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Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.
Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication have changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.
This encyclopedic volume provides the rules and methods of play for more than 180 different games: Ma-jong, Hazard, Wei-ch'i (Go), Backgammon, Pachisi, and many others. Over 300 photographs and line drawings.
Covers impromptu tricks, banded decks, stacked-deck tricks, gambling secrets, sleight-of-hand tricks, prepared-card tricks, shuffle systems, four-ace tricks, one-way decks, and sample card routines
Hundreds of tricks for amateurs and professionals alike -- from relatively complex maneuvers involving mathematical calculation to simple tricks for beginners such as "The Traveling Ace."
Learn how to win those few crucial tricks with masterful play. 130 deals, drawn from years of tournament and championship competition, reveal superb strategies and technique: the deep finesse, loser-on-loser variations, holding moves, waiting moves, a whole galaxy of fascinating stratagems.
Features 190 games and play situations, full song texts, many melodies, and comparison with similar material from other cultures. An entertaining, basic book in the field.
16 entertaining diversions for players of all ages, with clear instructions and illustrations for playing Boxes, Hangman, Three-Dimensional Noughts and Crosses (a version of Tic-Tac-Toe) and more.
Dozens of designs: tumblestick, boomabird, pinwheel, cross-stick, curved-stick boomerang, and many more. Complete throwing instructions included.