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Frontier Town Abandoned Theme Park Then and Now is a coffee table style book that documents the conception, life, and closing of the beloved Adirondack Mountain's historically based theme park called "Frontier Town." With America being romanced by Western movies on the big screen and television, the country was ready for a western themed amusement park. Arthur Bensen, Edward Ovensen and Magnus Anderson, three Long Island Norwegian-American friends came together to open America's first western themed amusement park located in North Hudson, NY yet it was set to the traditions of the 1800's old west while offering local trade crafts and wares. The first year it drew over 40,000 visitors with little advertising. Over the next 45 years the park continued to host millions of visitors, and averaged over 300 employees and volunteers per season. The park included a collection of genuine log buildings which formed a traditional frontier town, a professional rodeo arena, a historical industrial section that included a grist mill, saw mill, forge, and ice house. It also included a traditional Native American village, animals, stage coach rides, and a fort with a full cavalry. This book documents the history of Frontier Town through professional photography as well as visitor's snapshots that are combined with historical storytelling that give the reader a feel of what Frontier Town was all about! Tammy Whitty-Brown's gift of gab and historical connections combined with her storytelling abilities and Jennifer Renee ST.Pierre's equestrian background and photography are showcased with their love of Adirondack history
When the English conquered New Netherland in 1664, they found a well-established society that was firmly held together by a Dutch-modelled government and church, and which maintained continuous communication with its fatherland, the Dutch Republic. Combined sources from American and Dutch archives provide a lively picture of every-day life in this colony. Newly wealthy traders, craftsmen and other workers, and people who survived thanks to a well-organized system of poor relief are the main characters in this study of one of its major communities, Beverwijck on the upper Hudson (present-day Albany, New York). Beavers and shell beads that served as money, daily visits by Indians, and the presence of African slaves make clear that Beverwijck was not only Dutch, but a new, 'American' society, as well.
In the late 1950s, businessman Joe Zukin Jr. had a dream of building an amusement park with a Wild West theme in Santa Clara County. His dream was realized with the 1961 opening of Frontier Village on the former grounds of the Hayes Mansion in south San Jose. Among the trees rose a fantasy frontier town complete with a Main Street, where hourly gunfights always ended with the bad guys being carted off to Boot Hill. Visitors could relax in the town square or ride the train around the park. Guests could paddle an Indian war canoe, ride in a stagecoach, or venture into the interior of a haunted mine. Frontier Village was a safe and clean place that welcomed children and their families. Encroaching subdivisions and changing economic conditions forced the park to close in 1980, but to this day, fond memories of the park continue to live on in everyone who ever visited or worked in Frontier Village.
In 1959, just one step ahead of the law, Ian Ferguson’s parents left the sophisticated big-city life of Edmonton and ended up in Fort Vermilion, 846 km due north. It was meant to be a temporary move. Ian’s father lasted ten years before he made his escape; his mother remained until recently. Fort Vermilion, once a fur-trapping frontier town, was predominantly aboriginal, the third poorest community in Canada. Like their neighbours, the Ferguson kids—Ian and his six brothers and sisters—grew up without indoor plumbing, central heating or electricity. Living closer to the Arctic Circle than to the American border, without the influences of television or radio, Canada was a dream to them, as faraway and exotic as England or Australia. Beginning with the dramatic events surrounding his birth—including a paddlewheel ferry heading for destruction, a legendary rowboat trip, and a life-and-death race against time—Ferguson moves on to recreate adventures involving loophole ceremonies, life-saving encounters with indigenous medicines, tea dances, stolen hockey sticks and a boy lost in the woods. Funny with sad bits–and sometimes the other way around—The Village of Small Houses is an unforgettable story that lives, as Ferguson says, somewhere between Angela’s Ashes and Who Has Seen the Wind.
A thoroughly researched book about Salado, Texas. Charlie Turnbo researched and interviewed countless books and people to tell the history of Salado.
Everyone thinks they know the story of Las Vegas: the showgirls, the gambling, the mob. But Las Vegas has always been much more. Families have lived here since its founding in 1905. After 1931, legalized gaming became the big tourist draw, and following World War II, the town began to market itself as Americas Playground. That is when the famed Las Vegas Strip came into its own and downtown was dubbed Glitter Gulch. These vintage postcards show how Las Vegas evolved from a dusty railroad town into the Entertainment Capital of the World, while remaining a city filled with families and pioneering souls.
This classic is an original work of literature by one of America's foremost conservationists and is an account of the people of the north, both Native and white, who give Alaska its special human flavor. First published over fifty years ago, the book is still a favorite among old-time Alaskans and, over the years, has prompted numerous readers to pack up and move to Alaska. The richness of statistical coverage in this book, and Marshall's careful descriptions of the characters he met, provide readers with a window to the world of 1930 and a nearly complete record of the Koyukuk civilization as he saw it. Readers learn what the people of Wiseman thought about sex, religion, politics, and the myriad of ways they found to cope with and enjoy life in a wilderness community.
When a diphtheria epidemic hits her 1840 village, thirteen-year-old Jessie discovers it is actually a 1996 tourist site under unseen observation by heartless scientists, and it's up to Jessie to escape the village and save the lives of the dying children.