Download Free Epistemic Logic And The Theory Of Games And Decisions Book in PDF and EPUB Free Download. You can read online Epistemic Logic And The Theory Of Games And Decisions and write the review.

The convergence of game theory and epistemic logic has been in progress for two decades and this book explores this further by gathering specialists from different professional communities, i.e., economics, mathematics, philosophy, and computer science. This volume considers the issues of knowledge, belief and strategic interaction, with each contribution evaluating the foundational issues. In particular, emphasis is placed on epistemic logic and the representative topics of backward induction arguments and syntax/semantics and the logical omniscience problem. Part I of this collection deals with iterated knowledge in the multi-agent context, and more particularly with common knowledge. The first two papers in Part II of the collection address the so-called logical omniscience problem, a problem which has attracted much attention in the recent epistemic logic literature, and is pertinent to some of the issues discussed by decision theorists under the heading 'bounded rationality'. The remaining two chapters of section II provide two quite different angles on the strength of S5 (or the partitional model of information)- and so two different reasons for eschewing the strong form of logical omniscience implicit in S5. Part III gives attention to application to game theory and decision theory.
The first textbook to explain the principles of epistemic game theory.
This book constitutes the refereed proceedings of the 8th International Conference on Logic and the Foundations of the Theory of Game and Decision Theory, LOFT8 2008, held in Amsterdam, The Netherlands, July 2008. This volume is based on a selection of the presented papers and invited talks. They survived a thorough and lengthy reviewing process. The LOFT conferences are interdisciplinary events that bring together researchers from a variety of fields: computer science, economics, game theory, linguistics, logic, multi-agent systems, psychology, philosophy, social choice and statistics. Its focus is on the general issue of rationality and agency. The papers collected in this volume reflect the contemporary interests and interdisciplinary scope of the LOFT conferences.
Edited by three leading figures in the field, this exciting volume presents cutting-edge work in decision theory by a distinguished international roster of contributors. These mostly unpublished papers address a host of crucial areas in the contemporary philosophical study of rationality and knowledge. Topics include causal versus evidential decision theory, game theory, backwards induction, bounded rationality, counterfactual reasoning in games and in general, analyses of the famous common knowledge assumptions in game theory, and evaluations of the normal versus extensive form formulations of complex decision problems.
The contributors to this book also suggest the need for a more integrated perspective on the meaning, as well as the role, of knowledge and beliefs in economics in the future. Possible lines of future research such as the extension of the concept of rationality in economics or the focus on cognitive processes in economic action are discussed.
The first volume in this new series explores, through extensive co-operation, new ways of achieving the integration of science in all its diversity. The book offers essays from important and influential philosophers in contemporary philosophy, discussing a range of topics from philosophy of science to epistemology, philosophy of logic and game theoretical approaches. It will be of interest to philosophers, computer scientists and all others interested in the scientific rationality.
Groups of people perform acts that are subject to standards of rationality. The book's theory of collective rationality explains how to evaluate collective acts. The people engaged in a game of strategy collectively produce an outcome, and the theory reveals what makes some outcomes solutions. It generates new equilibrium standards for solutions to cooperative games.
This volume is dedicated to Horst Todt who celebrated his seventieth an niversaryon March 14, 2000. All the contributors know Horst Todt personally and (with the exception of two younger co-authors) have accompanied his scientific career for sev eral years, some as his assistants, some as his colleagues at the Frankfurt or Hamburg University, some as fellow members in scientific societies. All who know him acknowledge inspiring conversations on a broad field of issues often reaching far beyond the scope of economics. Being friendly and entertaining and without exaggerated personal ambition he often initiated work which others completed. In particular the two editors of this volume experienced and enjoyed the stimulating atmosphere at his Chair of Economics at the Hamburg University. We like to remember these scientifically and personally fruitful years under the tutorship of Horst Todt. The editors would like to thank the contributors to this volume for their readiness to cooperate and for the promptness of their delivery.
This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, and often stressing Johan van Benthem's pioneering work in establishing this program. However, this is not a Festschrift, but a rich tapestry for a field with a wealth of strands of its own. The reader will see the state of the art in such topics as information update, belief change, preference, learning over time, and strategic interaction in games. Moreover, no tight boundary has been enforced, and some chapters add more general mathematical or philosophical foundations or links to current trends in computer science. The theme of this book lies at the interface of many disciplines. Logic is the main methodology, but the various chapters cross easily between mathematics, computer science, philosophy, linguistics, cognitive and social sciences, while also ranging from pure theory to empirical work. Accordingly, the authors of this book represent a wide variety of original thinkers from different research communities. And their interconnected themes challenge at the same time how we think of logic, philosophy and computation. Thus, very much in line with van Benthem's work over many decades, the volume shows how all these disciplines form a natural unity in the perspective of dynamic logicians (broadly conceived) exploring their new themes today. And at the same time, in doing so, it offers a broader conception of logic with a certain grandeur, moving its horizons beyond the traditional study of consequence relations.