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Anthropologist Yute Nahadeh stumbles upon the scientific discovery of the millenia: a tiny embryo in the womb of a 25,000-year-old Neanderthal, preserved in arctic ice. So begins a secret research. He implants the embryo in a surrogate mother, and a Neanderthal girl is born in our time. Named Ember, she is raised among the Quanoot Indians of Whaler Bay, Washington. Guided by a shaman who has waited for her return, pursued by the man of science who brought her to life, Ember is drawn to a place where no one else can go—where her ancestors, the golden-skinned people of her dreams, wait for her to set them free. “Weaves a genuinely magic spell.” Kirkus Reviews
Once upon a time, there was something called the sun …In a kingdom ruled by a witch, the sun is just part of a legend about Light-filled days of old. But now Siria Nightingale is headed to the heart of the darkness to try and restore the Light—or lose everything trying. Sixteen-year-old Siria Nightingale has never seen the sun. That’s because Queen Iyzabel shrouded the kingdom in shadow upon her ascent to the throne, with claims it would protect her subjects from the dangerous Light. The Darkness has always left Siria uneasy, and part of her still longs for the stories of the Light-filled days she once listened to alongside her best friend Linden, told in secret by Linden’s grandfather. But Siria’s need to please her strict and demanding parents means embracing the dark and heading to the royal city—the very center of Queen Izybel’s power—for a chance at a coveted placement at court. And what Siria discovers at the Choosing Ball sends her on a quest toward the last vestiges of Light, alongside a ragtag group of rebels who could help her restore the sun … or doom the kingdom to shadow forever. Ignite the Sun?is: A YA fantasy adventure with a unique take of the light versus dark trope An allegorical exploration of the struggle with anxiety and depression Perfect for readers 13 and up A great gift for Christmas, birthday, or other gift giving holidays of young adult readers A good book club pick or cozy winter read
EMBER is a stand-alone novel meant to follow Mel's DEMON ESHA TRILOGY which consists of DEMON ESHA, BECOMING ESHA, and DESIRING ESHA. EMBER is the story of Rachel's mother and her tumultuous journey from demon to human and beyond.
A modern-day classic. This highly acclaimed adventure series about two friends desperate to save their doomed city has captivated kids and teachers alike for almost fifteen years and has sold over 3.5 MILLION copies! Lina and Doon escaped the dying city of Ember and led their people to the town of Sparks. But they soon discover that winter is harsh aboveground. When Doon finds a book with torn pages that hints at a mysterious device from the Builders, it doesn’t take much for him to convince Lina to join him for one last adventure in the city of Ember. But what—and who—will they find when they return? Praise for the City of Ember books: Nominated to 28 State Award Lists! An American Library Association Notable Children’s Book A New York Public Library 100 Titles for Reading and Sharing Selection A Kirkus Reviews Editors’ Choice A Child Magazine Best Children’s Book A Mark Twain Award Winner A William Allen White Children’s Book Award Winner “A realistic post-apocalyptic world. DuPrau’s book leaves Doon and Lina on the verge of undiscovered country and readers wanting more.” —USA Today “An electric debut.” —Publishers Weekly, Starred “While Ember is colorless and dark, the book itself is rich with description.” —VOYA, Starred “A harrowing journey into the unknown, and cryptic messages for readers to decipher.” —Kirkus Reviews, Starred
Meridian and Tens continue to grow closer and explore their relationship of Protector and Fenestra, while sixteen-year-old Juliet Ambrose, grasping at any hope of finding her parents, considers acepting the help offered by Ms. Asura, a proven Nocti.
Has Max's quest for the truth led to an answer for which he'll pay the ultimate price? Deep in the London underground, a train shudders across an unseen body. Days later, on the bleakness of Dartmoor, Max Gordon learns of a fellow student's death in the capital. Danny Maguire was carrying an envelope with Max's name on it--containing the secret of Max's mother's death. The clues take Max into the endangered rainforest of Central America where, hunted down by a ruthless killer, he must also escape the jaws of deadly crocodiles and flesh-eating piranhas. The truth Max is desperately trying to uncover lies deep within the dangerous forest's heart . . . if only he can stay alive to reach it. The third and final novel in David Gilman's supercharged, sophisticated adventure series, perfect for fans of Anthony Horowitz, James Patterson, and the Jason Bourne movies.
