPG. It contains some of the discussion documents used to construct the commercial version of the game, while also publishing material related to universe 3 used by the developers prior to the creation of universe 4 used in FSpaceRPG. FSpaceRPG is a science fiction roleplaying game.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This guide is an overview of the psionic system in use by FSpaceRPG. What you get: The Psionic System 1999 is a 10 page expansion book ideally suited for use by users of the NetRules edition of for those expanding on FED RPG.
McDougal Space v1 is the original developer presentation of the company, robots, starships and vehicles of McDougal Space presented by Andrew Russell in 2000 for publication consideration. It was published in it's first printing at that time as a beta document and included on the v2 and 2001 (v3) CDROMs released by FSpace Publications. It remains under active development for a future publication. Some great ideas are presented in it's 19 pages for those looking for some extra nuggets for their FSpaceRPG gaming. It is being made available as an ebook for those looking for it as an individual item.