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Learn about essential math skills needed by first graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
Learn about essential math skills needed by kindergartners to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
Learn about essential math skills needed by third graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
Learn about essential math skills needed by second graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Illustrated workbook for learning, practicing, and mastering elementary number theory in mathematics.
Provides structure and guidance to the teacher by means of speed drills, review exercises, teacher tips, word problems and new material for each day.
I have tutored many, many people in Math through Calculus, and I have found that if you start off with the basics and take things one step at a time - anyone can learn complex Math topics. This book has literally hundreds of example problems ranging in all levels of complexity. Each problem is broken down into bite-sized-chunks so that no one gets lost. This book will take anyone with no prior exposure to Algebra and raise their scores significantly!
Pressured by standardized testing and rigid pacing guidelines, many schools are forced to cover too much content too quickly, without being able to meet the needs of individual students. In this powerful book from acclaimed author and presenter Bob Sornson, you’ll learn how shifting from curriculum-based instruction to competency based, personalized learning can help students become more successful, confident, and engaged learners. Each chapter is easy to digest and provides compelling research, strategies, and anecdotes to inspire conversation and action. This second edition provides updated statistics and examples of schools successfully using competency based learning models to help you bring about meaningful change. Teachers, administrators, and community leaders will all find practical resources and a clear rationale for transforming our current educational system into a new, dynamic model of teaching and learning.
Students build critical thinking and put problem-solving strategies to work with these fun, ready-to-go, learning-packed activities! Motivating puzzles, riddles, games, stories, and interactive reproducibles reinforce important grade-specific math skills and concepts and build computational fluency. Includes ideas for group and class discussions, suggestions for connecting writing and math, easy assessment ideas, and student self-assessment forms, teacher checklists, and scoring rubrics. For use with Grade 1.