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An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to
By the year 2020, the basic memory components of a computer will be the size of individual atoms. At such scales, the current theory of computation will become invalid. "Quantum computing" is reinventing the foundations of computer science and information theory in a way that is consistent with quantum physics - the most accurate model of reality currently known. Remarkably, this theory predicts that quantum computers can perform certain tasks breathtakingly faster than classical computers – and, better yet, can accomplish mind-boggling feats such as teleporting information, breaking supposedly "unbreakable" codes, generating true random numbers, and communicating with messages that betray the presence of eavesdropping. This widely anticipated second edition of Explorations in Quantum Computing explains these burgeoning developments in simple terms, and describes the key technological hurdles that must be overcome to make quantum computers a reality. This easy-to-read, time-tested, and comprehensive textbook provides a fresh perspective on the capabilities of quantum computers, and supplies readers with the tools necessary to make their own foray into this exciting field. Topics and features: concludes each chapter with exercises and a summary of the material covered; provides an introduction to the basic mathematical formalism of quantum computing, and the quantum effects that can be harnessed for non-classical computation; discusses the concepts of quantum gates, entangling power, quantum circuits, quantum Fourier, wavelet, and cosine transforms, and quantum universality, computability, and complexity; examines the potential applications of quantum computers in areas such as search, code-breaking, solving NP-Complete problems, quantum simulation, quantum chemistry, and mathematics; investigates the uses of quantum information, including quantum teleportation, superdense coding, quantum data compression, quantum cloning, quantum negation, and quantum cryptography; reviews the advancements made towards practical quantum computers, covering developments in quantum error correction and avoidance, and alternative models of quantum computation. This text/reference is ideal for anyone wishing to learn more about this incredible, perhaps "ultimate," computer revolution. Dr. Colin P. Williams is Program Manager for Advanced Computing Paradigms at the NASA Jet Propulsion Laboratory, California Institute of Technology, and CEO of Xtreme Energetics, Inc. an advanced solar energy company. Dr. Williams has taught quantum computing and quantum information theory as an acting Associate Professor of Computer Science at Stanford University. He has spent over a decade inspiring and leading high technology teams and building business relationships with and Silicon Valley companies. Today his interests include terrestrial and Space-based power generation, quantum computing, cognitive computing, computational material design, visualization, artificial intelligence, evolutionary computing, and remote olfaction. He was formerly a Research Scientist at Xerox PARC and a Research Assistant to Prof. Stephen W. Hawking, Cambridge University.
Introduction to Computing is a comprehensive text designed for the CS0 (Intro to CS) course at the college level. It may also be used as a primary text for the Advanced Placement Computer Science course at the high school level.
Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.
Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.
Revised and updated with the latest information in the field, the Fifth Edition of best-selling Computer Science Illuminated continues to provide students with an engaging breadth-first overview of computer science principles and provides a solid foundation for those continuing their study in this dynamic and exciting discipline. Authored by two of today's most respected computer science educators, Nell Dale and John Lewis, the text carefully unfolds the many layers of computing from a language-neutral perspective, beginning with the information layer, progressing through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Separate program language chapters are available as bundle items for instructors who would like to explore a particular programming language with their students. Ideal for introductory computing and computer science courses, the fifth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. New Features of the Fifth Edition: - Includes a NEW chapter on computer security (chapter 17) to provide readers with the latest information, including discussions on preventing unauthorized access and guidelines for creating effective passwords, types of malware anti-virus software, problems created by poor programming, protecting your online information including data collection issues with Facebook, Google, etc., and security issues with mobile and portable devices. - A NEW section on cloud computing (chapter 15) offers readers an overview of the latest way in which businesses and users interact with computers and mobile devices. - The section on social networks (moved to chapter 16) has been rewritten to include up-to-date information, including new data on Google+ and Facebook. - The sections covering HTML have been updated to include HTML5. - Includes revised and updated Did You Know callouts in the chapter margins. - The updated Ethical Issues at the end of each chapter have been revised to tie the content to the recently introduced tenth strand recommended by the ACM stressing the importance of computer ethics. Instructor Resources: -Answers to the end of chapter exercises -Answers to the lab exercises -PowerPoint Lecture Outlines -PowerPoint Image Bank -Test Bank Every new copy is packaged with a free access code to the robust Student Companion Website featuring: Animated Flashcards; Relevant Web Links; Crossword Puzzles; Interactive Glossary; Step by step tutorial on web page development; Digital Lab Manual; R. Mark Meyer's labs, Explorations in Computer Science; Additional programming chapters, including Alice, C++, Java, JavaScript, Pascal, Perl, Python, Ruby, SQL, and VB.NET; C++ Language Essentials labs; Java Language Essentials labs; Link to Download Pep/8
Colburn (computer science, U. of Minnesota-Duluth) has a doctorate in philosophy and an advanced degree in computer science; he's worked as a philosophy professor, a computer programmer, and a research scientist in artificial intelligence. Here he discusses the philosophical foundations of artificial intelligence; the new encounter of science and philosophy (logic, models of the mind and of reasoning, epistemology); and the philosophy of computer science (touching on math, abstraction, software, and ontology).
Computers and Thought showcases the work of the scientists who not only defined the field of Artificial Intelligence, but who are responsible for having developed it into what it is today. Originally published in 1963, this collection includes twenty classic papers by such pioneers as A. M. Turing and Marvin Minsky who were behind the pivotal advances in artificially simulating human thought processes with computers.
Describing both the practical details of interest to students and the high-level concepts and abstractions highlighted by faculty, The Tao of Computing, Second Edition presents a comprehensive introduction to computers and computer technology. This edition updates its popular predecessor with new research exercises and expanded discussion questions. It uses a question-and-answer format to provide thoughtful answers to the many practical questions that students have about computing. Among the questions answered, the book explains: What capabilities computers have in helping people solve problems and what limitations need to be considered Why machines act the way they do What is involved in getting computers to interact with networks The book offers a down-to-earth overview of fundamental computer fluency topics, from the basics of how a computer is organized and an overview of operating systems to a description of how the Internet works. The second edition describes new technological advances including social media applications and RSS feeds.
This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.