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On their search for clues about the resurrection spell "Raise," Shogo and his party wander into the Great Library that lies in the magical kingdom of Mysidia. There, they are ensnared in the monster Byblos's book world, a limitless land which takes the form of their enemy's imagination. Able to read their minds, Byblos uses their greatest fears against them, transforming into the manifestation of their despair. Alus and Shogo awaken their powers and resist, but is there any hope of escape...?
After getting trapped in Byblos’s book dystopia, Shogo, Rei, and Alus are fighting for their lives, and with the beast manipulating the world around them, escape seems impossible. But Alus has a few tricks up his sleeve, and with his hidden power, the three of them just might have a chance...
In search of a way to undo Rei’s frog transformation before escaping the Mysidia Royal Library’s labyrinthian halls, Shogo realizes he’ll have to trick Byblos into casting “Toad” on Rei again to reverse the spell’s effect! They set their plan into motion with Alus’s help, but Byblos won’t be fooled so easily…
Square Enix employee Shogo Sasaki has a big dream-to produce his very own Final Fantasy game with his sister, Yuko. But after the siblings are involved in a truck accident, they awaken to realize they've left their world behind...and fallen into the world of Final Fantasy! After coming to grips with the situation, they meet some new friends, join a party, and accept their fate as adventurers. But when danger approaches, Shogo will discover that his encyclopedic knowledge of the games can only take him so far...
The Magus Sisters may be defeated, but Sara's work isn't done! While Cindy has accepted her fate, Sara and Shogo aren't about to give up on her! But as Cindy's magic grows too powerful for the two of them to bear, it becomes clear they'll need to enlist others. With time running out, can they really expect anyone to come to the aid of the person who tried to kill them...?
Abducted by the Magus Sisters, Shogo and friends awaken in a dreary storage room. Bound and unable to cast spells, their odds of escape are slim. Shogo's eyes, in which Cindy seems to have taken a deep interest, gleam as he desperately searches for a way out. But the Magus Sisters have other plans, and after all is said and done, blood will be shed...
Despite the reveal of the Beast of Gévaudan's true identity, disaster still looms, threatening not only those involved but the townspeople below. With his book missing in action, Vanitas has only vain attempts at stopping the destruction...until an unexpected ally joins the fray. Even so, he has little hope of interfering in Chloé d'Apchier's catastrophic revenge...!
"An action-packed page turner with heart!"--Dav Pilkey, author of DOGMAN Hilo's back! Introducing an exciting, BRAND NEW epic story arc starring GINA in the New York Times BESTSELLING GRAPHIC NOVEL SERIES that kids and critics love! Hundreds of years ago, MAGIC disappeared from Earth. At least...UNTIL NOW. Because suddenly, giant magical beings are appearing and only GINA can see them. Not to mention, Gina can somehow do magic herself. Magic is powerful. But it can also be DANGEROUS. With DJ and HILO's help, can Gina figure out how to protect the magical beings from the creatures who are after them? AND how to use her magic to become who she was always meant to be? And can she do it WITHOUT putting the entire PLANET in JEOPARDY?! Find out in Hilo 7--a laugh-out-loud, action packed adventure filled with epic battles! friendship! annoying older brothers! annoying older sisters! good guys! bad guys! inappropriate jokes! mangoes! magic! and much, much more! Here's what people (and robots!) are saying about Hilo! "Every kid would love a pal like Hilo, and every kid will LOVE this book!" --Lincoln Peirce, author of Big Nate series "A story that can be enjoyed by the entire family." --New York Times
Festive cheer and slot machines take over the academy during the Great Bloom Festival, a week-long excuse for students to gamble to their heart's desire. As Mary scours the festival grounds for a worthwhile den, Tsuzura and Yukimi are forced to partake in a stripping game with yet another Full-Bloom member, the risqué photographer Eneru Rokujou! Can the two protect their beloved club in Mary's absence, or will they lose it-along with their clothes?!
At last, Sariphi is able to carry out her first official job as Acting Queen Consort-giving a royal blessing to the newborn prince of the nation of Sarbul. That same night, Leonhart whisks her away to a place far from prying eyes. Once they're alone, he tells Sariphi of his tumultuous past, which only deepens their bond. But just when Sariphi believes she and Leo can overcome anything together, a new duty may pull the two apart...