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The tights and capes have been stored away forever, but it remains to be seen if Haven and its refugee inhabitants have survived the onslaught. Where do the Fables go from here? Bigby and Snow White's cubs try to move forward after learning a hard lesson about life and death. And the lovable, fan-favorite hero Bufkin the Flying Monkey gets into more trouble when he finally reaches his homeland of Oz. This Fables volume includes issues #108-113 of the original series.
In 2002, Vertigo/DC Comics published the first issue of Bill Willingham's Fables. The series imagined the lives of fairy tale figures--Snow White, the Big Bad Wolf, Cinderella and the ubiquitous Prince Charming, among many others--as they made new lives for themselves in modern-day New York City, having fled their storied homeworlds following an invasion. After 150 issues and many awards, Fables concluded its run in July 2015. This study, the first about the sprawling, complex series, discusses such topics as Fables' status as a contemporary adaptation of folk and fairy tales; its use of conventional genres like sword-and-sorcery, crime and romance; its portrayal of social and political relationships; and its self-referential moments. Providing a detailed introduction to the themes and ideas in the series, the author explores how Fables portrays redemption, the function of community, and how our hopes and fears influence our ideal of "happily ever after."
The award-winning Vertigo series continues with a new introduction by former DC Comics President and Publisher Paul Levitz, and a special sketchbook section by series artist Mark Buckingham. Imagine that all the characters from the world’s most beloved storybooks were real-real, and living among us, with all of their powers intact. How would they cope with life in our mundane, un-magical reality? The answer can be found in FABLES, Bill Willingham’s celebrated reimagining of the venerable fairy tale canon. From Snow White and the Big Bad Wolf to Goldilocks and Little Boy Blue, the folk tales of old are reborn here as exiles living in the magically camouflaged New York City neighborhood of Fabletown. FABLES: THE DELUXE EDITION BOOK TWELVE includes the worlds-shaking events of “Super Team” and “Inherit the Wind,” as well as the pivotal tales “The Ascent” and “All in a Single Night” from FABLES #101-113.
Follows the adventures of storybook and nursery rhyme characters Snow White, the Big Bad Wolf, and others who live side-by-side with humans in New York. Their latest case: Who killed Rose Red?
Imagine that all the characters from the world's most beloved storybooks were real -- real, and living among us, with all their powers intact. How would they cope with life in our mundane, un-magical reality?
WINNER OF FOURTEEN EISNER AWARDS. Rose Red, sister of Snow White, has finally hit rock bottom. Does she stay there, or is it time to start the long, tortuous climb back up? The Farm is in chaos, as many factions compete to fill the void of her missing leadership. And there's a big magical fight brewing down in the town square, right under her window. Collects issues #94-99 in Bill Willingham's Eisner Award-winning series.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Explore the Book is not a commentary with verse-by-verse annotations. Neither is it just a series of analyses and outlines. Rather, it is a complete Bible survey course. No one can finish this series of studies and remain unchanged. The reader will receive lifelong benefit and be enriched by these practical and understandable studies. Exposition, commentary, and practical application of the meaning and message of the Bible will be found throughout this giant volume. Bible students without any background in Bible study will find this book of immense help as will those who have spent much time studying the Scriptures, including pastors and teachers. Explore the Book is the result and culmination of a lifetime of dedicated Bible study and exposition on the part of Dr. Baxter. It shows throughout a deep awareness and appreciation of the grand themes of the gospel, as found from the opening book of the Bible through Revelation.
For the first time ever, Bill Willingham's acclaimed, Eisner Award-winning series FABLES is presented in a deluxe hardcover edition collecting issues #1-10. When a savage creature known only as the Adversary conquered the fabled lands of legends and fairy tales, all of the infamous inhabitants of folklore were forced into exile. Disguised among the normal citizens of modern-day New York, these magical characters have created their own peaceful and secret society within an exclusive luxury apartment building called Fabletown. When Snow White's party-girl sister, Rose Red, is apparently murdered, it's up to Fabletown's sheriff, the reformed and pardoned Big Bad Wolf, to find the killer. Meanwhile, trouble of a different sort brews at the Fables' upstate farm where non-human inhabitants are preaching revolution – and threatening Fabletown's carefully nurtured secrecy.
For years, Snow White and Bigby Wolf's cubs have grown up knowing that one of them was destined for a much greater, more grave role amongst the Fables community. But no one knew how soon it would come. When Snow and Bigby's cub Therese receives aChristmas gift from anÂáunknown admirer, this red plastic boat magically takes her on a journey to a desolate place known as Toyland. Will Therese be their savior? Or their destroyer? FABLES VOL. 18: CUBS IN TOYLAND is the latest epic from New YorkTimes best-selling author Bill Willingham's hit series FABLES, as the cubs learn that adventures in the land of misfit toys is much less fun than it sounds. Also collected here are all the backup stories that feature Bufkin's exploits in the landof Oz, beautifully painted by ShawN McManus (CINDERELLA: FROM FABLETOWN WITH LOVE).