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This book is an experimental physics textbook on classical mechanics focusing on the development of experimental skills by means of discussion of different aspects of the experimental setup and the assessment of common issues such as accuracy and graphical representation. The most important topics of an experimental physics course on mechanics are covered and the main concepts are explored in detail. Each chapter didactically connects the experiment and the theoretical models available to explain it. Real data from the proposed experiments are presented and a clear discussion over the theoretical models is given. Special attention is also dedicated to the experimental uncertainty of measurements and graphical representation of the results. In many of the experiments, the application of video analysis is proposed and compared with traditional methods.
Mathematics course with 60 Java-based interactive mathematic simulations by the author Comprehensive and systematically organized collection of 2,000 Java-based physics simulations All simulations are runnable, and can be accessed both on- and offline Visualization of mathematic relationships Facilitates an experiment-based understanding of problems, including suggestions for your own mathematical experiments Calculation procedures can be adjusted in a variety of ways Introduction to simulation techniques with the EJS (Easy Java Simulation) tool Visual interface for simple and transparent modeling and programming Building block library for programming one's own simulations Quick access to simulations from links embedded in the digital text Mathematics is the language of physics and technology. Yet in the age of computers, mathematic skill is not based on mastery of arithmetic. Rather, it depends on understanding relationships in time and space, and expressing them with precise and clear formulas. In this regard, one cannot rely on the rote memorization of rules and formulas - insight and intuitive understanding are crucial. But how can this understanding be achieved in higher mathematics, which depends on abstract concepts such as complex numbers, real and complex infinite series, infinitesimal calculus, 2, 3, and 4 dimensional functions, conformal maps, vectors, and linear and nonlinear ordinary and partial differential equations? The author takes a highly practical approach to facilitating the insight essential for true learning in mathematics. Students can work directly with the simulation programs, can visualize relationships, and creatively interact with the calculation procedures. Proceeding in textbook fashion, the work makes use of a broad palette of multimedia tools, and features numerous interactive calculation programs for mathematical experimentation. Students merely have to select one of the many predefined examples and set the relevant parameters - and in a flash the results are graphically displayed in 2 or 3 dimensions. In addition, the specific functions used can be changed or even newly formulated according to user preferences. For example, a procedure developed for a fourth degree power function for the numerical calculation of zero points can be adapted for use with another function. Each simulation is accompanied by a detailed description, instructions for use, and numerous suggestions for experimentation. The mathematical simulations are based on the Easy Java Simulation (EJS) programming tool. All of the files developed with EJS are completely open and transparent. The user can even draw on the examples as building blocks for the development his or her own calculation procedures. The appendix contains a short introduction to EJS. The work is enriched by a comprehensive collection of cosmological simulations as well as models from the Open Source Physics project, organized by subject area. Intended as a systematic collection of methods and materials for upper-secondary school teachers and as a course for students of physics and mathematics, the work facilitates hands-on and experiment-driven learning in higher mathematics. The print version contains the electronic text and simulations for offline use. For questions concerning download or online access to the simulations, please contact [email protected].
Graduate-level text offers unified treatment of mathematics applicable to many branches of physics. Theory of vector spaces, analytic function theory, theory of integral equations, group theory, and more. Many problems. Bibliography.
The New Landscape of Mobile Learning is the first book to provide a research based overview of the largely untapped array of potential tools that m-Learning offers educators and students in face-to-face, hybrid, and distance education. This cutting edge guide provides: • An essential explanation of the emergence and role of Apps in education • Design guidelines for educational Apps • Case studies and student narratives from across the US describing successful App integration into both K-12 and Higher Education • Robust, research-based evaluation criteria for educational Apps Although many believe that Apps have the potential to create opportunities for transformative mobile education, a disparity currently exists between the individuals responsible for creating Apps (i.e. developers who often have little to no instructional experience) and the ultimate consumers in the classroom (i.e. K-20 educators and students). The New Landscape of Mobile Learning bridges this gap by illuminating critical design, integration, and evaluation narratives from leaders in the instructional design, distance education, and mobile learning fields.
This book presents a set of low-cost physics experiments, making use of the new technologies available (data collection and analysis systems by computers, Internet, video, commercial electronics, smartphones, etc.), while highlighting the methodological aspects of physics and science in general. The projects are aimed at university students of science and engineering, although some may be used in high schools.The experiments would enable students to answer the questions: How do we know this? Why do we believe in that? These questions illustrate the nature of scientific thinking process.This book is complemented by the site www.fisicarecreativa.com, where several of the projects presented here were carried out by students from different universities. We hope it can be used as an innovative STEM learning tools.
This book presents more than 70 physics experiments from iPhysicsLabs-column of the Journal The Physics Teacher. The articles are aimed at physics lecturers, trainee teachers and teachers who want to take their classes to the next level using digital devices. The experiments can easily be performed and analyzed using smartphones or tablets. The topics span from mechanics, optics, thermodynamics, astrophysics and astronomy to acoustics, electrodynamics and electronics. Authors worldwide have contributed to this series of articles. To celebrate the 10th anniversary of iPhysicsLabs, Jochen Kuhn and Patrik Vogt have collected more than 70 most popular and interesting articles for this book.
Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.
Covering the theory of computation, information and communications, the physical aspects of computation, and the physical limits of computers, this text is based on the notes taken by one of its editors, Tony Hey, on a lecture course on computation given b
Describes the chaos apparent in simple mechanical systems with the goal of elucidating the connections between classical and quantum mechanics. It develops the relevant ideas of the last two decades via geometric intuition rather than algebraic manipulation. The historical and cultural background against which these scientific developments have occurred is depicted, and realistic examples are discussed in detail. This book enables entry-level graduate students to tackle fresh problems in this rich field.