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Little Scallop, a princess of the Mollusk tribe, longs to have a real adventure. So late one night, she and her mermaid friends sneak off to dive for pearls. They run into a fierce storm and a strange ship sailed by men who would love to capture a mermaid.
When an earthquake strikes Neverland Island, things quickly go very wrong. The Lost Boys' underground hideaway is flooded, forcing them to leave. Meanwhile a mysterious barrel washes ashore and falls into the hands of the pirates. When their leader, Captain Hook, finds out what's in the barrel, he hatches an evil plan. But worst of all is the change in the mermaids. These once-peaceful friends of the natives have turned violent, using their needle-sharp teeth to attack anybody who goes into the water. When they injure some members of the native Mollusk tribe, the Mollusk leader, Fighting Prawn, feels he has no choice but to fight back. As the warriors prepare to attack, the Lost Boys and the chief's daughters, Shining Pearl and Little Scallop, set off on a secret mission to try to make peace with the mermaids. Instead they're captured by the mermaids, and while in captivity they discover the cause of the problem – the Blood Tide, which is poisoning the lagoon and will eventually kill the mermaids. With time running out, they must try to stop the tide and save the mermaids, as well as themselves. But to do so, they must deal with Captain Hook, whose plan threatens to destroy the Mollusk village and change life on Neverland Island forever.
While Peter is away from the island, James and the other Lost Boys find a forbidden cave feared by the Mollusk tribe as the lair of a creature known only as The Goat Taker. Soon the boys, along with Shining Pearl and her sister Little Scallop, are fleeing through a terrifying underground labrynth, chasing clues to an ancient, cursed treasure. Pursued by Captain Hook and his gold-hungry pirates, their only hope of survival is to solve the mystery of the cave of the Dark Wind ... (from back cover).
In this riveting and adventure-packed follow-up to Peter and the Starcatchers, we discover Peter leaving the relative safety of Mollusk Island—along with his trusted companion Tinker Bell—for the cold, damp streets of London. On a difficult journey across the sea, he and Tink discover the dark and deadly, slithering part-man/part-creature Lord Ombra. It seems that the dreaded Ombra has a variety of mysterious powers including the ability to make shadows disappear.
A spellbinding thriller pitting a U.S. federal marshal against the mob's most resourceful killer--in a race to save the woman he loves Six years ago, witness protection marshal Roland Larson did the unthinkable: He fell in love with a protected witness, Hope Stevens, whose testimony was to put away prominent members of the Romero crime family. When Hope's plan to "cut and run" is interrupted by both the government and the mob, she disappears into a new identity, taking with her not only her testimony but also a secret never shared with Larson. Larson, who has been looking for her ever since, is put back on her trail when the Romeros intercept the master WITSEC list from the Justice Department and Hope is believed to be among the first protected witnesses targeted for execution. In a series of terrifying encounters, Larson matches wits with a brutally ingenious killer whose sole target is Hope Stevens. For Larson, the stakes couldn't be higher--he must find Hope in order to protect her and simultaneously prevent the mob from auctioning off the master witness protection list--an act that will put seven thousand innocent, and not-so-innocent, lives in jeopardy. Taut and edge-of-the-seat compelling, Cut and Run is a unique thriller that skillfully blends romance and suspense--Ridley Pearson at his heart-pounding best.
Finishing the thrilling adventure that began in The PolarShield Project, a mysterious new foe plans to release a deadly virus, launching the sons of the world’s two greatest superheroes on their biggest mission yet! With the news of the Four Fingers taking refuge in the land of Landis, Batkid, Superboy, and Tilly begin their journey to stop the deadly virus from being unleashed onto the world. Meanwhile, Candace has found her way to Landis and is taken underground to a group of people who still believe her to be the true queen of Landis. Our team is reunited in an action-packed adventure through the desert of Landis, an unknown territory filled with unknown dangers! New York Times bestselling author Ridley Pearson (Kingdom Keepers) and artist Ile Gonzalez bring the epic conclusion to a story three books in the making. Don’t miss the Super Sons of Superman and Batman as they spring into action on what might be their final mission!
One summer morning while Aidan and Sarah are visiting their grandfather, they discover a secret compartment in his battered wooden desk. Inside is a yellowed envelope that contains a piece of very thin, almost translucent, white paper, on which, handwritten in black ink, are a series of seemingly random lines; among them are what appear to be fragments of letters, but not enough to make sense. At the bottom of the page is a verse about Peter Peter and a reference to a real hotel in London. As it happens, the family is about to embark on a trip to Europe, so the children decide that while in London, they will try to locate the hotel.
In this action-packed third installment in the Starcatchers series, Peter and Molly find themselves in the dangerous land of Rundoon, ruled by an evil king who enjoys watching his pet snake consume those who displease him. But that's just the beginning of problems facing our heroes, who once again find themselves pitted against the evil shadow-creature Lord Ombra in a struggle to save themselves, not to mention the planet
Take the hilarious, magic-infused world of Eva Ibbotson's Which Witch, add the lovable feuding family from The Incredibles, and you'll get Wizardmatch--funny, fantastical, action-packed, and totally heartwarming. Twelve-year-old Lennie Mercado loves magic. She practices her invisibility powers all the time (she can now stay invisible for fifteen seconds!), and she dreams of the day that she can visit her grandfather, the Prime Wizard de Pomporromp, at his magical estate. Now Lennie has her chance. Poppop has decided to retire, and his grandchildren are coming from all over to compete in Wizardmatch. The winner inherits his title, his castle, and every single one of his unlimited magical powers. The losers get nothing. Lennie is desperate to win, but when Poppop creates a new rule to quelch any sibling rivalry, her thoughts turn from winning Wizardmatch to sabotaging it...even if it means betraying her family. Comedic, touching, and page-turny, Wizardmatch is perfect for fans of Mr. Lemoncello's Library, The Gollywopper Games, and The Candymakers.
You think you're dreaming, but you're being escorted through a carnival of delights and wonders and mysteries and ghosts. It's a dangerous place, and maybe you won't survive. This short novella takes you through the kiddie rides, the midway, the Red Witch's tent, the corn maze, the house of mirrors, the freak show, and a Carnivale celebration, but there's no guarantee you'll make it to sunrise.