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Conversations about the future are often overly simplified and based on popularized visions of what could be. In The Extrapolation Factory Operator's Manual, Montgomery and Woebken illuminate their work to democratize futures research, elucidating strategies culled from think tanks and futurists as well as models and techniques they've developed for organizing collaborative futures explorations. Their approaches introduce a range of visioning methods that, when shared with non-futurists in community and organizational forums, could profoundly influence our ability to envision possible futures. The text is published as a bilingual manual in Mandarin Chinese and English.
How science fiction has been a tool for understanding and living through rapid technological change. The world today seems to be slipping into a science fiction future. We have phones that speak to us, cars that drive themselves, and connected devices that communicate with each other in languages we don't understand. Depending the news of the day, we inhabit either a technological utopia or Brave New World nightmare. This volume in the MIT Press Essential Knowledge surveys the uses of science fiction. It focuses on what is at the core of all definitions of science fiction: a vision of the world made otherwise and what possibilities might flow from such otherness.
The ability to imagine different possible futures and the will to influence the course of events are deeply human. These ideas about the future can also determine which of the many possible futures will become reality. Designing futures therefore means that by creating and communicating potential scenarios, you can shape the futures of your fellow human beings and influence the course of events. Design is becoming more strategic as a discipline, moving away from 'making things beautiful' to 'thinking creatively'. This book provides designers with the methods and tools they need to develop discussable and tangible scenarios. It also outlines ways for creative people, activists and decision-makers in politics, science and the wider society to imagine more desirable futures. - With over 500 illustrations. - Case studies from across the world. - Foreword by Riel Miller, senior fellow at the École des Ponts Business School, the University of Stavanger and the University of New Brunswick.
As the uncertainty of global and local contexts continues to amplify, the Routledge Handbook for Creative Futures responds to the increasing urgency for reimagining futures beyond dystopias and utopias. It features essays that explore the challenges of how to think about compelling futures, what these better futures might be like, and what personal and collective practices are emerging that support the creation of more desirable futures. The handbook aims to find a sweet spot somewhere between despair and naïve optimism, neither shying away from the massive socio-environmental planetary challenges currently facing humanity nor offering simplistic feel-good solutions. Instead, it offers ways forward—whether entirely new perspectives or Indigenous and Traditional Knowledge perspectives that have been marginalized within modernity—and shares potential transformative practices. The volume contains contributions from established and emerging scholars, practitioners, and scholar-practitioners with diverse backgrounds and experiences: a mix of Indigenous, Black, Asian, and White/Caucasian contributors, including women, men, and trans people from around the world, in places such as Kenya, India, US, Canada, and Switzerland, among many others. Chapters explore critical concepts alongside personal and collective practices for creating desirable futures at the individual, community, organizational, and societal levels. This scholarly and accessible book will be a valuable resource for researchers and students of leadership studies, social innovation, community and organizational development, policy studies, futures studies, cultural studies, sociology, and management studies. It will also appeal to educators, practitioners, professionals, and policymakers oriented toward activating creative potential for life-affirming futures for all.
A comprehensive introduction to designing services according to the needs of the customer or participants, this book addresses a new and emerging field of design and the disciplines that feed and result from it. Despite its intrinsic multidisciplinarity, service design is a new specialization of design in its own right. Responding to the challenges of and providing holisitic, creative and innovative solutions to increasingly complex contemporary societies, service design now represents an integrative and advanced culture of design. All over the world new design studios are defining their practice as service design while long established design and innovation consultancies are increasingly embracing service design as a key capacity within their offering. Divided into two parts to allow for specific reader requirements, Service Design starts by focusing on main service design concepts and critical aspects. Part II offers a methodological overview and practical tools for the service design learner, and highlights fundamental capacities the service design student must master. Combined with a number of interviews and case studies from leading service designers, this is a comprehensive, informative exploration of this exciting new area of design.
This collection stems from the International Association of Societies of Design Research (IASDR) congress in 2021, promoting the research of design in its many fields of application. Today's design finds itself at a critical moment where the conventional ‘modes’ of doing, thinking and application are increasingly challenged by the troubled ideology of globalisation, climate change, migration patterns and the rapid restructuring of locally driven manufacturing sectors. The volume presents a selection of papers on state-of-the-art design research work. As rapid technological development has been pushing and breaking new ground in society, the broad field of design is facing many unprecedented changes. In combination with the environmental, cultural, technological, and, crucially, pandemic transitions, design at large is called to fundamentally alter its modes of practice. Beyond the conventional models of conducting research, or developing solutions to ‘wicked’ problems, the recoupling of design with different modes should be seen as an expression to embrace other capacities of thinking, criticisms and productions. This selection of proceedings papers delivers the latest insights into design from a multitude of perspectives, as reflected in the eight thematic modes of the congress ; i.e., [social] , [making] , [business] , [critical], [historical/projective], [impact], [pandemic], and [alternative] with design modes. The book benefits design researchers from both academia and industry who are interested in the latest design research results, as well as in innovative design research methods. In presenting an interesting corpus of design case studies as well as studies of design impact, this comprehensive collection is of relevance to design theorists and students, as well as scholars in related fields seeking to understand how design plays a critical role in their respective domains.
The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 50 papers included in this volume are organized in topical sections on design, education and creativity, GUI, visualization and image design, multimodal DUXU, and mobile DUXU.
This book brings together experts from different areas to show how creativity drives design and innovation in different kind of businesses. It presents theories and best practices demonstrating how creativity generates technological invention, and how this, combined with entrepreneurship, leads to business innovation. It also discusses strategies to teach entrepreneurial competencies and support business developments, including aspects such as corporate social responsibility and sustainability. Moreover, the book discusses the role of human factors in understanding, communicating with and engaging users, reporting on innovative approaches for product design, development, and branding. It also discusses applications in education and well-being. Based on the AHFE 2021 Conferences on Creativity, Innovation and Entrepreneurship, and Human Factors in Communication of Design, held virtually on July 25–29 July, 2021, from USA, the book addresses a broad audience of business innovators, entrepreneurs, designers, and marketing and communication experts alike.
The Routledge Handbook of Sustainable Design considers the design, not only of artifacts, but of structures, systems, and interactions in the context of sustaining our shared planet. This revised edition introduces new and updated chapters, as well as a new section on pedagogy for sustainable design. With authors from around the world, design is positioned in context with recent crises such as global pandemics, racial reckoning, political unrest, and natural disasters. Just as design is an interdisciplinary field, the climate crisis is deeply tangled in racial justice, gender justice, global health, economics, trade, and more. Divided into six sections, it presents a holistic approach to understanding the many facets of sustainable design: Part 1: Systems and Design Part 2: Complexities of Sustainable Design Part 3: Community Engaged Design for Local and Global Diversity Part 4: Design for Sustainable Behaviors Part 5: Design Futures Part 6: Pedagogy in Design for Sustainability Arguing that design needs to restore, regenerate, and rejuvenate our planet and people, this handbook will be invaluable to researchers, students, and practitioners across all subdisciplines of design, architecture, business, energy management, visual arts, and environmental studies, among others.