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Embedded systems encompass a variety of hardware and software components which perform specific functions in host systems, for example, satellites, washing machines, hand-held telephones and automobiles. Embedded systems have become increasingly digital with a non-digital periphery (analog power) and therefore, both hardware and software codesign are relevant. The vast majority of computers manufactured are used in such systems. They are called `embedded' to distinguish them from standard mainframes, workstations, and PCs. Athough the design of embedded systems has been used in industrial practice for decades, the systematic design of such systems has only recently gained increased attention. Advances in microelectronics have made possible applications that would have been impossible without an embedded system design. Embedded System Applications describes the latest techniques for embedded system design in a variety of applications. This also includes some of the latest software tools for embedded system design. Applications of embedded system design in avionics, satellites, radio astronomy, space and control systems are illustrated in separate chapters. Finally, the book contains chapters related to industrial best-practice in embedded system design. Embedded System Applications will be of interest to researchers and designers working in the design of embedded systems for industrial applications.
This Expert Guide gives you the techniques and technologies in software engineering to optimally design and implement your embedded system. Written by experts with a solutions focus, this encyclopedic reference gives you an indispensable aid to tackling the day-to-day problems when using software engineering methods to develop your embedded systems. With this book you will learn: - The principles of good architecture for an embedded system - Design practices to help make your embedded project successful - Details on principles that are often a part of embedded systems, including digital signal processing, safety-critical principles, and development processes - Techniques for setting up a performance engineering strategy for your embedded system software - How to develop user interfaces for embedded systems - Strategies for testing and deploying your embedded system, and ensuring quality development processes - Practical techniques for optimizing embedded software for performance, memory, and power - Advanced guidelines for developing multicore software for embedded systems - How to develop embedded software for networking, storage, and automotive segments - How to manage the embedded development process Includes contributions from: Frank Schirrmeister, Shelly Gretlein, Bruce Douglass, Erich Styger, Gary Stringham, Jean Labrosse, Jim Trudeau, Mike Brogioli, Mark Pitchford, Catalin Dan Udma, Markus Levy, Pete Wilson, Whit Waldo, Inga Harris, Xinxin Yang, Srinivasa Addepalli, Andrew McKay, Mark Kraeling and Robert Oshana. - Road map of key problems/issues and references to their solution in the text - Review of core methods in the context of how to apply them - Examples demonstrating timeless implementation details - Short and to- the- point case studies show how key ideas can be implemented, the rationale for choices made, and design guidelines and trade-offs
Extensive coverage of both the theory and application of fuzzy logic design.
This textbook for courses in Embedded Systems introduces students to necessary concepts, through a hands-on approach. LEARN BY EXAMPLE – This book is designed to teach the material the way it is learned, through example. Every concept is supported by numerous programming examples that provide the reader with a step-by-step explanation for how and why the computer is doing what it is doing. LEARN BY DOING – This book targets the Texas Instruments MSP430 microcontroller. This platform is a widely popular, low-cost embedded system that is used to illustrate each concept in the book. The book is designed for a reader that is at their computer with an MSP430FR2355 LaunchPadTM Development Kit plugged in so that each example can be coded and run as they learn. LEARN BOTH ASSEMBLY AND C – The book teaches the basic operation of an embedded computer using assembly language so that the computer operation can be explored at a low-level. Once more complicated systems are introduced (i.e., timers, analog-to-digital converters, and serial interfaces), the book moves into the C programming language. Moving to C allows the learner to abstract the operation of the lower-level hardware and focus on understanding how to “make things work”. BASED ON SOUND PEDAGOGY - This book is designed with learning outcomes and assessment at its core. Each section addresses a specific learning outcome that the student should be able to “do” after its completion. The concept checks and exercise problems provide a rich set of assessment tools to measure student performance on each outcome.
The potential of embedded systems ranges from the simplicity of sharing digital media to the coordination of a variety of complex joint actions carried out between collections of networked devices. The book explores the emerging use of embedded systems and wireless technologies from theoretical and practical applications and their applications in agriculture, environment, public health, domotics, and public transportation, among others.
