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It is the twilight of the Terran Empire. The warriors who made it great are long gone now, and the Traders of the Polesotechnic League who made it possible are the dimly-remembered stuff of legend. Alien enemies prowl its outer precincts, and Sector Governors conspire for the Throne of Man. On Terra herself, those who occupy the labyrinthine corridors of power busy themselves with trivialities and internal politics, as outside the final darkness gathers. In this scene of terminal disarray one man stands like a giant: Dominic Flandry, Agent of the Terran Empire. In three full-length novels, he will rise from young ensign to lieutenant commander as he outthinks rivals and thwarts adversaries, blazing a trail across the galaxy in defense of an Empire which barely appreciates him and against alien enemies who appreciate him all too well. At the publisher's request, this title is sold without DRM (Digital Rights Management).
A KNIGHT WITHOUT ARMOR IN A SAVAGE GALAXY Captain Dominic Flandry has been knighted for his many services to the Terran Empire¾an Empire which is old, jaded, and corrupt, as Flandry well knows¾but he also knows that the Empire is better than anything that is likely to take its place. And while that _SirÓ before his name may be an added attraction to comely ladies (not that he has ever lacked for the pleasant company of the same), he expects that it will also bring him less welcome attention from envious _colleaguesÓ within the empire. What it is not likely to do is make him more of an object of interest to the alien Merseians, whose plots against the Empire he has repeatedly foiled. They already are as aware as they can be of how much simpler their plans to rule the galaxy would be if their most dangerous adversary were the late Sir Dominic Flandry. This is the sixth volume in the first complete edition of Poul Andersons Technic Civilization saga. At the publisher's request, this title is sold without DRM (Digital Rights Management). _These are stories of the classic science fiction tradition: hard science and tough characters in logically well integrated action stories.Ó ¾Jerry Pournelle _One of science fictions authentic geniuses.Ó ¾Chicago Sun-Times _The winner of seven Hugos and three Nebulas . . . one of the towering figures of modern SF and fantasy.Ó ¾Publishers Weekly _Anderson fuses elegiac prose and a sweeping vision of mans technological future as only he can. . . .Ó ¾Booklist
Dominic Flandry had a great future ahead of him as saviour of the civilised universe. In later years his talent for swift, decisive action would give him an intergalactic reputation. But at the age of nineteen and straight out of naval academy, he was just another raw ensign. The mighty Merseian Empire had sworn to wipe the Earth from the face of the universe. The attack had already been launched, but no one knew how or where the ravening power of the savage green skinned aliens would strike. Only Ensign Flandry had the answer, in the form of a code which he might - or might not - be able to decipher. And so the Merseians were coming after Flandry with every weapon in their terrible arsenal. And just to make things worse, Earth's own armadas were after him too - for desertion, high treason and other assorted crimes. Even for a future saviour, times were looking pretty tough.
Sir Dominic Flandry is now an Admiral, but takes little joy in his new rank. He sees the rot in the Terran Empire on every hand and knows that the Long Night will inevitably fall upon the galaxy. His consolation is that measures he has taken while doing what he can to postpone the Empire's final collapse may shorten the coming galactic dark age and hasten the rise of a new interstellar civilization. In the meantime, he'll enjoy the comforts of a decadent civilization-and he'll always be ready for one more battle against the Empire's enemies. This concluding volume of the Technic Civilization saga, one of the milestones of modern science fiction includes two full-length novels: A Stone in Heaven - When the daughter of Flandry's mentor asks for help, he intervenes, and finds he must thwart a would-be dictator's plans to seize control of the Empire.The Game of Empire -The Merseians, alien enemies of the Empire, have put into motion an insidious plan to bring the Terran Empire down. Flandry's daughter, Diana, and her feline-like alien friend have discovered the conspiracy, but can they stop it in time? Plus three novellas and a novelette set in the time of the Long Night and the renaissance of civilization which followed it, concluding one of the grandest adventure sagas in science fiction. At the publisher's request, this title is sold without DRM (Digital Rights Management).
Captain Dominic Flandry, Science Fiction’s James Bond, in a Large Volume of Blazing Science Fiction Adventure. The Fifth Volume of the Complete Technic Civilization Saga. No longer a brash, young ensign, Captain Dominic Flandry has risen in rank, but now appreciates fully that the Terran empire is old and tired, wanting to be left in peace. But the enemies it has made and the competing empire of Merseia will give it no peace. Too evenly matched for open warfare not to destroy them both, the opponents engage in subtle thrust and counter-thrust, feint and counter-feint, with Flandry in the thick of it. Though through this and his succeeding adventures he will struggle gloriously and snatch victory from the alien jaws of defeat, Flandry is yet a tragic figure: a man who knows too much history, who knows that battle, scheme and even betray as he will, in the end it will mean nothing. For with the relentlessness of physical law the Empire is falling and the Long Night is approaching. If that darkness is not to fall in his own lifetime, if the things he cares about are to be saved, he must do what he can. And anyone, human or alien, who gets in his way will most definitely regret it.
Dominic Flandry is the central character in the second half of Poul Anderson's "Technic History" series. He first appeared in 1951. The space opera series is set in the thirty-first century, during the waning days of the Terran Empire. Flandry is a dashing field agent of the Imperial Intelligence Corps who travels the stars to fight off imminent threats to the empire from both external enemies and internal treachery. His long-time archenemy is Aycharaych, from the planet Chereion, a cultured but ruthless telepathic spymaster who weaves plots for the expansionistic rival empire of the alien Merseians. Similar to the James Bond stories (which started two years later), every new adventure brings Flandry another beautiful damsel to woo and rescue. The illegitimate son of a minor nobleman, Flandry rises to considerable power within the decadent Empire by his own wits, and enjoys all the pleasures his position in society gives him. Still, he is painfully conscious of the impending fall of the Terran Empire and the subsequent "Long Night" of a galactic Dark Age. His career is dedicated to holding it off for as long as possible.
A collection of three Flandry tales: THE GAME OF GLORY: Captain Flandry follows a dying man's clue to the watery provincial world of Nyanza, where a rebellion against the Empire may be brewing. A MESSAGE IN SECRET: Flandry ventures to the remote colonial world of Altai, whose human inhabitants haven't been in contact with the Terran Empire for centuries, and discovers that they are cutting a Faustian deal with the Merseians. THE PLAGUE OF MASTERS: Flandry, of his own volition, decides to investigate the remote and isolated world of Unan Besar, to see exactly why it is they have had no contact with the Empire in over 300 years.
Nicholas van Rijn, the most flamboyant member of the Polesotechnic League of star traders, could see dark times ahead. Fellow league members were using tactics verging on outright piracy, and others were all too eager to sell starships and high-tech weapons to alien barbarians. A planet not previously known for interstellar commerce suddenly revealed a secret fleet of armed starships, and started building an empire. Even if Van Rijn and his right-hand man David Falkayn could find a way to stop this blatant aggression, the glory days of the League were over. Hereafter, for its own protection against well-armed alien marauders the Earth must maintain a strong military fleet, and one charismatic man would found an empire that would learn nothing of the lessons history taught about the fates of other empires as it began annexing other star systems, whether they wanted to join the Terran Empire or not . . . This is the third volume in the first complete edition of Poul Anderson's Technic Civilization saga, and it includes a classic novella which appears here in book form for the first time. And the next volume begins the adventures of Poul Anderson's other legendary character, Captain Sir Dominic Flandry. At the publisher's request, this title is sold without DRM (Digital Rights Management).