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A quantum computer is a computer based on a computational model which uses quantum mechanics, which is a subfield of physics to study phenomena at the micro level. There has been a growing interest on quantum computing in the 1990's and some quantum computers at the experimental level were recently implemented. Quantum computers enable super-speed computation and can solve some important problems whose solutions were regarded impossible or intractable with traditional computers. This book provides a quick introduction to quantum computing for readers who have no backgrounds of both theory of computation and quantum mechanics. “Elements of Quantum Computing” presents the history, theories and engineering applications of quantum computing. The book is suitable to computer scientists, physicists and software engineers.
While there are many available textbooks on quantum information theory, most are either too technical for beginners or not complete enough. Filling the gap, this book gives a clear, self-contained introduction to quantum computation and communication. Exploring recent developments and open questions in the field, it prepares readers for further study and helps them understand more advanced texts and journal papers. Along with thought-provoking cartoons and brief biographies of key players in the field, each chapter includes examples, references, exercises, and problems with detailed solutions.
Quantum mechanics, the subfield of physics that describes the behavior of very small (quantum) particles, provides the basis for a new paradigm of computing. First proposed in the 1980s as a way to improve computational modeling of quantum systems, the field of quantum computing has recently garnered significant attention due to progress in building small-scale devices. However, significant technical advances will be required before a large-scale, practical quantum computer can be achieved. Quantum Computing: Progress and Prospects provides an introduction to the field, including the unique characteristics and constraints of the technology, and assesses the feasibility and implications of creating a functional quantum computer capable of addressing real-world problems. This report considers hardware and software requirements, quantum algorithms, drivers of advances in quantum computing and quantum devices, benchmarks associated with relevant use cases, the time and resources required, and how to assess the probability of success.
One of the most cited books in physics of all time, Quantum Computation and Quantum Information remains the best textbook in this exciting field of science. This 10th anniversary edition includes an introduction from the authors setting the work in context. This comprehensive textbook describes such remarkable effects as fast quantum algorithms, quantum teleportation, quantum cryptography and quantum error-correction. Quantum mechanics and computer science are introduced before moving on to describe what a quantum computer is, how it can be used to solve problems faster than 'classical' computers and its real-world implementation. It concludes with an in-depth treatment of quantum information. Containing a wealth of figures and exercises, this well-known textbook is ideal for courses on the subject, and will interest beginning graduate students and researchers in physics, computer science, mathematics, and electrical engineering.
This open access book makes quantum computing more accessible than ever before. A fast-growing field at the intersection of physics and computer science, quantum computing promises to have revolutionary capabilities far surpassing “classical” computation. Getting a grip on the science behind the hype can be tough: at its heart lies quantum mechanics, whose enigmatic concepts can be imposing for the novice. This classroom-tested textbook uses simple language, minimal math, and plenty of examples to explain the three key principles behind quantum computers: superposition, quantum measurement, and entanglement. It then goes on to explain how this quantum world opens up a whole new paradigm of computing. The book bridges the gap between popular science articles and advanced textbooks by making key ideas accessible with just high school physics as a prerequisite. Each unit is broken down into sections labelled by difficulty level, allowing the course to be tailored to the student’s experience of math and abstract reasoning. Problem sets and simulation-based labs of various levels reinforce the concepts described in the text and give the reader hands-on experience running quantum programs. This book can thus be used at the high school level after the AP or IB exams, in an extracurricular club, or as an independent project resource to give students a taste of what quantum computing is really about. At the college level, it can be used as a supplementary text to enhance a variety of courses in science and computing, or as a self-study guide for students who want to get ahead. Additionally, readers in business, finance, or industry will find it a quick and useful primer on the science behind computing’s future.
An introduction to a rapidly developing topic: the theory of quantum computing. Following the basics of classical theory of computation, the book provides an exposition of quantum computation theory. In concluding sections, related topics, including parallel quantum computation, are discussed.
This book integrates the foundations of quantum computing with a hands-on coding approach to this emerging field; it is the first to bring these elements together in an updated manner. This work is suitable for both academic coursework and corporate technical training. The second edition includes extensive updates and revisions, both to textual content and to the code. Sections have been added on quantum machine learning, quantum error correction, Dirac notation and more. This new edition benefits from the input of the many faculty, students, corporate engineering teams, and independent readers who have used the first edition. This volume comprises three books under one cover: Part I outlines the necessary foundations of quantum computing and quantum circuits. Part II walks through the canon of quantum computing algorithms and provides code on a range of quantum computing methods in current use. Part III covers the mathematical toolkit required to master quantum computing. Additional resources include a table of operators and circuit elements and a companion GitHub site providing code and updates. Jack D. Hidary is a research scientist in quantum computing and in AI at Alphabet X, formerly Google X.
An accessible introduction to an exciting new area in computation, explaining such topics as qubits, entanglement, and quantum teleportation for the general reader. Quantum computing is a beautiful fusion of quantum physics and computer science, incorporating some of the most stunning ideas from twentieth-century physics into an entirely new way of thinking about computation. In this book, Chris Bernhardt offers an introduction to quantum computing that is accessible to anyone who is comfortable with high school mathematics. He explains qubits, entanglement, quantum teleportation, quantum algorithms, and other quantum-related topics as clearly as possible for the general reader. Bernhardt, a mathematician himself, simplifies the mathematics as much as he can and provides elementary examples that illustrate both how the math works and what it means. Bernhardt introduces the basic unit of quantum computing, the qubit, and explains how the qubit can be measured; discusses entanglement—which, he says, is easier to describe mathematically than verbally—and what it means when two qubits are entangled (citing Einstein's characterization of what happens when the measurement of one entangled qubit affects the second as “spooky action at a distance”); and introduces quantum cryptography. He recaps standard topics in classical computing—bits, gates, and logic—and describes Edward Fredkin's ingenious billiard ball computer. He defines quantum gates, considers the speed of quantum algorithms, and describes the building of quantum computers. By the end of the book, readers understand that quantum computing and classical computing are not two distinct disciplines, and that quantum computing is the fundamental form of computing. The basic unit of computation is the qubit, not the bit.
Quantum computers are poised to kick-start a new computing revolution—and you can join in right away. If you’re in software engineering, computer graphics, data science, or just an intrigued computerphile, this book provides a hands-on programmer’s guide to understanding quantum computing. Rather than labor through math and theory, you’ll work directly with examples that demonstrate this technology’s unique capabilities. Quantum computing specialists Eric Johnston, Nic Harrigan, and Mercedes Gimeno-Segovia show you how to build the skills, tools, and intuition required to write quantum programs at the center of applications. You’ll understand what quantum computers can do and learn how to identify the types of problems they can solve. This book includes three multichapter sections: Programming for a QPU—Explore core concepts for programming quantum processing units, including how to describe and manipulate qubits and how to perform quantum teleportation. QPU Primitives—Learn algorithmic primitives and techniques, including amplitude amplification, the Quantum Fourier Transform, and phase estimation. QPU Applications—Investigate how QPU primitives are used to build existing applications, including quantum search techniques and Shor’s factoring algorithm.
This textbook is intended for practical, laboratory sessions associated with the course of quantum computing and quantum algorithms, as well as for self-study. It contains basic theoretical concepts and methods for solving basic types of problems and gives an overview of basic qubit operations, entangled states, quantum circuits, implementing functions, quantum Fourier transform, phase estimation, etc. The book serves as a basis for the application of new information technologies in education and corporate technical training: theoretical material and examples of practical problems, as well as exercises with, in most cases, detailed solutions, have relation to information technologies. A large number of detailed examples serve to better develop professional competencies in computer science.