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Exploring Biology in the Laboratory: Core Concepts is a comprehensive manual appropriate for introductory biology lab courses. This edition is designed for courses populated by nonmajors or for majors courses where abbreviated coverage is desired. Based on the two-semester version of Exploring Biology in the Laboratory, 3e, this Core Concepts edition features a streamlined set of clearly written activities with abbreviated coverage of the biodiversity of life. These exercises emphasize the unity of all living things and the evolutionary forces that have resulted in, and continue to act on, the diversity that we see around us today.
An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to
The second edition of The Human Organism: Explorations in Biological Anthropology covers essential topics in evolution, including evolutionary theory, basic genetics, primates, paleontology, and human variation. Featuring updated readings, this book uses a variety of materials ranging from Darwin's original works to popular science writing, to make the information interesting, timely, and relevant. The Human Organism teaches students that evolution is pertinent to daily life and that understanding evolutionary concepts can help them make informed health decisions, improve their relationships, and increase their understanding of others. Much of the material was selected specifically to help students see the important connections between evolution and contemporary human existence. This textbook also stimulates critical thinking by choosing material from key players in the field who have challenged conventional interpretations of the evidence. It encourages them to analyze data, research, and conclusions. The second edition engages students with activity pages at the end of each chapter. Activities range from map questions to well-crafted crossword puzzles. The Human Organism features over 150 illustrations, photos, and maps. Each chapter has a case study that highlights a controversy relevant to the topic of study to help students grasp abstract concepts and apply them to concrete questions. Accessible to students with little or no previous exposure to the subject matter, The Human Organism is well-suited to general education biological anthropology courses.
This book takes us on a tour through the games and computer simulations that are helping us to understand ecology, evolution and behaviour.
This text, based on a course taught by Randall O'Reilly and Yuko Munakata over the past several years, provides an in-depth introduction to the main ideas in the computational cognitive neuroscience. The goal of computational cognitive neuroscience is to understand how the brain embodies the mind by using biologically based computational models comprising networks of neuronlike units. This text, based on a course taught by Randall O'Reilly and Yuko Munakata over the past several years, provides an in-depth introduction to the main ideas in the field. The neural units in the simulations use equations based directly on the ion channels that govern the behavior of real neurons, and the neural networks incorporate anatomical and physiological properties of the neocortex. Thus the text provides the student with knowledge of the basic biology of the brain as well as the computational skills needed to simulate large-scale cognitive phenomena. The text consists of two parts. The first part covers basic neural computation mechanisms: individual neurons, neural networks, and learning mechanisms. The second part covers large-scale brain area organization and cognitive phenomena: perception and attention, memory, language, and higher-level cognition. The second part is relatively self-contained and can be used separately for mechanistically oriented cognitive neuroscience courses. Integrated throughout the text are more than forty different simulation models, many of them full-scale research-grade models, with friendly interfaces and accompanying exercises. The simulation software (PDP++, available for all major platforms) and simulations can be downloaded free of charge from the Web. Exercise solutions are available, and the text includes full information on the software.