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This book provides complete and systematic guidance on how to establish and maintain a practice in the field of entertainment law.
Entertainment Law: Fundamentals and Practice is a comprehensive and unique "how to" guide covering every area of entertainment law including fundamental principles, detailed business models, legal foundations, contract terms, practical advice, and full legal citations for cases and statutes. It has the depth required for practicing lawyers and law students, while at the same time being readable, approachable, and a guidebook for anyone interested in how the entertainment industry works including general courses in the entertainment, film, and music industries. The key to understanding entertainment law is to understand the underlying business models. The unique broad scope of the book is organized into chapters focusing on film, television, book and magazine publishing, music, live theater, radio, celebrity rights, and cyber law. Within those categories, topics such as agents and managers, licensing, advertising, social media, financing, branding, digital media, new television models, new models in music publishing and recording and digital radio, computer games, and copyright fair use are included. The revised first edition includes new and expanded coverage on the Music Modernization Act, film and TV production state tax incentives, case updates in life story rights for film and TV music licensing, and updates on legal and business issues between talent agencies and guilds. Developed in recognition of the broad scope of entertainment law and its areas of overlap with contract, corporate, intellectual property, regulatory law, and more, Entertainment Law: Fundamentals and Practice is an excellent resource for both survey courses and breakout courses on film, television, and music law, among others.
Entertainment law has been rapidly evolving to accommodate the ever-changing world of the digital era. With change, however, comes complexity. For the general practitioner to develop a client base in this area, he or she must be grounded in several areas including contracts, copyrights, trademarks, federal and state statutes, and the customs and practices of the entertainment industry. This book discusses the law which governs the entertainment industry.
Hardbound - New, hardbound print book.
This casebook emphasizes the business side of the industry; especially the economic risks, through the use of articles, cases, questions, exercises, statutes & industry contracts. It provides a highly practical learning experience for students interested in this dynamic area of the law. Teacher's Manual Documents Supplement.
Entertainment Law and Business is a handy resource for both the experienced and novice practitioner. It provides a broad survey of the entire industry and creative rights laws. It includes incisive summaries of all of the important areas of creative rights law: copyrights, the protection of ideas, trademark, publicity and privacy, and the major international treaties. It also provides an overview of all the major fields of entertainment (and related fields of interest for entertainment practitioners) along with illustrative agreements. This is not an esoteric academic treatise. The book aims to aid the practitioner in the practical aspects of entertainment. Hence, the authors have attempted to highlight the key features of the major agreements in each field. They provide insights not only into what the individual provisions of the agreement attempts to regulate, but also the concerns that lie behind those provisions. They point to the types of negotiating strategies important in each agreement, passing on their experience to the practitioner. All of the accompanying sample forms and documents are conveniently included on CD-ROM in RTF (Rich Text Format). RTF allows the user to open each sample clause for use/editing in either Microsoft Word or Corel Wordperfect.
Because entertainment is one of America's most vital and important industries, the legal implications of the international aspects of the business are of vital importance. This is the first casebook to deal with international entertainment law, focusing on cross-border transactions and disputes. It tracks the development of most entertainment projects—from the initial acquisition of necessary legal rights, to the ultimate exhibition, performance, or sale of entertainment. International Entertainment Law is an essential resource for those who represent, or hope to represent, individual entertainers or entertainment companies in international litigation, dealmaking, or multinational public policy. Weaving together a wide variety of materials—including cases, statutes, treaties, government reports, articles, and original pieces prepared just for this volume—Sobel and Biederman provide indispensable legal information on a broad range of issues. Topics covered include intellectual property, labor relations, taxation, finance, international trade, domestic content requirements, and censorship. Information is drawn from worldwide sources including the United States, Australia, the United Kingdom, France, Germany, the European Union, the World Trade Organization, and the World Intellectual Property Organization. Professors, students, and practitioners of entertainment law will benefit from the wealth of information on the international aspects of this exciting field of legal study and practice.