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Come along on an Uplifting journey and join Russell, Charles, and Dug as they head to the Amazon rainforest to explore Paradise Falls! In this awesome explorers' guide, kids can earn badges and become wilderness experts. Concealed spiral binding and three pages of removable stickers that feature the badges themselves adds even more appeal to this already deluxe format!
If ever a theologian required a guidebook, it would be Karl Barth. David Guretzki has gathered numerous hints and notes throughout decades of study for how best to explore the writings of the Swiss theologian. This handy, accessible guide offers a brief snapshot of the key texts, terms, and ideas that any new reader of Barth's work need to know.
An atlas to the game "Star Wars: the Old Republic" with maps to navigate every planet. Includes concept art.
New York Times bestseller! The Atlas Obscura Explorer’s Guide for the World’s Most Adventurous Kid is a thrilling expedition to 100 of the most surprising, mysterious, and weird-but-true places on earth. For curious kids, this is the chance to embark on the journey of a lifetime—and see how faraway countries have more in common than you might expect! Hopscotch from country to country in a chain of connecting attractions: Explore Mexico’s glittering cave of crystals, then visit the world’s largest cave in Vietnam. Peer over a 355-foot waterfall in Zambia, then learn how Antarctica’s Blood Falls got their mysterious color. Or see mysterious mummies in Japan and France, then majestic ice caves in both Argentina and Austria. As you climb mountains, zip-line over forests, and dive into oceans, this book is your passport to a world of hidden wonders, illuminated by gorgeous art.
It's time to get off the beaten path. Inspiring equal parts wonder and wanderlust, Atlas Obscura celebrates over 700 of the strangest and most curious places in the world. Talk about a bucket list: here are natural wonders—the dazzling glowworm caves in New Zealand, or a baobob tree in South Africa that's so large it has a pub inside where 15 people can drink comfortably. Architectural marvels, including the M.C. Escher-like stepwells in India. Mind-boggling events, like the Baby Jumping Festival in Spain, where men dressed as devils literally vault over rows of squirming infants. Not to mention the Great Stalacpipe Organ in Virginia, Turkmenistan's 40-year hole of fire called the Gates of Hell, a graveyard for decommissioned ships on the coast of Bangladesh, eccentric bone museums in Italy, or a weather-forecasting invention that was powered by leeches, still on display in Devon, England. Created by Joshua Foer, Dylan Thuras and Ella Morton, ATLAS OBSCURA revels in the weird, the unexpected, the overlooked, the hidden and the mysterious. Every page expands our sense of how strange and marvelous the world really is. And with its compelling descriptions, hundreds of photographs, surprising charts, maps for every region of the world, it is a book to enter anywhere, and will be as appealing to the armchair traveler as the die-hard adventurer. Anyone can be a tourist. ATLAS OBSCURA is for the explorer.
Originally published in 1995, soon after Death Valley National Park became the fifty-third park in the US park system, The Explorer's Guide to Death Valley National Park was the first complete guidebook available for this spectacular area. Now in its third edition, this is still the only book that includes all aspects of the park. Much more than just a guidebook, it covers the park's cultural history, botany and zoology, hiking and biking opportunities, and more. Information is provided for all of Death Valley's visitors, from first-time travelers just learning about the area to those who are returning for in-depth explorations. The book includes updated point-to-point logs for every road within and around the park, as well as more accurate maps than those in any other publication. With extensive input from National Park Service resource management, law enforcement, and interpretive personnel, as well as a thorough bibliography for suggested reading, The Explorer's Guide to Death Valley National Park, Third Edition is the most up-to-date, accurate, and comprehensive guide available for this national treasure.
Psychedelics for spiritual, therapeutic, and problem-solving use • Presents practices for safe and successful psychedelic voyages, including the benefits of having a guide and how to be a guide • Reviews the value of psychedelics for healing and self-discovery as well as how LSD has facilitated scientific and technical problem-solving • Reveals how microdosing (ultr-low doeses) improve cognitive functioning, emotional balance, and physical stamina • This year 600,000 people in the U.S. alone will try LSD for the the first time, joining the 23 million who have already experimented with this substance Called “America’s wisest and most respected authority on psychedelics and their use,” James Fadiman has been involved with psychedelic research since the 1960s. In this guide to the immediate and long-term effects of psychedelic use for spiritual (high dose), therapeutic (moderate dose), and problem-solving (low dose and microdose) purposes, Fadiman outlines best practices for safe, sacred entheogenic voyages learned through his more than 40 years of experience--from the benefits of having a sensitive guide during a session (and how to be one) to the importance of the setting and pre-session intention. Fadiman reviews the newest as well as the neglected research into the psychotherapeutic value of visionary drug use for increased personal awareness and a host of serious medical conditions, including his recent study of the reasons for and results of psychedelic use among hundreds of students and professionals. He reveals new uses for LSD and other psychedelics, including microdosing, extremely low doses, for improved cognitive functioning and emotional balance. Cautioning that psychedelics are not for everyone, he dispels the myths and misperceptions about psychedelics circulating in textbooks and clinics as well as on the internet. Exploring the life-changing experiences of Ram Dass, Timothy Leary, Aldous Huxley, and Huston Smith as well as Francis Crick and Steve Jobs, Fadiman shows how psychedelics, used wisely, can lead not only to healing but also to scientific breakthroughs and spiritual epiphanies.
Harriet, Jack, and Toby are treasure hunters, searching the Minecraft world for its most valuable hidden secrets. In an abandoned mineshaft, they discovered a lost journal that once belonged to William, a legendary explorer who has gone missing. The first journal took them on a daring adventure to a secret temple deep in the desert. Now they have the second journal, and they’re more determined than ever to find the missing explorer. The treasure hunters build a portal and travel to the Nether. Even with the help of the second journal detailing survival strategies for the dangerous biome, the gang is in trouble when they realize two sinister treasure hunters, Valentino and Veronica, are trailing them. Will they make it out alive, or are they in over their heads this time? This is the second book in the new Lost Minecraft Journals series. The chapters of each book alternate between the journal entries (William’s story) and the story of the treasure hunters. Fans of Minecraft won’t want to miss this wild new adventure. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Contains up-to-date information on travel in the state of Maine, with recommendations on lodging, restaurants, regional events, family activities, entertainment, and natural landmarks.
With Explorer’s Guides, expert authors and helpful icons make it easy to locate places of extra value, family-friendly activities, and excellent restaurants and lodgings. Regional and city maps help you get around and What’s Where provides a quick reference on everything from tourist attractions to off-the-beaten-track sites. From America’s most popular national parks to the sands of the Outer Banks to the cool peaks of the tallest mountains in the East, writer/photographer Jim Hargan covers everything worth seeing and doing in his home state. Explore wilderness areas on bicycle or by kayak, visit sleepy hamlets or lively downtowns, enjoy fine dining or country cooking on your quest for the authentic Tarheel experience.