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The universe of EVE Online is peopled with characters both cunning and cutthroat, but their talents would mean little without the impressive power of their starships to bring them to bear! Featuring brand new detailed images of twenty-eight of the most iconic ships in New Eden, this beautifully illustrated guide offers an unprecedented look into frigates from each faction with intricate cutaways and complex lore. Dark Horse Books is proud to partner with CCP Games to present The Frigates of EVE Online!
The universe of EVE Online is peopled with characters both cunning and cutthroat, but their talents would mean little without the impressive power of their starships to bring them to bear! Featuring brand new detailed images of twenty-eight of the most iconic ships in New Eden, this beautifully illustrated guide offers an unprecedented look into frigates from each faction with intricate cutaways and complex lore. Dark Horse Books is proud to partner with CCP Games to present The Frigates of EVE Online!
Includes numerous maps and illustrations. This monograph provides first-hand accounts of Destroyer Squadron 18 during this critical battle upon which so much of the success of our campaign in Europe would depend. Their experience at Omaha Beach can be looked upon as typical of most U.S. warships engaged at Normandy. On the other hand, from the author’s research it appears evident that this destroyer squadron, with their British counterparts, may have had a more pivotal influence on the breakout from the beachhead and the success of the subsequent campaign than was heretofore realized. Its contributions certainly provide a basis for discussion among veterans and research by historians, as well as a solid, professional account of naval action in support of the Normandy landings.
An innovative account of the trials and tribulations of first-generation Victorian mail steamship lines, their passengers and the public.
Cecil Louis Troughton Smith (1899-1966) wrote his novel "The Captain from Connecticut" in 1941, using the pseudonym C. S. (Cecil Scott) Forester. The story of "The Captain from Connecticut" is set at the tail end of the Napoleonic Wars, and the War of 1812, telling the adventures of Captain Josiah Peabody, who, in command of the USS Delaware, escapes the British Blockade out of New York City in the winter of 1813-1814 and sails south to destroy British commerce in the Caribbean.
A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar exploration and combat. Using simple dice pool mechanics, you must carefully manage your resources and seize the opportunities that come your way in order to lead your fleet to victory and assert your dominance over the stars.
Edwin Hutchins combines his background as an anthropologist and an open ocean racing sailor and navigator in this account of how anthropological methods can be combined with cognitive theory to produce a new reading of cognitive science. His theoretical insights are grounded in an extended analysis of ship navigation—its computational basis, its historical roots, its social organization, and the details of its implementation in actual practice aboard large ships. The result is an unusual interdisciplinary approach to cognition in culturally constituted activities outside the laboratory—"in the wild." Hutchins examines a set of phenomena that have fallen in the cracks between the established disciplines of psychology and anthropology, bringing to light a new set of relationships between culture and cognition. The standard view is that culture affects the cognition of individuals. Hutchins argues instead that cultural activity systems have cognitive properties of their own that are different from the cognitive properties of the individuals who participate in them. Each action for bringing a large naval vessel into port, for example, is informed by culture: the navigation team can be seen as a cognitive and computational system. Introducing Navy life and work on the bridge, Hutchins makes a clear distinction between the cognitive properties of an individual and the cognitive properties of a system. In striking contrast to the usual laboratory tasks of research in cognitive science, he applies the principal metaphor of cognitive science—cognition as computation (adopting David Marr's paradigm)—to the navigation task. After comparing modern Western navigation with the method practiced in Micronesia, Hutchins explores the computational and cognitive properties of systems that are larger than an individual. He then turns to an analysis of learning or change in the organization of cognitive systems at several scales. Hutchins's conclusion illustrates the costs of ignoring the cultural nature of cognition, pointing to the ways in which contemporary cognitive science can be transformed by new meanings and interpretations. A Bradford Book
Revealing over a decade of images created during the development of EVE Online, DUST 514, and EVE: Valkyrie--this is the ultimate look at the most massive and dynamic universe in video games! Created in close collaboration with the developers behind each game, this gorgeous full-color hardcover immerses readers in New Eden through hundreds of stunning, never-before-seen pieces of art. With in-depth commentary by CCP throughout, this is a must-have for any fan of science fiction, video games, or jaw-dropping visuals!