Ross Payton
Published: 2013-10-02
Total Pages: 260
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Base Raiders is a superhero role playing game with a unique twist: A cosmic event removed every major superpowered hero and villain on the planet. A few of their secret labs, headquarters, and lairs were raided, but many more remain hidden. The secrets of gaining superpowers began to leak out. A new class of self-empowered "base raiders" emerged. Many abandoned bases still wait to be discovered. Treasures, unique artifacts, and secret knowledge can be found in the bases, prizes worth risking death from the traps and guardians left behind. Superhumans used to keep the world in balance. A small but elite class of heroes and villains wielded power like modern gods, but their greatest legacy was to create a status quo where no one else would threaten their position. They thought it was better to accept a flawed world than risk destruction by changing too much. No longer. Their secrets have spilled out. The next generation of heroes and villains to appear were not government, corporate, or criminally backed soldiers. They were amateurs in the purest sense of the word. They had no fear of experimenting with the new discoveries, had no hesitation with altering themselves and had no shame in proving that they had learned how to become more than human. Most of all, no one thought these amateurs would share what they had learned. They did. The secrets of gaining superpowers began to spread among the fringes of society. Where once there were a few, now there are many. The superhumans of today are not enforcers of an old status quo. They want to change the world in ways that can't be easily categorized as good or evil. They are visionaries, madmen, idealists, fanatics, heroes, villains, and base raiders. Join their ranks. Change yourself. Change the world.