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In this completely revised and updated edition (including eight new chapters), Jeffrey Jones charts the evolution and maturation of political entertainment television by examining The Daily Show with Jon Stewart, The Colbert Report, Politically Incorrect/Real Time with Bill Maher, and Michael Moore's TV Nation and The Awful Truth. This volume investigates how and why these shows have been central locations for the critique of political and economic power and an important resource for citizens during numerous political crises. In an age of Truthiness, fake news and humorous political talk have proven themselves viable forms of alternative reporting and critical means for ascertaining truth, and in the process, questioning the legitimacy of news media's role as the primary mediator of political life. The book also addresses the persistent claims that these programs have cynical effects and create misinformed young citizens, demonstrating instead how such programming provides for an informed, active, and meaningful citizenship. The new edition takes account of the many changes that have occurred in television and political culture since Entertaining Politics' initial release.
Contrary to arguments that television is detrimental to democracy, Entertaining Politics explores the role of new political television in shaping a changing civic culture. Jeffrey P. Jones shows how viewers understand and make use of the increasingly blurred lines between 'serious' and 'entertainment' programming and argues that alarmist critics who predict the end of politics in the age of television have misconstrued the role of the medium and the commitment of audiences to both TV and public life. Visit our website for sample chapters!
Contrary to arguments that television is detrimental to democracy, 'Entertaining Politics' explores the role of new political television in changing civic culture.
Can politics be combined with entertainment? Can political involvement and participation be fun? Politics and popular culture are converging all the time, whether it's in Arnold Schwarzenegger's election as governor of California or in political television dramas and movies like The West Wing and Dave. This book encourages readers to think about how links between entertainment and politics have the potential to rejuvenate citizenship, endorse civic values, and sustain civic commitment. Instead of discarding the popular as irrelevant or dangerous to the democratic process, Liesbet van Zoonen shows us the possibilities for increasing political knowledge and participation through the arenas of politics and popular music, political "soaps," political television dramas, and politicians as celebrities. A first-rate starting point for debate, Entertaining the Citizen will stimulate and entertain students and general readers alike.
Now in its second edition, Entertainment & Politics is an essential text for understanding how young people acquire and hold political beliefs over time. In this updated and expanded edition, the author reaches beyond the U.S., including research on Canada, Great Britain, and Ireland to investigate a broader international picture of the effect the entertainment media has on the socio-political beliefs of young people. The book examines the many ways that the entertainment media influence young people, and the extent to which young people's beliefs differ from those of their parents, teachers, and peers. Findings indicate that media's influence does not fit into neat «conservative» and «left/liberal» patterns, but interacts with parental and peer influence in heretofore unexamined ways. This up-to-date text is designed for undergraduates, graduate students, professors, and interested lay readers.
Entertainment media are rife with material that touches on the political. The stories with which we entertain ourselves often show us, for better or worse, that everything can be solved by the rise of an individual hero, and that the “best way” to deal with a bad guy with a gun is a good guy with a gun. Our stories portray individuals along the lines of gender, racial, and ethnic stereotypes; offer us villains that are one-dimensional characters driven by evil; and show us politicians who are almost always corrupt, self-serving, and/or incompetent. They offer up models for how to deal with oppressive authority and they typically portray worlds that are just, where those who do the right thing come out on top. Entire entertainment genres, with their shared story telling conventions and common plot devices, provide lessons and perspectives that are relevant to how the public sees political issues. The stories that entertain us show us all these things and more, but to what effect? Does the pervasive politically relevant content that can be found not just in political entertainment shows, like House of Cards, but also in entertainment like Game of Thrones, that, on the surface, has nothing to do with modern politics, affect people’s perspectives on the political world? That is the central question of this volume. This book discusses the type of content in entertainment media that has the best chance of influencing political beliefs, draws from the work of scholars in a number of disciplines in order to forge a theory explaining how and when entertainment media will affect political perspectives, and presents a series of empirical studies using experiments and surveys that demonstrate the effect of politically relevant content in shows such as Game of Thrones, House of Cards, The Daily Show and The Colbert Report, in genres such science fiction, and through pervasive villain and leader character types.
This work examines what happens when comedy becomes political, and politics become funny. A series of original essays focus on a range of programmes, from 'The Daily Show' to 'South Park'.
A brilliant condemnation of political hobbyism—treating politics like entertainment—and a call to arms for well-meaning, well-informed citizens who consume political news, but do not take political action. Who is to blame for our broken politics? The uncomfortable answer to this question starts with ordinary citizens with good intentions. We vote (sometimes) and occasionally sign a petition or attend a rally. But we mainly “engage” by consuming politics as if it’s a sport or a hobby. We soak in daily political gossip and eat up statistics about who’s up and who’s down. We tweet and post and share. We crave outrage. The hours we spend on politics are used mainly as pastime. Instead, we should be spending the same number of hours building political organizations, implementing a long-term vision for our city or town, and getting to know our neighbors, whose votes will be needed for solving hard problems. We could be accumulating power so that when there are opportunities to make a difference—to lobby, to advocate, to mobilize—we will be ready. But most of us who are spending time on politics today are focused inward, choosing roles and activities designed for our short-term pleasure. We are repelled by the slow-and-steady activities that characterize service to the common good. In Politics Is for Power, pioneering and brilliant data analyst Eitan Hersh shows us a way toward more effective political participation. Aided by political theory, history, cutting-edge social science, as well as remarkable stories of ordinary citizens who got off their couches and took political power seriously, this book shows us how to channel our energy away from political hobbyism and toward empowering our values.
A media expert and network commentator examines the welter of misinformation--generated by politicians and the media alike--that surrounds political campaigns.
The prominence of politically-themed entertainment is evident across the global media landscape. Given its popularity, it is important to gain a firm understanding of the mechanisms through which this diverse and multi-faceted content can generate democratic outcomes. In addition, it is essential to isolate and predict properly the strength of a given effect and the conditions under which a specific outcome will become evident. The works contained in this edited volume explore affect- and cognition-driven processes of influence, recognizing that humans are both emotional and rational beings. In addition, empirical evidence is offered to isolate and compare specific types of political entertainment media content (e.g., different types of satire) and citizens’ proclivities for this content (e.g., a person’s Affinity for Political Humor), in order to best understand the complex means by which entertainment media can generate political influence. Attention is also paid to expanding what can and should be defined as "political entertainment" media, which includes opinion-based political talk programming. The collection and its authors represent a global perspective to reflect the rise of political entertainment media as a global phenomenon. This book was originally published as a special issue of Mass Communication and Society.