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The use of evolution for creative problem solving is one of the most exciting and potentially significant areas in computer science today. Evolutionary computation is a way of solving problems, or generating designs, using mechanisms derived from natural evolution. This book concentrates on applying important ideas in evolutionary computation to creative areas, such as art, music, architecture, and design. It shows how human interaction, new representations, and approaches such as open-ended evolution can extend the capabilities of evolutionary computation from optimization of existing solutions to innovation and the generation of entirely new and original solutions. This book takes a fresh look at creativity, exploring what it is and how the actions of evolution can resemble it. Examples of novel evolved solutions are presented in a variety of creative disciplines. The editors have compiled contributions by leading researchers in each discipline. If you are a savvy and curious computing professional, a computer-literate artist, musician or designer, or a specialist in evolutionary computation and its applications, you will find this a fascinating survey of the most interesting work being done in the area today.* Explores the use of evolutionary computation to generate novel creations including contemporary melodies, photo-realistic faces, jazz music in collaboration with a human composer, architectural designs, working electronic circuits, novel aircraft maneuvers, two- and three-dimensional art, and original proteins.* Presents resulting designs in black-and-white and color illustrations.* Includes a twin-format audio/CD-ROM with evolved music and hands-on activities for the reader, including evolved images, animations, and source-code related to the text.* Describes in full the methods used so that readers with sufficient skill and interest can replicate the work and extend it.* Is written for a general computer science audience, providing coherent and unified treatment across multiple disciplines.
This book provides an in-depth analysis of the current evolutionary machine learning techniques. Discussing the most highly regarded methods for classification, clustering, regression, and prediction, it includes techniques such as support vector machines, extreme learning machines, evolutionary feature selection, artificial neural networks including feed-forward neural networks, multi-layer perceptron, probabilistic neural networks, self-optimizing neural networks, radial basis function networks, recurrent neural networks, spiking neural networks, neuro-fuzzy networks, modular neural networks, physical neural networks, and deep neural networks. The book provides essential definitions, literature reviews, and the training algorithms for machine learning using classical and modern nature-inspired techniques. It also investigates the pros and cons of classical training algorithms. It features a range of proven and recent nature-inspired algorithms used to train different types of artificial neural networks, including genetic algorithm, ant colony optimization, particle swarm optimization, grey wolf optimizer, whale optimization algorithm, ant lion optimizer, moth flame algorithm, dragonfly algorithm, salp swarm algorithm, multi-verse optimizer, and sine cosine algorithm. The book also covers applications of the improved artificial neural networks to solve classification, clustering, prediction and regression problems in diverse fields.
A clear and lucid bottom-up approach to the basic principles of evolutionary algorithms Evolutionary algorithms (EAs) are a type of artificial intelligence. EAs are motivated by optimization processes that we observe in nature, such as natural selection, species migration, bird swarms, human culture, and ant colonies. This book discusses the theory, history, mathematics, and programming of evolutionary optimization algorithms. Featured algorithms include genetic algorithms, genetic programming, ant colony optimization, particle swarm optimization, differential evolution, biogeography-based optimization, and many others. Evolutionary Optimization Algorithms: Provides a straightforward, bottom-up approach that assists the reader in obtaining a clear but theoretically rigorous understanding of evolutionary algorithms, with an emphasis on implementation Gives a careful treatment of recently developed EAs including opposition-based learning, artificial fish swarms, bacterial foraging, and many others and discusses their similarities and differences from more well-established EAs Includes chapter-end problems plus a solutions manual available online for instructors Offers simple examples that provide the reader with an intuitive understanding of the theory Features source code for the examples available on the author's website Provides advanced mathematical techniques for analyzing EAs, including Markov modeling and dynamic system modeling Evolutionary Optimization Algorithms: Biologically Inspired and Population-Based Approaches to Computer Intelligence is an ideal text for advanced undergraduate students, graduate students, and professionals involved in engineering and computer science.
The book is a collection of high-quality peer-reviewed research papers presented in the International Conference on Artificial Intelligence and Evolutionary Computations in Engineering Systems (ICAIECES 2017). The book discusses wide variety of industrial, engineering and scientific applications of the emerging techniques. Researchers from academia and industry have presented their original work and ideas, information, techniques and applications in the field of communication, computing and power technologies.
This book introduces readers to the fundamentals of artificial neural networks, with a special emphasis on evolutionary algorithms. At first, the book offers a literature review of several well-regarded evolutionary algorithms, including particle swarm and ant colony optimization, genetic algorithms and biogeography-based optimization. It then proposes evolutionary version of several types of neural networks such as feed forward neural networks, radial basis function networks, as well as recurrent neural networks and multi-later perceptron. Most of the challenges that have to be addressed when training artificial neural networks using evolutionary algorithms are discussed in detail. The book also demonstrates the application of the proposed algorithms for several purposes such as classification, clustering, approximation, and prediction problems. It provides a tutorial on how to design, adapt, and evaluate artificial neural networks as well, and includes source codes for most of the proposed techniques as supplementary materials.
The book is a collection of high-quality peer-reviewed research papers presented in Proceedings of International Conference on Artificial Intelligence and Evolutionary Algorithms in Engineering Systems (ICAEES 2014) held at Noorul Islam Centre for Higher Education, Kumaracoil, India. These research papers provide the latest developments in the broad area of use of artificial intelligence and evolutionary algorithms in engineering systems. The book discusses wide variety of industrial, engineering and scientific applications of the emerging techniques. It presents invited papers from the inventors/originators of new applications and advanced technologies.
