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This entertaining book presents a collection of 180 famous mathematical puzzles and intriguing elementary problems that great mathematicians have posed, discussed, and/or solved. The selected problems do not require advanced mathematics, making this book accessible to a variety of readers. Mathematical recreations offer a rich playground for both amateur and professional mathematicians. Believing that creative stimuli and aesthetic considerations are closely related, great mathematicians from ancient times to the present have always taken an interest in puzzles and diversions. The goal of this book is to show that famous mathematicians have all communicated brilliant ideas, methodological approaches, and absolute genius in mathematical thoughts by using recreational mathematics as a framework. Concise biographies of many mathematicians mentioned in the text are also included. The majority of the mathematical problems presented in this book originated in number theory, graph theory, optimization, and probability. Others are based on combinatorial and chess problems, while still others are geometrical and arithmetical puzzles. This book is intended to be both entertaining as well as an introduction to various intriguing mathematical topics and ideas. Certainly, many stories and famous puzzles can be very useful to prepare classroom lectures, to inspire and amuse students, and to instill affection for mathematics.
The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.
Research in mathematics is much more than solving puzzles, but most people will agree that solving puzzles is not just fun: it helps focus the mind and increases one's armory of techniques for doing mathematics. Mathematical Puzzles makes this connection explicit by isolating important mathematical methods, then using them to solve puzzles and prove a theorem. Features A collection of the world’s best mathematical puzzles Each chapter features a technique for solving mathematical puzzles, examples, and finally a genuine theorem of mathematics that features that technique in its proof Puzzles that are entertaining, mystifying, paradoxical, and satisfying; they are not just exercises or contest problems.
A walk through history's most mind-boggling puzzles Ever since the Sphinx asked his legendary riddle of Oedipus, riddles, conundrums, and puzzles of all sizes have kept humankind perplexed and amused. The Liar Paradox and the Towers of Hanoi takes die-hard puzzle mavens on a tour of the world's most enduringly intriguing braintwisters, from K?nigsberg's Bridges and the Hanoi Towers to Fibonacci's Rabbits, the Four Color Problem, and the Magic Square. Each chapter introduces the basic puzzle, discusses the mathematics behind it, and includes exercises and answers plus additional puzzles similar to the one under discussion. Here is a veritable kaleidoscope of puzzling labyrinths, maps, bridges, and optical illusions that will keep aficionados entertained for hours. Marcel Danesi (Etobicoke, ON, Canada) is the author of Increase Your Puzzle IQ
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
A tenth anniversary edition of the iconic book about the wonderful world of maths Sunday Times bestseller | Shortlisted for the BBC Samuel Johnson Prize 'Original and highly entertaining' Sunday Times 'A page turner about humanity's strange, never easy and, above all, never dull relationship with numbers' New Scientist 'Will leave you hooked on numbers' Daily Telegraph In this richly entertaining and accessible book, Alex Bellos explodes the myth that maths is best left to the geeks, and demonstrates the remarkable ways it's linked to our everyday lives. Alex explains the surprising geometry of the 50p piece, and the strategy of how best to gamble it in a casino. He shines a light on the mathematical patterns in nature, and on the peculiar predictability of random behaviour. He eats a potato crisp whose revolutionary shape was unpalatable to the ancient Greeks, and he shows the deep connections between maths, religion and philosophy. From the world's fastest mental calculators in Germany to numerologists in the US desert, from a startlingly numerate chimpanzee in Japan to venerable Hindu sages in India, these dispatches from 'Numberland' are an unlikely but exhilarating cocktail of history, reportage and mathematical proofs. The world of maths is a much friendlier and more colourful place than you might have imagined. This anniversary edition is fully revised and updated.
The amazing story of one of the greatest math problems of all time and the reclusive genius who solved it In the tradition of Fermat’s Enigma and Prime Obsession, George Szpiro brings to life the giants of mathematics who struggled to prove a theorem for a century and the mysterious man from St. Petersburg, Grigory Perelman, who fi nally accomplished the impossible. In 1904 Henri Poincaré developed the Poincaré Conjecture, an attempt to understand higher-dimensional space and possibly the shape of the universe. The problem was he couldn’t prove it. A century later it was named a Millennium Prize problem, one of the seven hardest problems we can imagine. Now this holy grail of mathematics has been found. Accessibly interweaving history and math, Szpiro captures the passion, frustration, and excitement of the hunt, and provides a fascinating portrait of a contemporary noble-genius.
A collection of math and logic puzzles features number games, magic squares, tricks, problems with dominoes and dice, and cross sums, in addition to other intellectual teasers.