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A brand-new Tess Noncoiré Adventure from "an innovative and welcome new voice in urban fantasy" (*#1 New York Times bestselling author Patricia Briggs). Tess Noncoiré, successful fantasy writer and Celestial Blade Warrior, has made a deal with the Powers That Be, forfeiting her own dreams in order to save those nearest and dearest to her. Having survived this unprecedented experience, Tess, along with her imp Scrap, is determined to hunt down a demonic intruder from another dimension, the Norglein, who seems bent on ravishing young women, leaving them pregnant, and waiting for the proper time to steal their babies away for his own purposes.
Rupert didn't especially want to be a prince. And he certainly never asked to be the second son of a royal line that really didn't need a spare. So he was sent out to slay a dragon and prove himself-a quest straight out of legend. But he also discovered the kinds of things legends tend to leave out, as well as the usual demons, goblins, the dreaded Night Witch-and even worse terrors hidden in the shadows of Darkwood. Rupert did find a fiery dragon-and a beautiful princess to rescue. But the dragon turned out to be a better friend than anyone back at the castle, and with the evil of Darkwood spreading, Rupert was going to need all the friends he could get.
It has been many years since the long night of the Blue Moon. King Harald is dead, and chaos reigns in the Forest Kingdom. The long-lost heroes of Blue Moon Rising must return in order to save the nation of their birth--and it might already be too late. Favorite characters return, and a stunning revelation about the true identities of two Haven cops (whom readers will recognize from Green's popular Hawk & Fisher series) awaits. At long last, revisit the world of the Blue Moon. A continuation of several of New York Times-bestselling author Simon R. Green's most beloved series, Beyond The Blue Moon was chosen as one of the year's best books by Science Fiction Chronicle, who wrote "If they’re making fantasy adventure much better than this, I don’t know about it." Locus lauded it as "an engrossing adventure", and Library Journal declared that "this fast-moving, wise-cracking sequel to Blue Moon Rising belongs in most fantasy collections."
One more 'Once upon a time...' No one knows the hero business like Hawk and Fisher. That’s why they started the Hawk and Fisher Memorial Academy—to share their skills with the next generation of heroes. Decades later, their Hero Academy is the Dutchy of Lancre’s most profitable tourist attraction, its greatest pride, and now...its biggest problem. During auditions for the next class of students, an assassin ambushes Hawk and Fisher, setting off a powerful chain of events that could destroy the Forest Kingdom. For the Blue Moon rises once more, and with it, a familiar and formidable foe that Hawk and Fisher thought they’d never see again—the Demon Prince. Now, Hawk and Fisher must embark on one final quest. Joining forces with their children, they’ll reunite with old friends, visit legendary lands, and battle infamous villains to stop the Demon Prince once and for all. Hanging in the balance is the future of their bloodline, the kingdom, and the world. Once in a Blue Moon is the compelling conclusion to New York Times bestselling author Simon R. Green’s beloved The Forest Kingdom series.
Dennis Lehane meets Megan Miranda in this “dark beauty of a novel” (William Kent Krueger, New York Times bestselling author) about the first female sheriff in rural Bad Axe County, Wisconsin, as she searches for a missing girl, battles local drug dealers, and seeks the truth about the death of her parents twenty years ago—all as a winter storm rages in her embattled community. Fifteen years ago, Heidi White’s parents were shot to death on their Bad Axe County farm. The police declared it a murder-suicide and closed the case. But that night, Heidi found the one clue she knew could lead to the truth—if only the investigators would listen. Now Heidi White is Heidi Kick, wife of local baseball legend Harley Kick and mother of three small children. She’s also the interim sheriff in Bad Axe. Half the county wants Heidi elected but the other half will do anything to keep her out of law enforcement. And as a deadly ice storm makes it way to Bad Axe, tensions rise and long-buried secrets climb to the surface. As freezing rain washes out roads and rivers flood their banks, Heidi finds herself on the trail of a missing teenaged girl. Clues lead her down twisted paths to backwoods stag parties, derelict dairy farms, and the local salvage yard—where the body of a different teenage girl has been carefully hidden for a decade. As the storm rages on, Heidi realizes that someone is planting clues for her to find, leading her to some unpleasant truths that point to the local baseball team and a legendary game her husband pitched years ago. With a murder to solve, a missing girl to save, and a monster to bring to justice, Heidi is on the cusp of shaking her community to its core—and finding out what really happened the night her parents died. With “striking prose, engaging characters, and a searing story of crimes rooted in the heartland,” Bad Axe County is a “darkly irresistible thriller” (Kirkus Reviews, starred review) that you won’t be able to put down.
