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Captain Bridget "Briar" Rose wants for nothing. Each day is a new adventure, living the life she loves, running cargo on the Ohio & Erie Canal. That is, until her cousin decides to sell the family boat to finance a new business venture. He wants to build locomotives for the railroad-the very industry that could put the entire canal system out of business.Not one to give up without a fight, Briar does a little snooping into her cousin's new business partner. When she gets a sneak peek at the locomotive plans, she suspects that the man is either a genius, or a ferromancer-one of the dreaded metal mages of Europe's industrial revolution.Determined to reveal her suspicions, Briar takes the plans and heads for the newspaper office in Columbus, stealing the family boat in the process. Kidnapping her cousin's handsome business partner wasn't part of the plan, but when he shows up, demanding the return of his property, she can't let him go. After all, if Briar can prove that the railroad is using ferromancy, she could save more than her boat. She could save her way of life.
Solutions aren't always black and white?sometimes they come in shades of iron gray. Captain Bridget "Briar" Rose wants for nothing. Each day is a new adventure, living the life she loves, running cargo on the Ohio & Erie Canal. That is, until her cousin decides to sell the family boat to finance a new business venture. He wants to build locomotives for the railroad?the very industry that could put the entire canal system out of business. Not one to give up without a fight, Briar does a little snooping into her cousin's new business partner. When she gets a sneak peek at the locomotive plans, she suspects that the man is either a genius, or a ferromancer?one of the dreaded metal mages of Europe's industrial revolution. Determined to reveal her suspicions, Briar takes the plans and heads for the newspaper office in Columbus, stealing the family boat in the process. Kidnapping her cousin's handsome business partner wasn't part of the plan, but when he shows up, demanding the return of his property, she can't let him go. After all, if Briar can prove that the railroad is using ferromancy, she could save more than her boat. She could save her way of life.
To a master alchemist like Addie, impossible is just another word for challenge. When a fiery explosion destroys the Alchemica, the premier alchemy institute in the United States, she's left with nothing. No home, no colleagues, and no memory. Learning what happened seems impossible, but she still has one strength, and in her opinion, it's the only one she needs. She hasn't forgotten a thing about alchemy.Addie brews a potion to restore her lost past, but remembers only the flames of the Alchemica's destruction-and a man among the ashes. A man with the elemental power of fire, who just happens to be the leader of the magical community. He might know what happened, but getting him to tell her will require some...creativity. The magical aren't fond of alchemists. Some say it borders on hatred, but Addie isn't one to back down from a challenge, even if that challenge happens to be a man who can turn her to ash with a thought.
To Save Humanity, They'll Have To Leave It Behind A world beneath our world. An army of mechanical monsters. A war to end all wars. When childhood best friends Adal and Arija discover a steam powered world hidden deep within the earth, the result is life changing. Webley and the Dwellers of The World Machine work to keep the Earth turning. But when Arija and Adal stumble onto a growing conflict that will destroy the Earth, they find themselves forced to fight. Will they be able to stop the war in time or will they regret ever having set foot in The World Machine? Webley and The World Machine is a YA Steampunk featuring two snarky and fun eighteen year olds, a dwarf-like giant and a whole slew of odd robotic creatures. It's Sucker Punch meets Wild Wild West, and if you love sassy characters or all things steampunk you need this book in your life. WARNING: The characters in this book have a mind of their own and enjoy swearing and generally getting themselves into trouble.
Giving Western literature and art many of its most enduring themes and archetypes, Greek mythology and the gods and goddesses at its core are a fundamental part of the popular imagination. At the heart of Greek mythology are exciting stories of drama, action, and adventure featuring gods and goddesses, who, while physically superior to humans, share many of their weaknesses. Readers will be introduced to the many figures once believed to populate Mount Olympus as well as related concepts and facts about the Greek mythological tradition.
Tells the story of Zeus and his battle with his father, Kronos, and the Titans. In graphic novel format.
Sixteen-year-old Eleanor Fitt’s brother is missing. And when she discovers that the Dead are rising in Philadelphia and wreaking havoc throughout the city, she knows that her brother is involved. So Eleanor enlists the help of the Spirit-Hunters. This motley crew, hired to protect the city from supernatural forces, is after the necromancer who has been reanimating corpses. Their skills can save her brother. But as Eleanor spends time with the Spirit-Hunters, and their handsome inventor, Daniel, the situation becomes dire. Now not only is her reputation at risk, but her very life may hang in the balance. In Something Strange and Deadly, the first book in a trilogy, Susan Dennard weaves together vividly imagined scenes of action, adventure, and gorgeous Victorian fashion to create an entertaining steampunk tapestry of humor, horror, and romance. Readers who love Cassandra Clare’s Infernal Devices series will be intrigued from the start.
Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectible companion book that explores the game's epic lore. Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary. Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find: An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliances Hundreds of illustrations, including never-before-seen maps and artwork Insights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this world Original narratives that bring the cultures of Runeterra to life League of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.
What happened when women ruled the world? There are many questions about the Old Culture - a culture even before history was written. Whatever happened to the Great Goddess? When did patriarchy start? How did women become objectified? This book is about the Journey of ancient women with their many glories and challenges. It talks about the gender partitioning which still survived in some cultures today, women as warriors, advisers, goddesses and properties. Chapters included are: -The Goddess Paradigm -Women Warrior -Dethroning the Queen of Heaven -The Queen in Exile Written with a Mathematician's precision and a Historian's curiosity, Time Maps covers over millennia worth of developments & impacts of civilizations, migrations, leaders and continents. Illuminating concepts of societies, dynasties, heroes, kings and eras through incisive and thorough research, looking at ideas, theories & world views with a sense of wonder and delight.
In this novel in Jim Butcher’s #1 New York Times bestselling series, an old debt puts Chicago wizard Harry Dresden in harms way... Harry’s life finally seems to be calming down. The White Council’s war with the vampiric Red Court is easing up, no one’s tried to kill him lately, and his eager apprentice is starting to learn real magic. For once, the future looks fairly bright. But the past casts one hell of a long shadow. Mab, monarch of the Sidhe Winter Court, calls in an old favor from Harry. Just one small favor he can’t refuse...one that will trap Harry Dresden between a nightmarish foe and an equally deadly ally, and one that will strain his skills—and loyalties—to their very limits. And everything was going so well for once...