Until the late 1980s, information processing was associated with large mainframe computers and huge tape drives. During the 1990s, this trend shifted toward information processing with personal computers, or PCs. The trend toward miniaturization continues and in the future the majority of information processing systems will be small mobile computers, many of which will be embedded into larger products and interfaced to the physical environment. Hence, these kinds of systems are called embedded systems. Embedded systems together with their physical environment are called cyber-physical systems. Examples include systems such as transportation and fabrication equipment. It is expected that the total market volume of embedded systems will be significantly larger than that of traditional information processing systems such as PCs and mainframes. Embedded systems share a number of common characteristics. For example, they must be dependable, efficient, meet real-time constraints and require customized user interfaces (instead of generic keyboard and mouse interfaces). Therefore, it makes sense to consider common principles of embedded system design. Embedded System Design starts with an introduction into the area and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, like real-time operating systems. The book also discusses evaluation and validation techniques for embedded systems. Furthermore, the book presents an overview of techniques for mapping applications to execution platforms. Due to the importance of resource efficiency, the book also contains a selected set of optimization techniques for embedded systems, including special compilation techniques. The book closes with a brief survey on testing. Embedded System Design can be used as a text book for courses on embedded systems and as a source which provides pointers to relevant material in the area for PhD students and teachers. It assumes a basic knowledge of information processing hardware and software. Courseware related to this book is available at http://ls12-www.cs.tu-dortmund.de/~marwedel.
"This book provides innovative behavior models currently used for developing embedded systems, accentuating on graphical and visual notations"--Provided by publisher.
An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems as a technology and as a subject of study. The focus is on modeling, design, and analysis of cyber-physical systems, which integrate computation, networking, and physical processes. The second edition offers two new chapters, several new exercises, and other improvements. The book can be used as a textbook at the advanced undergraduate or introductory graduate level and as a professional reference for practicing engineers and computer scientists. Readers should have some familiarity with machine structures, computer programming, basic discrete mathematics and algorithms, and signals and systems.
"This book addresses the development of reconfigurable embedded control systems and describes various problems in this important research area, which include static and dynamic (manual or automatic) reconfigurations, multi-agent architectures, modeling and verification, component-based approaches, architecture description languages, distributed reconfigurable architectures, real-time and low power scheduling, execution models, and the implementation of such systems"--
Covers the significant embedded computing technologies highlighting their applications in wireless communication and computing power An embedded system is a computer system designed for specific control functions within a larger system often with real-time computing constraints. It is embedded as part of a complete device often including hardware and mechanical parts. Presented in three parts, Embedded Systems: Hardware, Design, and Implementation provides readers with an immersive introduction to this rapidly growing segment of the computer industry. Acknowledging the fact that embedded systems control many of today's most common devices such as smart phones, PC tablets, as well as hardware embedded in cars, TVs, and even refrigerators and heating systems, the book starts with a basic introduction to embedded computing systems. It hones in on system-on-a-chip (SoC), multiprocessor system-on-chip (MPSoC), and network-on-chip (NoC). It then covers on-chip integration of software and custom hardware accelerators, as well as fabric flexibility, custom architectures, and the multiple I/O standards that facilitate PCB integration. Next, it focuses on the technologies associated with embedded computing systems, going over the basics of field-programmable gate array (FPGA), digital signal processing (DSP) and application-specific integrated circuit (ASIC) technology, architectural support for on-chip integration of custom accelerators with processors, and O/S support for these systems. Finally, it offers full details on architecture, testability, and computer-aided design (CAD) support for embedded systems, soft processors, heterogeneous resources, and on-chip storage before concluding with coverage of software support in particular, O/S Linux. Embedded Systems: Hardware, Design, and Implementation is an ideal book for design engineers looking to optimize and reduce the size and cost of embedded system products and increase their reliability and performance.