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The safe thing to do might have been to stay on Earth, but Ruby Palmer hasn’t been playing it safe. She’s committed to helping her robot friends save their home world. To do that, Ruby and the robots need to travel to a planet they just learned about, in a part of space that is supposed to be forbidden to them. It’s a planet that should hold the answers to the questions of the robots existence, and hopefully Ruby can prevent a big reboot from wiping the robots slate clean! Can Ruby keep her robot friends safe, help them find what they need, and then maybe have a normal life again?
When two science-savvy girls create an entire robot world, they don’t expect the robots to come alive. But life may be a bit more magical than they thought. Eleven-year-old Penny Rose has just moved to a new town, and so far the robots she builds herself are her only company. But with just a bit of magic, everything changes: she becomes best friends with Lark, has the chance to join a secret science club, and discovers that her robots are alive. Penny Rose hardly remembers how lonely she used to feel. But then a fateful misstep forces her to choose between the best friend she’s always hoped for and the club she’s always dreamed of, and in the end it may be her beloved little robots that pay the price. Quirky and wonderful, this illustrated chapter book from Carolyn Crimi and Corinna Luyken shows that making your own space and a true friend in the world is a kind of magic all its own.
Earth is ruled by master-machines but the Three Laws of Robotics have been designed to ensure humans maintain the upper hand: 1) A robot may not injure a human being or allow a human being to come to harm 2) A robot must obey orders given to it by human beings except where such orders would conflict with the First Law. 3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. But what happens when a rogue robot's idea of what is good for society contravenes the Three Laws?
In Compound Eleven, freedom from tyranny is impossible. My name is Eve Hamilton, and I’ve managed the impossible. I am free. Until just like that, it is wrenched from my grasp. And this time, the corridors of the dark underground city are even more dangerous than ever before. But my brief taste of freedom has left me with something useful, something powerful, something that terrifies the leaders of Compound Eleven. And now I have a monster inside. One I’ll need to learn to control, and fast, or I’ll lose everything and everyone I hold dear. Starting with Wren Edelman. The one boy who has taught me that anything is possible if we stick together. But will that matter if I become the very thing he fears the most? The Eleven trilogy is best enjoyed in order. Reading Order: Book #1 Escaping Eleven Book #2 Unraveling Eleven Book #3 Ending Eleven
With incredible twists and turns and an action-packed story, this is a thrilling, unputdownable adventure. The robot Adam-2 has been locked in the basement of a lost building for over two hundred years - until one day he is discovered by two children, and emerges into a world ruined by a civil war between humans and advanced intelligence. Hunted by both sides, Adam discovers that he holds the key to the war, and the power to end it - to destroy one side and save the other. But which side is right? Surrounded by enemies who want to use him, and allies who mistrust him, Adam must decide who - and what - he really is. From the author of the highly-acclaimed Orion Lost, Adam-2 is an exciting and hugely gripping science fiction thriller - perfect for fans of Eoin Colfer, Anthony Horowitz, and Philip Reeve. "Brilliant - one of the best middle grade books I've read this year ... Action, tension, a marvellous mix of characters, and incredibly thought-provoking while being huge fun to read. What more could you want?" - Jennifer Killick, author of Crater Lake
In this “inventive, moving, and funny” (Jess Walter, #1 New York Times bestselling author) coming-of-age novel, two human-like teen robots navigate high school, basketball, and potentially life-threatening consequences if their true origins are discovered by the inhabitants of their intolerant 1980s Michigan hometown. Fraternal twin brothers Darryl and Kanga are just like any other teenagers trying to make it through high school. They have to deal with peer pressure, awkwardness, and family drama. But there’s one closely guarded secret that sets them apart: they’re robots. So long as they keep their heads down, their robophobic neighbors won’t discover the truth about them and they just might make it through to graduation. But when Kanga becomes the star of the basketball team, his worrywart brother Darryl now has to work a million times harder to keep them both out of the spotlight. Though they look, sound, and act perfectly human, if anyone in their small, depressed Michigan town were to find out what they truly are, they’d likely be disassembled by an angry mob in the middle of their school gym. “Curious, sweet, heartbreaking, and redemptive” (Delilah S. Dawson, New York Times bestselling author), this is a funny, poignant look at brotherhood, xenophobia, and the limits of one’s programming.
This edition details for entrepreneurs the little pitfalls that happen along the way during the first year of business, and how to not let those pitfalls get in the way of success.
From the author of THE BICENTENNIAL MAN and ROBOT DREAMS, a collection of thirty-six robot stories and essays. From Robbie, Asimov's first robot story, to human and robot detectives Lije Bailey and R. Daneel Olivaw.
Publisher description: Translated from the original Polish text, and with an introduction by Michael Kandel. These fourteen science fiction stories reveal Stainslaw Lem's fascination with artificial intelligence and demonstrate just how surprisingly human sentient machines can be. The first eleven stories, a cycle called "Fables for Robots," are set in a cosmos inhabited exclusively by machines. Revolving around an assortment of electroknights and cyberkings, the stories combine the timeless quality of fairy tales and parables with a twist that is unmistakably Lem.
Worker robots keep the high-tech town of Terabyte Heights humming, but ten-year-old George Gearing is the only one who has a robot for a best friend. When his scrappy but beloved pal Jackbot is hit by a car, the whiz kid re-engineers him with fancy parts from state-of-the-art TinkerTech Laboratories. Jackbot’s astounding new skills far exceed anything George—or even TinkerTech’s head of robotics—could ever have imagined. Will the villainous Dr. Micron destroy the whole town to see his tech-driven dream realized? Not if George can help it . . .