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Online learning is transcending from the text-rich educational experience of the past to a video- and audio-rich learning transformation. The greater levels of media-rich content and media-rich interaction that are currently prevalent in online leisure experiences will help to increase e-learning's future efficiency and effectiveness. Enhancing E-Learning with Media-Rich Content and Interactions presents instructional designers, educators, scholars, and researchers with the necessary foundational elements, theoretical underpinnings, and practical guidance to aid in the technology selection and design of effective online learning experiences by integrating media-rich interactions and content.
"This book provides a comprehensive examination of interactivity, combining key perspectives from communication and media studies, distributed cognition, system affordances, user control, and social interaction, intended for researchers working in the fields of communication and media, educational media, e-learning, and instructional technology"--Provided by publisher.
Digital learning proves that the digital revolution has almost no limits in the world. The extension of e-learning to digital learning has completely changed training and learning habits. In universities and companies and even at home, anytime and anywhere, innovative e-learning tools, such as online videos, e-learning quizzes, interactive games, and digital learning courses, can enhance knowledge exchange. The Handbook of Research on Scripting, Media Coverage, and Implementation of E-Learning Training in LMS Platforms considers the design and development of management systems, learner profiles, learning activities, and e-learning projects and discusses the design, development, and implementation in an LMS platform of e-learning projects based on educational engineering models. Covering key topics such as teaching practices, distance learning, and artificial intelligence, this reference work is ideal for industry professionals, administrators, policymakers, researchers, academicians, scholars, instructors, and students.
"This book explores new models of interaction and human-computer interaction paradigms as applied to learning environments"--Provided by publisher.
Lexicon of Online and Distance Learning, a desktop resource, focuses specifically on distance education for researchers and practitioners. It provides key information about all levels of education (that is, KD12, higher education, proprietary education, and corporate training), allowing for comprehensive coverage of the discipline of distance education. The book offers a comprehensive index of distance learning terms; cross-references to synonyms and, when appropriate, online web links to encourage further exploration. Each lexicon entry is categorized by its root terminology_general, education, technology, instructional technology, or distance education_and provides the actual definition and complete exploration of the term along with specific references that include related books, volumes, and available manuscripts.
In order to be successful, online learning should be planned systematically. It can be said that offering distance education courses without preparation and knowledge about the theoretical background can cause drawbacks. While distance education has become widespread and popular, it is observed that there could be problems in its application. Such problems can include technical problems, inability to meet the learning needs at the learners’ own speeds, lack of communication among learners and between learners and teachers, and lack of quality materials appropriate for online learning or the inclusion of materials used in traditional methods directly into online learning. For successful online courses, these critical aspects of distance education are important, and they should be taken into account by the institutions and the instructors offering online courses. The Handbook of Research on Managing and Designing Online Courses in Synchronous and Asynchronous Environments provides up-to-date knowledge and experiences regarding technologies, processes, and environments for online course design in distance education systems and covers topics related to the aspects of successful distance education systems with a focus on teaching and learning in online environments. Focusing on topics such as instructional design and integrated systems, it is an ideal guide for online course designers, instructional designers, curricula developers, administrators, educators, researchers, trainers, and students.
"This book reviews open and free software used in e-learning, examines the pedagogy behind FOSS and how it is applied to e-learning, and discusses the best practices for FOSS through real world examples, providing guidelines for e-learning designers and instructors who use FOSS"--Provided by publisher.
"This book provides a sound overview of the ways that technology influences the human and organizational aspects of higher education and how technology is changing the relationship between faculty and students, higher education experience, and the role of colleges and universities within society as a whole"-- Provided by publisher.
A compendium of over 50 scholarly works on discourse behavior in digital communication.
"The focus of this book is on the ever increasing capacity of Pervasive context-aware applications that are aiming to develop into context-responsive applications in different application areas"--Provided by publisher.