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In this Franklin TV Storybook, when his friend Beaver gets a new video game, Franklin becomes addicted. He stops going to soccer practice and he no longer wants to play with his friends. Will Franklin realize that winning points isn't worth losing his friends?
Franklin is invited to a Migration Eve party Goose is hosting.
Investigating Computer Crime presents practical methods for gathering electronic evidence and dealing with crimes involving computers. Based on material gathered from hundreds of investigators all over the world, it contains an incredible amount of practical, directly applicable information. It follows a step-by-step approach to the investigation, seizure, and evaluation of computer evidence. The material in the book has been used at the Federal Law Enforcement Training Center and the Canadian Police College for teaching computer classes in white collar crime and sex crime investigations and by U.S. Army Intelligence in cooperation with NATO in Europe. It has also been used to teach a one-week course in computer crime investigation to agents from the IRS, Secret Service, and state and local agencies. Computers reach into every aspect of our lives today, and as their use grows, so does the possibility of their abuse. This book is directly applicable and useful to virtually everyone working in all aspects of law enforcement. From attorneys to police investigators, from judges to students of criminology, this book guides you step-by-step through computer crime investigation. Don't be without this powerful tool for fighting this new form of crime.
When Franklin's favorite magazine sponsors a contest to see who can do the same thing for five solid hours, Franklin wants to compete along with his friends, but he cannot think of anything he can do for that long.
In this Franklin TV Storybook, Otter is coming to visit, and Franklin can hardly wait! They are going to slide down the riverbank, race in the pond and play blocks together --- just like old times. But when Otter shows up, Franklin realizes they have both changed. If they don't do all the old things together, can Franklin and Otter still find a way to stay friends?
In this Franklin Classic Storybook, Franklin has been chosen to play the Nutcracker Prince in his class’s Christmas production. But will he be too nervous to say his lines when the big night arrives? This fixed-layout ebook, which preserves the design and layout of the original print book, features read-along narration by the author as well as music and sound effects.
In this Franklin TV Storybook, Franklin discovers through his new teacher that learning about different people and places can be fun and rewarding.
While on their way to meet their friend, Dynaroo, Franklin and Snail stop to help their neighbor, Mrs. Muskrat, get into her home after she looses her keys. Original.
This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.