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Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation" provides a completely unique visual world for animators. While pioneering animators such as Caroline Leaf, Alexander Petrov, and Ishu Patel paved the way, the availability of frame capture programs, compositing software and digital workflow is opening up new avenues of exploration for artists of all experience levels. This book will walk you through setting up your studio, choosing and working with your materials, and combining the physical under-the-camera production with digital compositing and effects to enhance your animation. · Firsthand advice from experimental animation veterans and rising stars in the field · Covers the digital aspects of experimental animation, including the latest techniques in After Effects CC · Tutorials and source files for under-the-camera approaches and After Effects enhancements on the book’s companion website In addition to the practical advice, you’ll find historical and contemporary examples of successful films, step-by-step tutorials for working under the camera and working with the footage digitally, and interviews and tips from artists who are currently pushing the boundaries in these experimental mediums. Stacked with information and images from over 30 artists, this book is an indispensable resource for both the student and professional wishing to get their hands dirty in an increasingly digital world.
This book gives a coherent development of the current understanding of the fluid dynamics of the middle latitude atmosphere. It is primarily aimed at post-graduate and advanced undergraduate level students and does not assume any previous knowledge of fluid mechanics, meteorology or atmospheric science. The book will be an invaluable resource for any quantitative atmospheric scientist who wishes to increase their understanding of the subject. The importance of the rotation of the Earth and the stable stratification of its atmosphere, with their implications for the balance of larger-scale flows, is highlighted throughout. Clearly structured throughout, the first of three themes deals with the development of the basic equations for an atmosphere on a rotating, spherical planet and discusses scale analyses of these equations. The second theme explores the importance of rotation and introduces vorticity and potential vorticity, as well as turbulence. In the third theme, the concepts developed in the first two themes are used to give an understanding of balanced motion in real atmospheric phenomena. It starts with quasi-geostrophic theory and moves on to linear and nonlinear theories for mid-latitude weather systems and their fronts. The potential vorticity perspective on weather systems is highlighted with a discussion of the Rossby wave propagation and potential vorticity mixing covered in the final chapter.
While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animation using Blender. The author begins with a detailed explanation of the Blender graphical user interface (GUI) and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginner 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered images. He also includes a section on animation. This sequence provides a solid foundation for the more advanced topics discussed in later chapters. Alleviating the difficulties in learning Blender, this book provides thorough instruction on the basics of this 3D modeling and animation program.