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Designed for undergraduate courses on Expert Systems, PROLOG or introductory Artificial Intelligence, this informally-styled text assumes no background in PROLOG or Logic Programming, but combines an introduction to PROLOG with a mastery of its application to expert systems programming.
Knowledge systems: principles and practice; A Prolog to Prolog; Programming techniques in prolog; Expert systems in prolog; Natural language processing in prolog; Conclusions; Appendices; Index.
These days, Expert systems play vital roles. They are applied components of Artificial Intelligence (AI), aiming to develop computer programs that simulate the thought process of a human expert to solve complex decision problems in a specific domain. Such kinds of systems are applied where knowledge is critical to solve a problem. It involves both factual and heuristic knowledge to solve a problem where a human expert faces difficulty, scarce or unavailable in their operations. The actual development of such systems begins with formulating and representing the knowledge base. Expert system tools are used in the process of building Expert systems. PROLOG is one of the programming languages that can be used in the development of Expert systems. The book introduces the basic concepts of Expert systems and the practical aspects of development in a simple way and is designed to give you quick help on how to build Expert systems from scratch. It presents the various features used in Expert systems, shows how to implement them in Prolog, and how to use them to solve problems.
This book is an introduction to Prolog (£rQgramming in ~ic). It presents the basic foundations of Prolog and basic and fundamental programming methods. This book is written for programmers familiar with other programming languages, as well as for novices in computer science, willing to have an original introduction to programming. The approach adopted in this book is thus based on methodological elements together with some pragmatic aspects. The book is composed of two parts. In the fIrst part the major aspects of programming in Prolog are presented step by step. Each new aspect is illustrated by short examples and exercises. The second part is composed of more developed examples, which are often games, that illustrate major aspects of artifIcial intelligence. More advanced books are given in the bibliography and will allow the reader to deepen his or her know ledge of Prolog. Prolog was first designed in France at OJ.A., Marseille, with a specific syntax. We have adopted here a more common notation, defIned at Edinburgh, which tends to be an implicit norm. At the end of each chapter of the fIrst part, there are exercises that the reader is invited to do and to test on his or her machine. Complete answers are given in Appendix A, at the end of the book.