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This text provides an overview of electronic imaging systems, technology, and practical applications. Written by industry experts, its chapters explore a variety of systems and applications ranging from video compression and handwritten word recognition to colour science and hardware architecture.
The field of professional, academic and vocational qualifications is ever-changing. The new edition of this highly successful and practical guide provides thorough information on all developments. Fully indexed, it includes details on all university awards and over 200 career fields, their professional and accrediting bodies, levels of membership and qualifications. It acts as an one-stop guide for careers advisors, students and parents, and will also enable human resource managers to verify the qualifications of potential employees.
Multimedia Database Systems: Design and Implementation Strategies is a compendium of the state-of-the-art research and development work pertaining to the problems and issues in the design and development of multimedia database systems. The chapters in the book are developed from presentations given at previous meetings of the International Workshop on Multi-Media Data Base Management Systems (IW-MMDBMS), and address the following issues: development of adequate multimedia database models, design of multimedia database query and retrieval languages, design of indexing and organization techniques, development of efficient and reliable storage models, development of efficient and dependable retrieval and delivery strategies, and development of flexible, adaptive, and reliable presentation techniques.
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and video conferencing systems, on-demand multimedia services, and distance learning. Multimedia Systems and Techniques is one of two volumes published by Kluwer, both of which provide a broad introduction into this fast moving area. The book covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Systems and Techniques, together with its companion volume, Multimedia Tools and Applications, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.
This book provides a comprehensive state-of-the-art, in conceptual modeling. It grew out of research papers presented at the 18th International Conference on Conceptual Modeling (ER '99) and arranged by the editors. The plan of the conference is to cover the whole spectrum of conceptual modeling as it relates to database and information systems design and to offer a complete coverage of data and process modeling, database technology, and database applications. The aim of the conference and of these proceedings is to present new insights related to each of these topics. This book contains both selected and invited papers. The 33 selected papers are organized in 11 sessions encompassing the major themes of the conference, especially : - schema transformation, evolution, and integration - temporal database design - views and reuse in conceptual modeling - advanced conceptual modeling - business process modeling and workflows - data warehouse design. Besides the selected papers, 3 invited papers present the views of three keynote speakers, internationally known for their contribution to conceptual modeling and database research and for their active role in knowledge dissemination. Peter Chen presents the results of his ongoing research on ER model, XML, and the Web. Georges Gardarin presents the first results of an ESPRIT project federating various data sources with XML and XML-QL. Finally, Matthias Jarke develops a way to capture and evaluate the experiences gained about process designs in so-called process data warehouses.
Sono presentate le tematiche relative alle Tecnologie dell’Informazione per i Beni Culturali: sistemi multimediali, archivi, protezione dei dati, accesso ai contenuti digitali, gallerie virtuali. Particolare rilievo è riservato alle immagini digitali (Electronic Imaging & the Visual Arts), che riguardano le istituzioni culturali (musei, biblioteche, palazzi – monumenti, siti archeologici). La conferenza internazionale è articolata nelle seguenti sessioni: Attività di interesse generale strategico; Nuove Tecnologie e Applicazioni; Nuovi Sviluppi Tecnologici 2D-3D e Applicazioni; Gallerie Virtuali – Musei Digitali e relative Iniziative; Accesso alle Informazioni relative ai Beni Culturali. Due Workshops riguardano: la Collaborazione Internazionale; l’Innovazione e l’Impresa.
The rapid increase in computing power and communication speed, coupled with computer storage facilities availability, has led to a new age of multimedia applications. This book presents recent advances in Multimedia Signal Processing and Communications.
Video and Image Processing in Multimedia Systems treats a number of critical topics in multimedia systems, with respect to image and video processing techniques and their implementations. These techniques include: Image and video compression techniques and standards, and Image and video indexing and retrieval techniques. Video and Image Processing in Multimedia Systems is divided into three parts. Part I serves as an introduction to multimedia systems, discussing basic concepts, multimedia networking and synchronization, and an overview of multimedia applications. Part II presents comprehensive coverage of image and video compression techniques and standards, their implementations and applications. Because multimedia data (specifically video and images) require efficient compression techniques in order to be stored and delivered in real-time, video and image compression is a crucial element of an effective multimedia system. In Part III attention is focused on the semantic nature of image and video source material, and how that material may be effectively indexed and retrieved. Topics discussed include static images, full-motion video, and the manner in which compressed representations can facilitate structural analysis. Part III concludes with an extended discussion of a case study. This book serves as an invaluable reference with respect to the most important standards in the field. Video and Image Processing in Multimedia Systems is suitable as a textbook for course use.