With powerful magic that manipulates the natural world, dangerously cunning royalty, and heart-stopping romance, this new sweeping fantasy series is perfect for fans of Sabaa Tahir. "Another fantasy romance in the vein of books by Sabaa Tahir, Renee Ahdieh. . . . Shalia matures from a frightened girl in a foreign land to a woman unwilling to allow her destiny or desires to be controlled by the men around her." - School Library Journal "I will be thinking about Shalia's strength and fearlessness (and swooning over the slow-burn romance) as I anxiously await book two!" - Erin Bowman, author of Vengeance Road Shalia is a proud daughter of the desert, but after years of devastating war with the adjoining kingdom, her people are desperate for an end to the violence that has claimed so many of their loved ones. Willing to trade her freedom to ensure the safety of her family, Shalia becomes Queen of the Bone Lands, a country where magic is outlawed and the Elementae--those that can control earth, air, fire and water--are traitors, subject to torture . . . or worse. Before she is even crowned, Shalia discovers that she can bend the earth to her will. Trapped between her husband's irrational hatred of the Elementae and a dangerous rebellion led by her own brother, Shalia must harness her power and make an impossible choice: save her family, save the Elementae, or save herself.
Daughter of the Forest is a testimony to an incredible author's talent, a first novel and the beginning of a trilogy like no other: a mixture of history and fantasy, myth and magic, legend and love. Lord Colum of Sevenwaters is blessed with six sons: Liam, a natural leader; Diarmid, with his passion for adventure; twins Cormack and Conor, each with a different calling; rebellious Finbar, grown old before his time by his gift of the Sight; and the young, compassionate Padriac. But it is Sorcha, the seventh child and only daughter, who alone is destined to defend her family and protect her land from the Britons and the clan known as Northwoods. For her father has been bewitched, and her brothers bound by a spell that only Sorcha can lift. To reclaim the lives of her brothers, Sorcha leaves the only safe place she has ever known, and embarks on a journey filled with pain, loss, and terror. When she is kidnapped by enemy forces and taken to a foreign land, it seems that there will be no way for her to break the spell that condemns all that she loves. But magic knows no boundaries, and Sorcha will have to choose between the life she has always known and a love that comes only once. Juliet Marillier is a rare talent, a writer who can imbue her characters and her story with such warmth, such heart, that no reader can come away from her work untouched. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Over a millennium ago, Erna, a seismically active yet beautiful world was settled by colonists from far-distant Earth. But the seemingly habitable planet was fraught with perils no one could have foretold. The colonists found themselves caught in a desperate battle for survival against the fae, a terrifying natural force with the power to prey upon the human mind itself, drawing forth a person's worst nightmare images or most treasured dreams and indiscriminately giving them life. Twelve centuries after fate first stranded the colonists on Erna, mankind has achieved an uneasy stalemate, and human sorcerers manipulate the fae for their own profit, little realizing that demonic forces which feed upon such efforts are rapidly gaining in strength. Now, as the hordes of the dark fae multiply, four people—Priest, Adept, Apprentice, and Sorcerer—are about to be drawn inexorably together for a mission which will force them to confront an evil beyond their imagining, in a conflict which will put not only their own lives but the very fate of humankind in jeopardy.
A sensitive story of a young boy learning about life cycles and personal bonds. Richly colored, full-page watercolors strikingly illustrate this gentle Native American story of the links between humans and nature and the rhythms of life.
Frank Silveira, the president of the Slayers motorcycle gang in Warwick, R.I., had scoured the coast of Maine to locate a safe offload site for several tons of marijuana. He settled on the quiet fishing village of Deer Isle. Frank needed to avoid the ever vigilant United States Coast Guard and this location was just far enough away from their prying eyes. All he needed to do now was to wait for the fishing trawler and its illegal cargo to arrive under the cover of darkness. Frank had planned for everything. Everything, except Carl and Sam Peterson. The two teenage brothers had picked the same location as a clandestine meeting place to purchase a much smaller amount of pot. The chance meeting resulted in a kidnapping, a daring rescue and carnage usually reserved for the battlefield. Frank escaped and lived in exile waiting for the time when he could avenge the deaths of his friends and brothers.