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A major aspect of mathematical training and its benefit to society is the ability to use logic to solve problems. The American Mathematics Competitions have been given for more than fifty years to millions of students. This book considers the basic ideas behind the solutions to the majority of these problems, and presents examples and exercises from past exams to illustrate the concepts. Anyone preparing for the Mathematical Olympiads will find many useful ideas here, but people generally interested in logical problem solving should also find the problems and their solutions stimulating. The book can be used either for self-study or as topic-oriented material and samples of problems for practice exams. Useful reading for anyone who enjoys solving mathematical problems, and equally valuable for educators or parents who have children with mathematical interest and ability.
Differential geometry arguably offers the smoothest transition from the standard university mathematics sequence of the first four semesters in calculus, linear algebra, and differential equations to the higher levels of abstraction and proof encountered at the upper division by mathematics majors. Today it is possible to describe differential geometry as "the study of structures on the tangent space," and this text develops this point of view. This book, unlike other introductory texts in differential geometry, develops the architecture necessary to introduce symplectic and contact geometry alongside its Riemannian cousin. The main goal of this book is to bring the undergraduate student who already has a solid foundation in the standard mathematics curriculum into contact with the beauty of higher mathematics. In particular, the presentation here emphasizes the consequences of a definition and the careful use of examples and constructions in order to explore those consequences.
"Kids love to move. But how do we harness all that kinetic energy effectively for math learning? In Math on the Move, Malke Rosenfeld shows how pairing math concepts and whole body movement creates opportunities for students to make sense of math in entirely new ways. Malke shares her experience creating dynamic learning environments by: exploring the use of the body as a thinking tool, highlighting mathematical ideas that are usefully explored with a moving body, providing a range of entry points for learning to facilitate a moving math classroom. ..."--Publisher description.
First Steps to Mathematics for Infants is a three-part book which introduces the young learner to Mathematics. The concepts are presented in an easy and interesting manner with a variety of activities for reinforcement. The first part introduces concepts like left right and middle, same and different, bigger and smaller, patterns, light and heavy, tall, short and long, and holds more and holds less. The second part focuses on numbers zero to ten. The activities include tracing and writing the numbers, drawing objects for the numbers, circling and completing sets, and counting and matching to the number.The third part presents concepts like shapes, one to one correspondence, equals, more than and less than, bigger and smaller number, missing numbers in series 0-10, number names zero to ten, ordinals, whole and fractions, pictographs, classifying, and adding and taking away. Although designed for the 4-6 age group, it may be helpful to older children who have not mastered the concepts.
Provides teachers with a range of practical tools to improve the mathematical learning for all students
Computer Graphics - First Mathematical Steps will help students to master basic Computer Graphics and the mathematical concepts which underlie this subject. They will be led to develop their own skills, and appreciate Computer Graphics techniques in both two and three dimensions. The presentation of the text is methodical, systematic and gently paced - everything translates into numbers and simple ideas. Sometimes students experience difficulty in understanding some of the mathematics in standard Computer Graphics books; this book can serve as a good introduction to more advanced texts. It starts from first principles and is sympathetically written for those with a limited mathematical background. Computer Graphics - First Mathematical Steps is suitable for supporting undergraduate programmes in Computers and also the newer areas of Computer Graphics and Visualization. It is appropriate for post-graduate conversion courses which develop expertise in Computer Graphics and CAD. It can also be used for enrichment topics for high-flying pre-college students, and for refresher/enhancement courses for computer graphics technicians.
The book intended exclusively for the usage of students, teachers and persons who are related to competitive exams. The book is based on our experience over the past 8 years and design on the basis of current competitive level of Engineering like IIT JEE mains/ Advanced, MHT-CET, BITSAT + NTSE, KVPY, Olympiad, IIT Foundation + CAT and other state engineering exams in India, where 1194938 i.e. around 12 Lakh of students (Year 2016) write a single engineering exam. As an educator, I understand the student’s need of these topics and the difficulties faces by students in transition from standard 10th to 11th class. As students enter their 11th standard, they find a substantial change in the course content and level of difficulty. They find some totally new concepts of Mathematics, widely used in Physics and Chemistry. They may be completely unfamiliar with concepts of absolute value, Interval Methods, Set Notation, inequalities etc. The book has been prepared for them to learn the concepts of algebra from basic to advanced level of thinking. The book is prepared to serve as a bridge for 10th to 11th standards, CAT aspirants etc. Software engineers can also be in benefit in writing the code due to concepts clarity. The book contains the following Learning Methodology. (i) Basic concepts and easy learning. (ii) Necessary examples and experiments for beginners level to expert. (iii) Psychology of student’s brain and their thinking. (iv) Pictorial view of problems and solutions. (v) Challenging problems (Ultimate Finish – for Top All India Rankers between 1 - 500). (vi) Exercises and Assignments to test the understanding and growing knowledge. (vii) Sample Test Paper to have experience before actual exam. (viii) Puzzles and interactive learning to keep interest. (ix) How to make notes to up-to-date and add your thinking inside the book. (x) Archive of IIT-JEE Mains/Advanced. (xi) All types of questions (Single and Multi-correct, Integer Type, Comprehension, Assertion-reason, Matrix-Match) i.e Subjective and Objective both.
Are you in a hurry? A friend received a letter from the American Mathematical Society (AMS) inform ing him that his paper had been accepted for publication in the Proceedings of the AMS. If he submitted it as a lt-TEX document, it would be published in 20 weeks any other format would take almost a year before the appearance in print of the article. The friend had It-T EX installed on his computer on Friday, borrowed the manu script of this book, and mailed a It-T EX version of his article to the AMS on Monday. First Steps in YI'EX is for the mathematician, physicist, engineer, scientist, or technical typist who needs to quickly learn how to write and typeset articles con taining mathematical formulas. A quick introduction to E\TE)C and the AMS enhancements is provided so that you will be ready to prepare your first article (such as the sample articles on pages 53-54 and 67-69) in only a few hours. Specific topics can be found in the table of contents, the Quick Finder, or the index. While the index is Jt.TEX -oriented, the Quick Finder lists the main topics using terminology common to wordprocessing applications. For example, to find out how to italicize text, look under italics in the Quick Finder. Setting the stage Watch someone type a mathematical article in I!lfE)C. You will see how to • Type the document using a text editor to create a Jt.TE)C source file.