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With GIS technology increasingly available to a wider audience on devices from apps on smartphones to satnavs in cars, many people routinely use spatial data in a way which used to be the preserve of GIS specialists. However spatial data is stored and analyzed on a computer still tends to be described in academic texts and articles which require specialist knowledge or some training in computer science. Developed to introduce computer science literature to geography students, GIS Fundamentals, Second Edition provides an accessible examination of the underlying principles for anyone with no formal training in computer science. See What’s New in the Second Edition: Coverage of the use of spatial data on the Internet Chapters on databases and on searching large databases for spatial queries Improved coverage on route-finding Improved coverage of heuristic approaches to solving real-world spatial problems International standards for spatial data The book begins with a brief but detailed introduction to how computers work and how they are programmed, giving anyone with no previous computer science background a foundation to understand the remainder of the book. As with all parts of the book there are also suggestions for further sources of reading. The book then describes the ways in which vector and raster data can be stored and how algorithms are designed to perform fundamental operations such as detecting where lines intersect. From these simple beginnings the book moves into the more complex structures used for handling surfaces and networks and contains a detailed account of what it takes to determine the shortest route between two places on a network. The final sections of the book review problems, such as the "Travelling Salesman" problem, which are so complex that it is not known whether an optimum solution exists. Using clear, concise language, but without sacrificing technical rigour, the book gives readers an understanding of what it takes to produce systems which allow them to find out where to make their next purchase and how to drive to the right place to collect it.
These are the proceedings of a NATO Advanced Study Institute (ASI) held in Cetraro, Italy during 6-17 June 1983. The title of the ASI was Computer Arehiteetures for SpatiaZZy vistributed Vata, and it brouqht together some 60 participants from Europe and America. Presented ~ere are 21 of the lectures that were delivered. The articles cover a wide spectrum of topics related to computer architecture s specially oriented toward the fast processing of spatial data, and represent an excellent review of the state-of-the-art of this topic. For more than 20 years now researchers in pattern recognition, image processing, meteorology, remote sensing, and computer engineering have been looking toward new forms of computer architectures to speed the processing of data from two- and three-dimensional processes. The work can be said to have commenced with the landmark article by Steve Unger in 1958, and it received a strong forward push with the development of the ILIAC III and IV computers at the University of Illinois during the 1960's. One clear obstacle faced by the computer designers in those days was the limitation of the state-of-the-art of hardware, when the only switching devices available to them were discrete transistors. As aresult parallel processing was generally considered to be imprae tieal, and relatively little progress was made.
Many disciplines are concerned with manipulating geometric (or spatial) objects in the computer – such as geology, cartography, computer aided design (CAD), etc. – and each of these have developed their own data structures and techniques, often independently. Nevertheless, in many cases the object types and the spatial queries are similar, and this book attempts to find a common theme.
The study and application of spatial information systems have been developed primarily from the use of computers in the geosciences. These systems have the principle functions of capturing, storing, representing, manipulating, and displaying data in 2-D and 3-D worlds. This book approaches its subject from the perspectives of informatics and geography, presenting methods of conceptual modeling developed in computer science that provide valuable aids for resolving spatial problems. This book is an essential textbook for both students and practitioners. It is indispensable for academic geographers, computer scientists, and the GIS professional. - Serves as the first comprehensive textbook on the field of Spatial Information Systems (also known as Geographic Information Systems) - Contains extensive illustrations - Presents numerous detailed examples