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The first of a thrilling Star Trek® saga—plus a special bonus 32-page look behind the scenes of the hit TV series! Before Janeway and Sisko, before Picard and Kirk... It Is the twenty-second century...and the dawn of mankind's boldest adventure. Thanks to the amazing breakthroughs in warp technology, an era of true Interstellar exploration is about to begin, and a whole new universe, full of astounding wonders and unparalleled dangers, has just opened up for humanity. Someone has to lead the way, and that someone is Capt. Jonathan Archer of the first Starship Enterprise™, NX-01. Archer and his crew, including Vulcan SubCommander T'Pol and the enigmatic Dr. Phlox, will face challenges previously unimagined as they truly go where no man has gone before™. But they must also survive first contact with a fearsome extraterrestrial race known only as the Klingons.
Rarely can a television series have been greeted with so much audience anticipation as the fifth and latest Star Trek incarnation: Enterprise. Starring Scott Bakula -- an actor familiar to millions of genre fans from his role as Sam Beckett in Quantum Leap -- Enterprise is poised to be a new departure for Star Trek and is primed to take the franchise forward into a bold new future. Following the seven year successes of Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager, both fans and critics were wondering where in the universe was left for the series to explore. The answer the writers came up with was to go back to the beginning, and the result is a show unlike any of its predecessors. Before Captain Kirk . . . before Spock . . . Enterprise charts humanity's very first steps into intergalactic space. Meet the first Vulcans, encounter Klingons for the first time . . . Take ship along with Captain Jonathan Archer and his crew, and share the wonder of the greatest adventure ever undertaken by the human race.
The Starship Enterprise NX-01 is Earth's flagship - the first vessel to embark on a sytematic exploration of what lies beyond the fringes of known space. Led by Captain Jonathan Archer, eighty of Starfleet's best and brightest set forth to pave humanity's way to the stars. Tempered by a year of interstellar exploration, the crew has become a disciplined, cohesive, unit. And now, for the first time, they have lost one of their number. Bad enough that Ensign Alana Hart is dead. Worse, she died while attempting to sabotage the ship, killed by her nominal superior, armory officer Lieutenant Malcolm Reed. Even as they deal with the circumstances of her death, Archer, Reed and the rest of the crew find themselves caught squarely in the middle of another tense situation - a brutal war between two alien civilizations. But in the Alpha System nothing is what it seems. And before he can discover the secret behind what happened to Ensign Hart, Reed is forced once more to confront the reality of death.
Pax Galactica. Enemies become allies. Old secrets are at last revealed. Long-held beliefs and widely accepted truths are challenged. Man turns to leisurely pursuits. In this golden age, two old friends are drawn together. They seek to understand, and wonder how what they have long believed, what they have been taught, was never so. Over two hundred years ago, the life of one of Starfleet's earliest pioneers came to a tragic end, and Captain Jonathan Archer, the legendary commander of Earth's first warp-five starship, lost a close friend. Or so it seemed for many years. But with the passage of time, and the declassification of certain crucial files, the truth about that fateful day -- the day that Commander Charles "Trip" Tucker III didn't die -- could finally be revealed. Why did Starfleet feel it was necessary to rewrite history? And why only now can the truth be told?
Dangerous remnants of an extinct interstellar civilization, the Gateways connect the Alpha Quadrant with the farthest reaches of the galaxy. Hidden away in various corners of the universe, the ancient portals could be the future of space travel, but they may also provide a open doorway for an invasion from beyond! Twenty years ago, in the space near Belle Terre, a caravan of alien vessels disappeared into a gigantic Gateway. Now the descendants of those aliens have returned, armed with incredible new weapons and abilities. Captain Nick Keller of the U.S.S. Challenger, already struggling to maintain peace in the troubled sector, must now cope with a fleet of hostile aliens driven by their own fanatical agenda!
In their first few weeks in space, Captain Jonathan Archer and the crew of the Enterprise™ have already discovered several new species and explored strange new worlds. But each planet brings new discoveries...and new dangers. BY THE BOOK The Fazi, whose ultraregulated culture ranges from strict conversation protocols to unvarying building designs, inhabit half of a planet discovered by the Enterprise. But after a disasterous first contact with the ruler of the Fazi, Archer must depend on Vulcan science officer T'Pol and communication specialist Hoshi Sato to help him mend relations with the people of this planet, and unravel the mystery of the other creatures living on the world.
The fledgling Federation, struggling to define its role, gets an opportunity to build its reputation as an interstellar power when a group of unaligned worlds turns to Starfleet for protection against a new threat.
Five time Emmy Award winning visual effects supervisor talks about his career and the motion picture industry, his 18 years with Star Trek and work on other major motion pictures such as Ghostbusters and 2010.
In this thrilling and eye-opening Star Trek: Enterprise novel, T’Pol finds herself torn between the teachings of Vulcan and the regulations of Starfleet. You are alone in the dark reaches of space, surrounded by aliens who do not understand who you are and what you are, and who will not accept your beliefs. Under such circumstances, an emotional human would feel lost, cut off, adrift, but Sub-Commander T’Pol is a Vulcan, and Vulcans control their emotions. However, no other Vulcan has served for longer than a few weeks on a human ship. Has she, as others imply, lost her way? Pulled, once again, into one of Captain Archer’s dangerously impulsive attempts to make first contact, the sub-commander finds her life threatened. T’Pol reacts, draws her phase pistol and kills. It was a simple act of self-defense. But is killing ever simple? Has she forsaken the teachings of Surak? Determined to be true to her heritage, T’Pol forswears violence. She tells Captain Archer that never again will she kill—even if ordered. Is she, as Archer suggests, endangering the entire ship?
To protect the cargo ships essential to the continuing existence of the fledgling Coalition of Planets, the captains of the United Earth's Starfleet are ordered to interstellar picket duty, with little more to do than ask "Who goes there?" into the darkness of space. Captain Jonathan Archer of the Enterprise™ seethes with frustration, wondering if anyone else can see what he sees. A secret, closed, militaristic society, convinced that their survival hangs by a thread, who view their neighbors as a threat to their very existence -- the Spartans of ancient Greece, the Russians of the old Soviet Union, the Koreans under Kim Il-sung -- with only one goal: attain ultimate power, no matter the cost. The little-known, never-seen Romulans seem to live by these same principles. The captain realizes that the bond between the signers of the Coalition charter is fragile and likely to snap if pushed. But he knows that the Romulans are hostile, and he believes they are the force behind the cargo ship attacks. If asked, Archer can offer no proof without endangering his friend's life. To whom does he owe his loyalty: his friend, his world, the Coalition? And by choosing one, does he not risk losing all of them? What is the solution to a no-win scenario?