This book provides theoretical and practical knowledge about a methodology for evolutionary algorithm-based search strategy with the integration of several machine learning and deep learning techniques. These include convolutional neural networks, Gröbner bases, relevance vector machines, transfer learning, bagging and boosting methods, clustering techniques (affinity propagation), and belief networks, among others. The development of such tools contributes to better optimizing methodologies. Beginning with the essentials of evolutionary algorithms and covering interdisciplinary research topics, the contents of this book are valuable for different classes of readers: novice, intermediate, and also expert readers from related fields. Following the chapters on introduction and basic methods, Chapter 3 details a new research direction, i.e., neuro-evolution, an evolutionary method for the generation of deep neural networks, and also describes how evolutionary methods are extended in combination with machine learning techniques. Chapter 4 includes novel methods such as particle swarm optimization based on affinity propagation (PSOAP), and transfer learning for differential evolution (TRADE), another machine learning approach for extending differential evolution. The last chapter is dedicated to the state of the art in gene regulatory network (GRN) research as one of the most interesting and active research fields. The author describes an evolving reaction network, which expands the neuro-evolution methodology to produce a type of genetic network suitable for biochemical systems and has succeeded in designing genetic circuits in synthetic biology. The author also presents real-world GRN application to several artificial intelligent tasks, proposing a framework of motion generation by GRNs (MONGERN), which evolves GRNs to operate a real humanoid robot.
An essential capacity of intelligence is the ability to learn. An artificially intelligent system that could learn would not have to be programmed for every eventuality; it could adapt to its changing environment and conditions just as biological systems do. Illustrating Evolutionary Computation with Mathematica introduces evolutionary computation to the technically savvy reader who wishes to explore this fascinating and increasingly important field. Unique among books on evolutionary computation, the book also explores the application of evolution to developmental processes in nature, such as the growth processes in cells and plants. If you are a newcomer to the evolutionary computation field, an engineer, a programmer, or even a biologist wanting to learn how to model the evolution and coevolution of plants, this book will provide you with a visually rich and engaging account of this complex subject.* Introduces the major mechanisms of biological evolution.* Demonstrates many fascinating aspects of evolution in nature with simple, yet illustrative examples.* Explains each of the major branches of evolutionary computation: genetic algorithms, genetic programming, evolutionary programming, and evolution strategies.* Demonstrates the programming of computers by evolutionary principles using Evolvica, a genetic programming system designed by the author.* Shows in detail how to evolve developmental programs modeled by cellular automata and Lindenmayer systems.* Provides Mathematica notebooks on the Web that include all the programs in the book and supporting animations, movies, and graphics.
This Third Edition provides the latest tools and techniques that enable computers to learn The Third Edition of this internationally acclaimed publication provides the latest theory and techniques for using simulated evolution to achieve machine intelligence. As a leading advocate for evolutionary computation, the author has successfully challenged the traditional notion of artificial intelligence, which essentially programs human knowledge fact by fact, but does not have the capacity to learn or adapt as evolutionary computation does. Readers gain an understanding of the history of evolutionary computation, which provides a foundation for the author's thorough presentation of the latest theories shaping current research. Balancing theory with practice, the author provides readers with the skills they need to apply evolutionary algorithms that can solve many of today's intransigent problems by adapting to new challenges and learning from experience. Several examples are provided that demonstrate how these evolutionary algorithms learn to solve problems. In particular, the author provides a detailed example of how an algorithm is used to evolve strategies for playing chess and checkers. As readers progress through the publication, they gain an increasing appreciation and understanding of the relationship between learning and intelligence. Readers familiar with the previous editions will discover much new and revised material that brings the publication thoroughly up to date with the latest research, including the latest theories and empirical properties of evolutionary computation. The Third Edition also features new knowledge-building aids. Readers will find a host of new and revised examples. New questions at the end of each chapter enable readers to test their knowledge. Intriguing assignments that prepare readers to manage challenges in industry and research have been added to the end of each chapter as well. This is a must-have reference for professionals in computer and electrical engineering; it provides them with the very latest techniques and applications in machine intelligence. With its question sets and assignments, the publication is also recommended as a graduate-level textbook.
The book provides theoretical and practical knowledge about swarm intelligence and evolutionary computation. It describes the emerging trends in deep learning that involve the integration of swarm intelligence and evolutionary computation with deep learning, i.e., deep neuroevolution and deep swarms. The study reviews the research on network structures and hyperparameters in deep learning, and attracting attention as a new trend in AI. A part of the coverage of the book is based on the results of practical examples as well as various real-world applications. The future of AI, based on the ideas of swarm intelligence and evolution is also covered. The book is an introductory work for researchers. Approaches to the realization of AI and the emergence of intelligence are explained, with emphasis on evolution and learning. It is designed for beginners who do not have any knowledge of algorithms or biology, and explains the basics of neural networks and deep learning in an easy-to-understand manner. As a practical exercise in neuroevolution, the book shows how to learn to drive a racing car and a helicopter using MindRender. MindRender is an AI educational software that allows the readers to create and play with VR programs, and provides a variety of examples so that the readers will be able to create and understand AI.