A modern-day classic. This highly acclaimed adventure series about two friends desperate to save their doomed city has captivated kids and teachers alike for almost fifteen years and has sold over 3.5 MILLION copies! Lina and Doon have led the citizens of Ember to an exciting new world. When they discover a village called Sparks, they are welcomed, fed, and given places to sleep. But the town’s resources are limited and it isn’t long before resentment begins to grow between the two groups. When mysterious acts of vandalism cause tempers to erupt, putting everyone’s lives in danger, it’s up to our two heroes to find the courage to stop the conflict and bring peace. Praise for the City of Ember books: Nominated to 28 State Award Lists! An American Library Association Notable Children’s Book A New York Public Library 100 Titles for Reading and Sharing Selection A Kirkus Reviews Editors’ Choice A Child Magazine Best Children’s Book A Mark Twain Award Winner A William Allen White Children’s Book Award Winner “A realistic post-apocalyptic world. DuPrau’s book leaves Doon and Lina on the verge of undiscovered country and readers wanting more.” —USA Today “An electric debut.” —Publishers Weekly, Starred “While Ember is colorless and dark, the book itself is rich with description.” —VOYA, Starred
In a magical world where the sun never sets, a gifted girl dreams to be in the royal court but once inside, she may not be prepared for the drama. Sylvie has always known she deserves more. Out in the permanent twilight of the Dusklands, her guardians called her power to create illusions a curse. But Sylvie knows it gives her a place in Coeur d’Or, the palais of the Amber Empress and her highborn legacies. So Sylvie sets off toward the Amber City, a glittering jewel under a sun that never sets, to take what is hers. But her hope for a better life is quickly dimmed. The empress invites her in only as part of a wicked wager among her powerful courtiers. Sylvie must assume a new name, Mirage, and begin to navigate secretive social circles and deadly games of intrigue in order to claim her spot. Soon it becomes apparent that nothing is as it appears and no one, including her cruel yet captivating sponsor, Sunder, will answer her questions. As Mirage strives to seize what should be her rightful place, she’ll have to consider whether it is worth the price she must pay . . . Lyra Selene weaves a lush and thrilling story of sacrifice, secrets, and star-crossed love set in a Parisian-inspired world where the sun never sets in this remarkable YA fantasy debut. Praise for Amber & Dusk “A shimmering tapestry of language, woven through with soaring beauty and subtle menace.” —Sara Holland, New York Times–bestselling author of the Everless series “Full of riotous color, fantastical locations, and surprising plot twists.” —School Library Journal
Fans of classic detective stories, The Mysterious Benedict Society, and the Secret Series will devour this illustrated middle-grade adventure that follows three curious sleuths as they investigate a mysterious, old house with some hidden secrets. Eleven-year-old Fairday Morrow is less than thrilled that her family is moving thousands of miles from civilization to the quiet country town of Ashpot, Connecticut, where she’s absolutely certain she’ll die of boredom. As if leaving New York City and her best friend, Lizzy, the only other member of the elite Detective Mystery Squad (DMS), weren’t bad enough, Fairday is stuck living in the infamous Begonia House, a creepy old Victorian with dark passageways, a gigantic dead willow tree, and a mysterious past. Before she can even unpack, strange music coming from behind a padlocked door leads Fairday up a spiral staircase and into a secret room, where an ancient mirror, a brass key, and a strange picture of a red-haired lady are the first in a series of clues that takes the members of the Detective Mystery Squad on an amazing adventure. "The novel builds to an exciting climax that takes magic in stride and suggests that further mysteries await the DMS trio."-Publishers Weekly "This paranormal mystery will be of interest to young readers looking for something spooky but not violent or scary."-Booklist
Many hundreds of years ago, the city of Ember was created by the Builders to contain everything needed for human survival. It worked - but now the storerooms are almost out of food, crops are blighted, corruption is spreading through the city and worst of all - the lights are failing. Soon Ember could be engulfed by darkness-But when two children, Lina and Doon, discover fragments of an ancient parchment, they begin to wonder if there could be a way out of Ember. Can they decipher the words from long ago and find a new future for everyone? Will the people of Ember listen to them?