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Contains 39 papers from the August 1998 conference. Focusing particularly on computing and telecommunication interaction, the scope of the material includes multimedia computing, fault-tolerant computing, responsive and mission-critical systems, and embedded systems and applications. Annotation copyrighted by Book News, Inc., Portland, OR.
The proceedings of SocProS 2015 will serve as an academic bonanza for scientists and researchers working in the field of Soft Computing. This book contains theoretical as well as practical aspects using fuzzy logic, neural networks, evolutionary algorithms, swarm intelligence algorithms, etc., with many applications under the umbrella of ‘Soft Computing’. The book will be beneficial for young as well as experienced researchers dealing across complex and intricate real world problems for which finding a solution by traditional methods is a difficult task. The different application areas covered in the proceedings are: Image Processing, Cryptanalysis, Industrial Optimization, Supply Chain Management, Newly Proposed Nature Inspired Algorithms, Signal Processing, Problems related to Medical and Health Care, Networking Optimization Problems, etc.
This book constitutes the thoroughly refereed post-proceedings of the 9th International Conference on Real-Time and Embedded Systems and Applications, RTCSA 2003, held in Tainan, Taiwan, in February 2003. The 28 revised full papers and 9 revised short papers presented were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on scheduling, networking and communication, embedded systems and environments, pervasive and ubiquitous computing, systems and architectures, resource management, file systems and databases, performance analysis, and tools and development.
This updated edition offers an indispensable exposition on real-time computing, with particular emphasis on predictable scheduling algorithms. It introduces the fundamental concepts of real-time computing, demonstrates the most significant results in the field, and provides the essential methodologies for designing predictable computing systems used to support time-critical control applications. Along with an in-depth guide to the available approaches for the implementation and analysis of real-time applications, this revised edition contains a close examination of recent developments in real-time systems, including limited preemptive scheduling, resource reservation techniques, overload handling algorithms, and adaptive scheduling techniques. This volume serves as a fundamental advanced-level textbook. Each chapter provides basic concepts, which are followed by algorithms, illustrated with concrete examples, figures and tables. Exercises and solutions are provided to enhance self-study, making this an excellent reference for those interested in real-time computing for designing and/or developing predictable control applications.
Proceedings of the December 2000 conference that brought together researchers and developers from academia and industry world wide for advancing the technology of real-time computing systems and applications. The eight sessions included four invited talks, 41 regular papers and 28 short contribution
The objective is to provide the latest developments in the area of soft computing. These are the cutting edge technologies that have immense application in various fields. All the papers will undergo the peer review process to maintain the quality of work.
Advances in Systems, Computing Sciences and Software Engineering This book includes the proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS’05). The proceedings are a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of computer science, software engineering, computer engineering, systems sciences and engineering, information technology, parallel and distributed computing and web-based programming. SCSS’05 was part of the International Joint Conferences on Computer, Information, and Systems Sciences, and Engineering (CISSE’05) (www. cisse2005. org), the World’s first Engineering/Computing and Systems Research E-Conference. CISSE’05 was the first high-caliber Research Conference in the world to be completely conducted online in real-time via the internet. CISSE’05 received 255 research paper submissions and the final program included 140 accepted papers, from more than 45 countries. The concept and format of CISSE’05 were very exciting and ground-breaking. The PowerPoint presentations, final paper manuscripts and time schedule for live presentations over the web had been available for 3 weeks prior to the start of the conference for all registrants, so they could choose the presentations they want to attend and think about questions that they might want to ask. The live audio presentations were also recorded and were part of the permanent CISSE archive, which also included all power point presentations and papers. SCSS’05 provided a virtual forum for presentation and discussion of the state-of the-art research on Systems, Computing Sciences and Software Engineering.