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This IMA Volume in Mathematics and its Applications FRACTALS IN MULTIMEDIA is a result of a very successful three-day minisymposium on the same title. The event was an integral part of the IMA annual program on Mathemat ics in Multimedia, 2000-2001. We would like to thank Michael F. Barnsley (Department of Mathematics and Statistics, University of Melbourne), Di etmar Saupe (Institut fUr Informatik, UniversiUit Leipzig), and Edward R. Vrscay (Department of Applied Mathematics, University of Waterloo) for their excellent work as organizers of the meeting and for editing the proceedings. We take this opportunity to thank the National Science Foundation for their support of the IMA. Series Editors Douglas N. Arnold, Director of the IMA Fadil Santosa, Deputy Director of the IMA v PREFACE This volume grew out of a meeting on Fractals in Multimedia held at the IMA in January 2001. The meeting was an exciting and intense one, focused on fractal image compression, analysis, and synthesis, iterated function systems and fractals in education. The central concerns of the meeting were to establish within these areas where we are now and to develop a vision for the future.
These days computer-generated fractal patterns are everywhere, from squiggly designs on computer art posters to illustrations in the most serious of physics journals. Interest continues to grow among scientists and, rather surprisingly, artists and designers. This book provides visual demonstrations of complicated and beautiful structures that can arise in systems, based on simple rules. It also presents papers on seemingly paradoxical combinations of randomness and structure in systems of mathematical, physical, biological, electrical, chemical, and artistic interest. Topics include: iteration, cellular automata, bifurcation maps, fractals, dynamical systems, patterns of nature created through simple rules, and aesthetic graphics drawn from the universe of mathematics and art.Chaos and Fractals is divided into six parts: Geometry and Nature; Attractors; Cellular Automata, Gaskets, and Koch Curves; Mandelbrot, Julia and Other Complex Maps; Iterated Function Systems; and Computer Art.Additionally, information on the latest practical applications of fractals and on the use of fractals in commercial products such as the antennas and reaction vessels is presented. In short, fractals are increasingly finding application in practical products where computer graphics and simulations are integral to the design process. Each of the six sections has an introduction by the editor including the latest research, references, and updates in the field. This book is enhanced with numerous color illustrations, a comprehensive index, and the many computer program examples encourage reader involvement.
Interest in image compression for internet and other multimedia applications has spurred research into compression techniques that will increase storage capabilities and transmission speed. This tutorial provides a practical guide to fractal and wavelet approaches--two techniques with exciting potential. It is intended for scientists, engineers, researchers, and students. It provides both introductory information and implementation details. Three Windows-compatible software systems are included so that readers can explore the new technologies in depth. Complete C/C++ source code is provided, enabling readers to go beyond the accompanying software. The mathematical presentation is accessible to advanced undergraduate or beginning graduate students in technical fields.
Fractals are infinite, complex patterns used in modeling physical and dynamic systems. Fractal theory research has increased across different fields of applications including engineering science, health science, and social science. Recent literature shows the vital role fractals play in digital image analysis, specifically in biomedical image processing. Fractal graphics is an interdisciplinary field that deals with how computers can be used to gain high-level understanding from digital images. Integrating artificial intelligence with fractal characteristics has resulted in new interdisciplinary research in the fields of pattern recognition and image processing analysis. Intelligent Fractal-Based Image Analysis: Application in Pattern Recognition and Machine Vision provides insights into the current strengths and weaknesses of different applications as well as research findings on fractal graphics in engineering and science applications. The book aims to improve the exchange of ideas and coherence between various core computing methods and highlight the relevance of related application areas for advanced as well as novice-user application. The book presents an in-depth look at core concepts, methodological aspects, and advanced feature opportunities, focusing on major real time applications in engineering science and health science. The book will appeal to researchers, data scientists, industry professionals, and graduate students in the fields of fractal graphics and its related applications. - Investigates advanced fractal theories spanning neural networks, fuzzy logic, machine learning, deep learning, and hybrid intelligent systems in solving pattern recognition problems - Explores the application of fractal theories to a wide range of medical image processing modalities - Presents case studies that illustrate the application and integration of fractal theories into intelligent computing in the resolution of important pattern recognition and machine vision problems
Multimedia hardware still cannot accommodate the demand for large amounts of visual data. Without the generation of high-quality video bitstreams, limited hardware capabilities will continue to stifle the advancement of multimedia technologies. Thorough grounding in coding is needed so that applications such as MPEG-4 and JPEG 2000 may come to fruition. Image and Video Compression for Multimedia Engineering provides a solid, comprehensive understanding of the fundamentals and algorithms that lead to the creation of new methods for generating high quality video bit streams. The authors present a number of relevant advances along with international standards. New to the Second Edition · A chapter describing the recently developed video coding standard, MPEG-Part 10 Advances Video Coding also known as H.264 · Fundamental concepts and algorithms of JPEG2000 · Color systems of digital video · Up-to-date video coding standards and profiles Visual data, image, and video coding will continue to enable the creation of advanced hardware, suitable to the demands of new applications. Covering both image and video compression, this book yields a unique, self-contained reference for practitioners tobuild a basis for future study, research, and development.
The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.
Multimedia and its rich semantics are profligate in today’s digital environment. Databases and content management systems serve as essential tools to ensure that the endless supply of multimedia content are indexed and remain accessible to end users. Methods and Innovations for Multimedia Database Content Management highlights original research on new theories, algorithms, technologies, system design, and implementation in multimedia data engineering and management with an emphasis on automatic indexing, tagging, high-order ranking, and rule mining. This book is an ideal resource for university researchers, scientists, industry professionals, software engineers and graduate students.
This authoritative text (the second part of a complete MSc course) provides mathematical methods required to describe images, image formation and different imaging systems, coupled with the principle techniques used for processing digital images. It is based on a course for postgraduates reading physics, electronic engineering, telecommunications engineering, information technology and computer science. This book relates the methods of processing and interpreting digital images to the 'physics' of imaging systems. Case studies reinforce the methods discussed, with examples of current research themes. - Provides mathematical methods required to describe images, image formation and different imaging systems - Outlines the principle techniques used for processing digital images - Relates the methods of processing and interpreting digital images to the 'physics' of imaging systems
Fractal analysis is becoming more and more common in all walks of life. This includes biomedical engineering, steganography and art. Writing one book on all these topics is a very difficult task. For this reason, this book covers only selected topics. Interested readers will find in this book the topics of image compression, groundwater quality, establishing the downscaling and spatio-temporal scale conversion models of NDVI, modelling and optimization of 3T fractional nonlinear generalized magneto-thermoelastic multi-material, algebraic fractals in steganography, strain induced microstructures in metals and much more. The book will definitely be of interest to scientists dealing with fractal analysis, as well as biomedical engineers or IT engineers. I encourage you to view individual chapters.
The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.