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"In graphic novel format, follows Max Axiom as he uses the engineering process to design and build a recycling center"--
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
"In graphic novel format, follows the adventures of Max Axiom as he reveals what scientists do and how they work"--
"In graphic novel format, follows the adventures of Max Axiom as he learns about what engineers do and how they work"--
"In graphic novel format, follows Max Axiom as he uses the engineering process to design and build a skateboard"--
Take Five! for Science transforms those first five minutes of class into engaging writing opportunities. Students will brainstorm their way through 75 topics within three main science divisions: earth, life, and physical science. All prompts are aligned with NGSS and ELA CCSS as students debate, compare, investigate, question, and design in response to 150 prompts. Whether your students are working to save endangered ecosystems, investigating distant constellations, creating unusual animals, or constructing a design solution, these diverse and creative prompts will have students looking forward to each day when they're asked to "Take Five!" for Science. Begin every day of the school year with a burst of writing in the science discipline with this comprehensive and fun resource. Ready? Set? Take Five!
Join super scientist Max Axiom as he explores the technology behind and everyday use of drones in our world. Science and engineering content central to the STEM Initiative comes alive in full-color graphic novel format. Max's adventures make it all fun!
The manufacturing industry will reap significant benefits from encouraging the development of digital manufacturing science and technology. Digital Manufacturing Science uses theorems, illustrations and tables to introduce the definition, theory architecture, main content, and key technologies of digital manufacturing science. Readers will be able to develop an in-depth understanding of the emergence and the development, the theoretical background, and the techniques and methods of digital manufacturing science. Furthermore, they will also be able to use the basic theories and key technologies described in Digital Manufacturing Science to solve practical engineering problems in modern manufacturing processes. Digital Manufacturing Science is aimed at advanced undergraduate and postgraduate students, academic researchers and researchers in the manufacturing industry. It allows readers to integrate the theories and technologies described with their own research works, and to propose new ideas and new methods to improve the theory and application of digital manufacturing science.
Now in its second edition, this book focuses on practical algorithms for mining data from even the largest datasets.