Download Free From Born Physical To Born Virtual Augmenting Intelligence In Digital Libraries Book in PDF and EPUB Free Download. You can read online From Born Physical To Born Virtual Augmenting Intelligence In Digital Libraries and write the review.

This book constitutes the refereed proceedings of the 24th International Conference on Asia-Pacific Digital Libraries, ICADL 2022, which was held in November/December 2022. The 14 full, 18 short, and 12 poster papers presented in this volume were carefully reviewed and selected from 78 submissions. Based on significant contributions, the full and short papers have been classified into the following topics: intelligent document analysis; neural-based knowledge extraction; knowledge discovery for enhancing collaboration; smart search and annotation; cultural data collection and analysis; scholarly data processing; data archive and management; research activities and digital library; and trends in digital library.
This book constitutes the refereed proceedings of the 23rd International Conference on Intelligent Data Engineering and Automated Learning, IDEAL 2022, which took place in Manchester, UK, during November 24-26, 2022. The 52 full papers included in this book were carefully reviewed and selected from 79 submissions. They deal with emerging and challenging topics in intelligent data analytics and associated machine learning paradigms and systems. Special sessions were held on clustering for interpretable machine learning; machine learning towards smarter multimodal systems; and computational intelligence for computer vision and image processing.
Digital technologies have enabled certain opportunities for industries, societies, and companies to change for the better. The service sector has essentially evolved through significant developments in recent decades, such as the increasing adoption of artificial intelligence (AI) applications and automated technologies, including service robots, chatbots, and virtual assistants. Both digital transformation and digital entrepreneurship are multifaceted areas that relate to varied emerging technologies that have recently dominated the current service industry. These technologies serve to enhance various sociotechnical areas, including communication and collaboration, as well as co-creating business value and promoting service automation. Digital Entrepreneurship and Co-Creating Value Through Digital Encounters contributes to the services’ digital transformation and digital entrepreneurship domain by uncovering contemporary innovations used in the modern service industry. It supports modern applications of Industry 4.0, digital transformation, and entrepreneurship to facilitate value co-creation for contemporary businesses. Covering topics such as big data management, industrial relations, and tourist destination selection, this premier reference source is an ideal resource for entrepreneurs, business owners and managers, government officials, policymakers, students and educators of higher education, librarians, researchers, and academicians.
Artificial Intelligence (AI) in Healthcare is more than a comprehensive introduction to artificial intelligence as a tool in the generation and analysis of healthcare data. The book is split into two sections where the first section describes the current healthcare challenges and the rise of AI in this arena. The ten following chapters are written by specialists in each area, covering the whole healthcare ecosystem. First, the AI applications in drug design and drug development are presented followed by its applications in the field of cancer diagnostics, treatment and medical imaging. Subsequently, the application of AI in medical devices and surgery are covered as well as remote patient monitoring. Finally, the book dives into the topics of security, privacy, information sharing, health insurances and legal aspects of AI in healthcare. - Highlights different data techniques in healthcare data analysis, including machine learning and data mining - Illustrates different applications and challenges across the design, implementation and management of intelligent systems and healthcare data networks - Includes applications and case studies across all areas of AI in healthcare data
This practical and explanatory guide for library and cultural heritage professionals introduces and explains the use of open licences for content, data and metadata in libraries and other cultural heritage organisations. Using rich background information, international case studies and examples of best practice, this book outlines how and why open licences should and can be used with the sector’s content, data and metadata. Open Licensing for Cultural Heritage digs into the concept of ‘open’ in relation to intellectual property, providing context through the development of different fields, including open education, open source, open data, and open government. It explores the organisational benefits of open licensing and the open movement, including the importance of content discoverability, arguments for wider collections impact and access, the practical benefits of simplicity and scalability, and more ethical and principled arguments related to protection of public content and the public domain. Content covered includes: an accessible introduction to relevant concepts, themes, and names, including ‘Creative Commons’, ‘attribution’, model licences, and licence versions distinctions between content that has been openly licensed and content that is in the public domain and why professionals in the sector should be aware of these differences an exploration of the organisational benefits of open licensing and the open movement the benefits and risks associated with open licensing a range of practical case studies from organisations including Newcastle Libraries, the University of Edinburgh, Statens Museum for Kunst (the National Gallery of Denmark), and the British Library. This book will be useful reading for staff and policy makers across the gallery, library, archive and museum (GLAM) sector, who need a clear understanding of the open licensing environment, opportunities, risks and approaches to implementation. This includes library and information professionals, library and information services (LIS) professionals working specifically in the digital field (including digital curation, digitisation, digital production, resource discovery developers). It will also be of use to students of LIS Science, digital curation, digital humanities, archives and records management and museum studies.
The Internet and smartphone are just the latest in a 250-year- long cycle of disruption that has continuously changed the way we live, the way we work and the way we interact. The coming Augmented Age, however, promises a level of disruption, behavioural shifts and changes that are unparalleled. While consumers today are camping outside of an Apple store waiting to be one of the first to score a new Apple Watch or iPhone, the next generation of wearables will be able to predict if we’re likely to have a heart attack and recommend a course of action. We watch news of Google’s self-driving cars, but don’t likely realise this means progressive cities will have to ban human drivers in the next decade because us humans are too risky. Following on from the Industrial or machine age, the space age and the digital age, the Augmented Age will be based on four key disruptive themes—Artificial Intelligence, Experience Design, Smart Infrastructure, and HealthTech. Historically the previous ‘ages’ bought significant disruption and changes, but on a net basis jobs were created, wealth was enhanced, and the health and security of society improved. What will the Augmented Age bring? Will robots take our jobs, and AI’s subsume us as inferior intelligences, or will this usher in a new age of abundance? Augmented is a book on future history, but more than that, it is a story about how you will live your life in a world that will change more in the next 20 years than it has in the last 250 years. Are you ready to adapt? Because if history proves anything, you don't have much of a choice.
As media environments and communication practices evolve over time, so do theoretical concepts. This book analyzes some of the most well-known and fiercely discussed concepts of the digital age from a historical perspective, showing how many of them have pre-digital roots and how they have changed and still are constantly changing in the digital era. Written by leading authors in media and communication studies, the chapters historicize 16 concepts that have become central in the digital media literature, focusing on three main areas. The first part, Technologies and Connections, historicises concepts like network, media convergence, multimedia, interactivity and artificial intelligence. The second one is related to Agency and Politics and explores global governance, datafication, fake news, echo chambers, digital media activism. The last one, Users and Practices, is finally devoted to telepresence, digital loneliness, amateurism, user generated content, fandom and authenticity. The book aims to shed light on how concepts emerge and are co-shaped, circulated, used and reappropriated in different contexts. It argues for the need for a conceptual media and communication history that will reveal new developments without concealing continuities and it demonstrates how the analogue/digital dichotomy is often a misleading one.
"Introduction to MPEG-7": Ein unentbehrliches Nachschlagewerk für Elektronik- und Kommunikationsingenieure, die MPEG-7-kompatible Systeme entwerfen und implementieren wollen sowie für Forscher und Studenten, die sich mit Multimedia-Datenbanktechnologie beschäftigen! Prinzipien und Konzepte der Indizierung von audiovisuellem Material, Metadatenbeschreibung, Informationsabfrage und Browsing sind einige der angesprochenen Themen. Detailliert wird auf die wichtigsten Tools zur Indizierung und zum Abruf von Bildern und Videosequenzen eingegangen. Die mitgelieferte Demo-Software führt schrittweise in die Multimedia-Systemkomponenten ein.
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
Viewing digital libraries as sociotechnical systems, networks of people and technology interacting with society.