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“A well-researched and thorough book examining what the author finds to be a unique facet of film music of the late 1940s and early 1950s.” —Soundtrax Lavish musical soundtracks contributed a special grandeur to the new widescreen, stereophonic sound movie experience of postwar biblical epics such as Samson and Delilah, Ben-Hur, and Quo Vadis. In Epic Sound, Stephen C. Meyer shows how music was utilized for various effects, sometimes serving as a vehicle for narrative plot and at times complicating biblical and cinematic interpretation. In this way, the soundscapes of these films reflected the ideological and aesthetic tensions within the genre, and more generally, within postwar American society. By examining key biblical films, Meyer adeptly engages musicology with film studies to explore cinematic interpretations of the Bible during the 1940s through the 1960s. “A major contribution to the field of film music studies and ought to be widely read by musicologists with an interest in film. Really, it ought to be read by film scholars as well: although the depth of Meyer’s engagement with the music is felt on almost every page, this is also a powerfully sustained exploration of the biblical epic as a film genre.” —American Music “Meyer’s clear and articulate study promises to be a welcome addition to the reading list of anyone interested not just in film but in mid-century music history.” —Journal of the Society for American Music “An ambitious and fascinating book.” —James Buhler, The University of Texas at Austin
"Little s has an adventure with items beginning with his letter's sound, such as seashells, seven seals, and a sailor who sails on a submarine."--Provided by publisher.
Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! Young readers will learn how we send and receive messages using light and sound in this accessible, photo-filled book. Simple text explains different methods of sending messages and shows how light and sound make sending these messages possible. Vibrant photos bring basic science concepts to life and encourage kids to explore light and sound on their own.
This book introduces students to the concept of sound. How can sounds be heard but not seen? How does sound travel through air and at what rate of speed?
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Filmmaking the definitive resource for filmmakers, blows the doors off the secretive film industry and shows you how to adapt the Hollywood system for your production. Full of thousands of tips, tricks, and techniques from Emmy-winning director Jason Tomaric, Filmmaking systematically takes you through every step of how to produce a successful movie - from developing a marketable idea through selling your completed movie. Whether you're on a budget of $500 or $50 million, Filmmaking reveals some of Hollywood's best-kept secrets. Make your movie and do it right. The companion site includes: Over 30 minutes of high-quality video tutorials featuring over a dozen working Hollywood professionals. Industry-standard forms and contracts you can use for your production Sample scripts, storyboards, schedules, call sheets, contracts, letters from the producer, camera logs, and press kits 45-minute video that takes you inside the movie that launched Jason's career. 3,000 extras, 48 locations, 650 visual effects-all made from his parent's basement for $25,000.
From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.
The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.
Combines both theory and practice to lead, stepwise, to a full understanding of radio drama form. Perfect for Undergraduate radio courses, MA radio production courses, and radio drama writing courses.
"Building in Words explores the relation between text and architecture in the Roman world from a new angle. Ancient Roman viewers were not only confronted with finished monuments, but also frequently with buildings under construction. They experienced noisy building work, disruptive transportation of materials, and sometimes spectacular engineering feats. This book analyses how Roman writers responded to the process of building and construction in their works. For Roman authors, telling stories of architectural creation served to give meaning to finished monuments. Representing a building's construction might encourage admiration of its artistry, cost, or labour. On the other hand, it could also highlight morally problematic aspects of construction, especially in connection with large-scale engineering projects. In offering descriptions of the process of creating architecture, writers also reflect on the creation of their own works. The metaphor of construction for literary composition is polyvalent: writers use it to comment on the aesthetics or ambition of their literary work, to articulate the power and durability, but also the fragility of literature. This monograph places literary texts of the early Roman empire in dialogue with epigraphic and archaeological material. Through its focus on the process of building, it furthers our understanding of the aesthetics of both architecture and literature in ancient Rome"--