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Five experts in Mindstorm programming present advanced techniques for building and programming robots using LEGO bricks and LEGO's RCX Code, presenting advanced sample projects and coverage of LegOS, pfForth, and sensor development.
Three MINDSTORMS experts have joined with the maintainer of the legOS HOWTO to produce the book that all advanced users of LEGO MINDSTORMS have been waiting for. Each author has written material based on his specialty. Dave Baum shows you how to take Not Quite C (NQC) to its limits. Ralph Hempel explains the ins and outs of pbForth. Michael Gasperi teaches you how to build numerous custom sensors with simple, systematic instructions. Luis Villa show you how (and when) to upgrade MINDSTORMS' built-in operating system to take advantage of the extra power of legOS, a complete C environment for the RCX. Extreme MINDSTORMS: An Advanced Guide to LEGO MINDSTORMS starts with an overview of the RCX firmware and includes a whole chapter on RCX 2.0. Next, the book concentrates on the steps needed to build Seeker, a light-seeking robot, and to program it in NQC. Later chapters extend Seeker's functionality using pbForth and legOS. The book concludes with two chapters on building both custom passive and custom powered sensors. These sensors can take LEGO MINDSTORMS to levels impossible to achieve with just the parts supplied in the box or available through normal channels.
Although LEGO MINDSTORMS NXT allows anyone to build complex inventions, there are limits to what you can do with what comes inside the box. This book shows you how to advance the NXT with more than 45 exciting projects that include creating a cool magic wand that writes words in thin air, building a remotely guided vehicle, and constructing sophisticated robots that can sense color, light, temperature, and more. All projects are explained with easy-to-follow, step-by-step instructions, so you'll be able to create them successfully whether you're a novice or an expert. This book also shows you how to expand the programming software and use the alternative language NXC. New input devices—such as keypads, sensors, and even the human body—are covered, along with fun games such as surfing, PONG, and SIMON. On the serious side, there are classic engineering challenges such as controlling an inverted pendulum, making a robot that follows a wall, and building several light-seeking vehicles. Some projects are just entertaining, such as the Etch-A-NXT; others are useful, such as a motorized camera mount that takes panoramic photographs. This second edition accounts for the important changes found in the next generation NXT, and it also covers the original concepts in greater depth. Details are presented for practically unlimited expansion of the NXT inputs and outputs by using the I2C communications bus, and several power amplifier designs allow the NXT outputs to drive bigger motors. Instructions are also included for adapting LEGO Power Functions motors to work directly with the NXT.
Written by three world-leading experts in LEGO Mindstorms homebrew hardware, this book contains the detailed instructions for the construction of sensors and other extensions to the NXT. Over 15 projects are explained with well-illustrated, clear, step-by-step instructions so people with even limited experience in electronics can follow. This book is for intermediate-level users of NXT who would like to advance their capabilities by learning some of the basics of electronics. It makes a great reference for the NXT hardware interfaces. Examples even come complete with multiple, alternative NXT languages.
The sequel to Baum's earlier book "Definitive Guide to LEGO Mindstorms", this book is designed to take the experienced user of Mindstorms to the next level, using a dream team of designers from the Mindstorm community. Containing such information as topics on sensor development, pbForth and legOS.
Sarah Herman has brought together some of the world's most ambitious builders in a fact-filled showcase of truly mind-blowing models for this exciting illustrated book that will delight all AFOLs (adult fans of LEGO).
LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)
ThesearetheproceedingsoftheRoboCup2004Symposium,heldattheInstituto Superior T ́ ecnico, in Lisbon, Portugal in conjunction with the RoboCup c- petition. The papers presented here document the many innovations in robotics that result from RoboCup. A problem in any branch of science or engineering is how to devise tests that can provide objective comparisons between alt- native methods. In recent years, competitive engineering challenges have been established to motivate researchers to tackle di?cult problems while providing a framework for the comparison of results. RoboCup was one of the ?rst such competitions and has been a model for the organization of challenges foll- ing sound scienti?c principles. In addition to the competition, the associated symposium provides a forum for researchers to present refereed papers. But, for RoboCup, the symposium has the greater goal of encouraging the exchange of ideas between teams so that the competition, as a whole, progresses from year to year and strengthens its contribution to robotics. One hundred and eighteen papers were submitted to the Symposium. Each paper was reviewed by at least two international referees; 30 papers were - cepted for presentation at the Symposium as full papers and a further 38 were accepted for poster presentation. The quality of the Symposium could not be maintained without the support of the authors and the generous assistance of the referees.
Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations. Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need. Note: the printed book is in black and white. The Kindle and ebook versions are in color (black and white on black and white Kindles). What you’ll learn How to program the new EV3 brick The different components new to the EV3 system How to program the EV3 with LabView How to build fantastic robotic creations How to incorporate Technic creations into MINDSTORMS Who this book is for MINDSTORMS and robotics enthusiasts who want to learn about EV3, and people who are completely new to MINDSTORMS and want a thorough and fun introduction. Table of Contents 1. Introduction to MINDSTORMS EV3 2. How to Program the EV3 Brick 3. Taking Control of a Vehicle with LEGO MINDSTORMS 4. Sound and Light 5. Data Logging and Advanced Programming 6. Special Construction Projects 7. The Robotic Arm 8. Creator and the Walking Robot
* This is the first book to discuss competitive battling robots using MINDSTORMS. * This is written by an experienced robot builder, who is very active in the community. * Will contain the most thorough, realistic, and highest quality set of LEGO® instructions available. * Mass popularity for robot building is growing: robot clubs are appearing in schools and universities, competitions are becoming more widespread. *The technology is very consumer-friendly.