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Annotation The 15 papers from the October 1999 workshop are arranged in five sessions: distributed virtual environments, applications, communication issues, language and modeling issues, and architectures. Specific papers topics include analysis of dead reckoning procedures by using hybrid automata, object and ownership management in air traffic control simulations, performance analysis of packet bundling techniques in DIS, HLA support in a discrete event simulation language, and simulation of multimedia systems based on actors and QoS synchronizers. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR.
Simulation and molding are efficient techniques that can aid the city and regional planners and engineers in optimizing the operation of urban systems such as traffic light control, highway toll automation, consensus building, public safety, and environmental protection. When modeling transportation systems such as freeway systems, arterial or downtown grid systems, the city planner and engineer is concerned with capturing the varied interactions between drivers, automobiles, and the infrastructure. Modeling and simulation are used to effectively optimize the design and operation of all of these urban systems. It is possible that in an urban simulation community workshop, citizens can work interactively in front of computers and be able using the click of the mouse to walk up to their own front porch, looking at the proposed shopping mall alternatives across the street from virtually any angle and proposed bridge or tunnel and see how it can reduce traffic congestion. Buildings can be scaled down or taken out, their orientation can be changed in order to check the view and orientation in order to have better site with efficient energy-conservation. The stone or brick material on a building can be replaced by colored concrete, or more trees and lampposts can be placed on the site. Such flexibility in simulation and animation allows creative ideas in the design and orientation of urban sites to be demonstrated to citizens and decision makers before final realization.
Papers from an October 2002 workshop report on recent research in distributed simulation and related fields of performance evaluation and real-time systems. Papers are organized in sections on HLA RTI and performance, HLA FEDEP, performance evaluation, simulation architectures and environments, and