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In the late 21st century humans are colonizing the Solar System, finding fabulous wealth and re-discovering freedom in the far-flung Asteroid Belt. But the United World government on Terra envies the Belter's wealth, and is determined to bring these "cowboys" under central control, one way or another."--Publisher's description.
Armon Ellington died on earth and was transported to Terra, a world governed by rules eerily similar to the RPG games he loved. He found he could gain levels, skills, abilities, and magic just like he could in those games. In addition to finding a way to become more powerful, he also found the friends and family he'd always longed for. Unfortunately, he also discovered the pain of losing them. When the Imperare Empire attacked the village of Restrian, they killed most of the kind kobold tribe that adopted him and took many of the citizens of Restrian as slaves. Now, not only must Armon find some way to free the kidnapped citizens of Restrian but he must find and rescue the few remaining members of the kobold tribe that adopted him. Adventures on Terra is a LitRPG adventure series
Bobbie Ann Mason burst onto the American literary scene during a renaissance of short fiction that Raymond Carver called a "literary phenomenon." Anne Tyler hailed Mason as "a full-fledged master of the short story." Mason's work, charged with a spirit of exploration, garnered both popular and critical acclaim. This reader collects outstanding examples of Mason's award-winning work from throughout her writing career and provides a unique look at the development of one of the country's finest writers. Patchwork contains short stories first published in the New Yorker and other leading periodicals; chapters from Mason's acclaimed novels, including In Country, An Atomic Romance, and The Girl in the Blue Beret; and riveting excerpts from Mason's eclectic nonfiction. Some examples of Mason's recent explorations in flash fiction appear here in print for the first time. Mason's writing glows with a nuanced understanding of the struggles and pathos of American life in the twentieth and twenty-first centuries. George Saunders writes in his introduction, "Bobbie Ann Mason is a strange and beautiful writer.... Her stories exist to gently touch on, and praise, even mourn, what it feels like to be alive in this moment." Patchwork conveys Mason's extraordinary talent and range as a writer.
Democracy is crumbling in the Interstellar Dominion Electorates and the LORDS party are preparing a coup. If Dar and Samantha can't get their message to Terra in time, a dictatorship is inevitable. What's more, every police ship in space has just been alerted that Dar and Samantha are dangerous telepaths to be shot on sight. Along the way, they meet up with a colorful cast of characters who join their quest: a tech-savvy monk, a wandering poet, and a wealthy medieval reenactor, to name just a few. Suspense and adventure abound as Dar and friends are chased through the galaxy as they race to save the world from itself.
Behind the walls of Terra lay a secret no man could be allowed to learn. But Kickaha - the Earth-born adventurer of the tiered worlds - had to uncover that secret, or watch his home world destroyed. Kickaha was returning to Earth from the World of Tiers, the many-levelled universe of the god-like Lords, that he had entered many years ago as Paul Janus Finnegan. Now he had returned to a world he no longer knew, to find it ruled by Red Orc, a Lord jealous of his personal domain and hostile to intruders. Yet Kickaha had to stay alive in order to defeat the deadly enemy that threatened Earth and the other worlds of tiers - the 'Beller', the malignant creature that was the mind-essence of a rebel Lord.
Trapped in his own body by a debilitating medical condition, Xavier Lee seeks reprieve from his giant-sized problems through full immersion into the game world of Nova Terra. Billed as the first true alternate reality, Nova Terra runs parallel to the real world and promises to fulfill the fantasies and desires of those who dare plunge into its mysterious depths. In order to adjust to his new life of quests, skill mastery, and magic, Xavier will have to forget everything he knows. As he struggles to make the most of his new-found freedom, Xavier will have to learn to deal with a new body, new friends, and a new world that is much more than it seems.Nova Terra, your dreams, your world.
'During the Tang dynasty, the Chinese artist Wu Tao-tzu was one day standing looking at a mural he had just completed. Suddenly, he clapped his hands and the temple gate opened. He went into his work and the gates closed behind him.' Thus begins Sven Lindqvist's profound meditation on art and its relationship with life, first published in 1967, and a classic in his home country - it has never been out of print. As a young man, Sven Lindqvist was fascinated by the myth of Wu Tao-tzu, and by the possibility of entering a work of art and making it a way of life. He was drawn to artists and writers who shared this vision, especially Hermann Hesse, in his novel Glass Bead Game. Partly inspired by Hesse's work, Lindqvist lived in China for two years, learning classical calligraphy from a master teacher. There he was drawn deeper into the idea of a life of artistic perfectionism and retreat from the world. But when he left China for India and then Afghanistan, and saw the grotesque effects of poverty and extreme inequality, Lindqvist suffered a crisis of confidence and started to question his ideas about complete immersion in art at the expense of a proper engagement with life. The Myth of Wu Tao-tzu takes us on a fascinating journey through a young man's moral awakening and his grappling with profound questions of aesthetics. It contains the bracing moral anger, and poetic, intensely atmospheric travel writing Lindqvist's readers have come to love.
From the 2017 John W. Campbell Award Winner for Best Writer, Ada Palmer's Perhaps the Stars is the final book of the Hugo Award-shortlisted Terra Ignota series. World Peace turns into global civil war. In the future, the leaders of Hive nations—nations without fixed location—clandestinely committed nefarious deeds in order to maintain an outward semblance of utopian stability. But the facade could only last so long. The comforts of effortless global travel and worldwide abundance may have tempered humanity's darkest inclinations, but conflict remains deeply rooted in the human psyche. All it needed was a catalyst, in form of special little boy to ignite half a millennium of repressed chaos. Now, war spreads throughout the globe, splintering old alliances and awakening sleeping enmities. All transportation systems are in ruins, causing the tyranny of distance to fracture a long-united Earth and threaten to obliterate everything the Hive system built. With the arch-criminal Mycroft nowhere to be found, his successor, Ninth Anonymous, must not only chronicle the discord of war, but attempt to restore order in a world spiraling closer to irreparable ruin. The fate of a broken society hangs in the balance. Is the key to salvation to remain Earth-bound or, perhaps, to start anew throughout the far reaches of the stars? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
From the winner of the 2017 John W. Campbell Award for Best New Writer, Ada Palmer's 2017 Compton Crook Award-winning political science fiction, Too Like the Lightning, ventures into a human future of extraordinary originality Mycroft Canner is a convict. For his crimes he is required, as is the custom of the 25th century, to wander the world being as useful as he can to all he meets. Carlyle Foster is a sensayer--a spiritual counselor in a world that has outlawed the public practice of religion, but which also knows that the inner lives of humans cannot be wished away. The world into which Mycroft and Carlyle have been born is as strange to our 21st-century eyes as ours would be to a native of the 1500s. It is a hard-won utopia built on technologically-generated abundance, and also on complex and mandatory systems of labelling all public writing and speech. What seem to us normal gender distinctions are now distinctly taboo in most social situations. And most of the world's population is affiliated with globe-girdling clans of the like-minded, whose endless economic and cultural competition is carefully managed by central planners of inestimable subtlety. To us it seems like a mad combination of heaven and hell. To them, it seems like normal life. And in this world, Mycroft and Carlyle have stumbled on the wild card that may destablize the system: the boy Bridger, who can effortlessly make his wishes come true. Who can, it would seem, bring inanimate objects to life... Terra Ignota 1. Too Like the Lightning 2. Seven Surrenders 3. The Will to Battle At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Will to Battle—the third book of 2017 John W. Campbell Award winner Ada Palmer's Terra Ignota series—a political science fiction epic of extraordinary audacity “A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” —Ken Liu, author of The Grace of Kings The long years of near-utopia have come to an abrupt end. Peace and order are now figments of the past. Corruption, deception, and insurgency hum within the once steadfast leadership of the Hives, nations without fixed location. The heartbreaking truth is that for decades, even centuries, the leaders of the great Hives bought the world’s stability with a trickle of secret murders, mathematically planned. So that no faction could ever dominate. So that the balance held. The Hives’ façade of solidity is the only hope they have for maintaining a semblance of order, for preventing the public from succumbing to the savagery and bloodlust of wars past. But as the great secret becomes more and more widely known, that façade is slipping away. Just days earlier, the world was a pinnacle of human civilization. Now everyone—Hives and hiveless, Utopians and sensayers, emperors and the downtrodden, warriors and saints—scrambles to prepare for the seemingly inevitable war. “Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” —Max Gladstone, author of Three Parts Dead Terra Ignota Series 1. Too Like the Lightning 2. Seven Surrenders 3. The Will to Battle At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.