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The sins of the father became those of the son. Wrath for taking what was precious to me. Greed for the lives that were mine to kill. Sloth for the destruction against their will. Lust for revenge and the blood I'd spill. Gluttony for the souls I craved. Envy for the spirits I had yet to take. Pride for the birthright I'd soon fulfill. One look. One moment. One girl. She was all it took for me to lose my focus. Sienna Lucano, my eighth deadly sin. It was the end of me, but not my legacy. It was only the beginning of...El Diablo's resurrection. Allow me to introduce myself. I'm Crucifirio Martinez.
Deep in the heart of Mexico lies a hidden power that has existed for centuries, where sorcerers and witches practice the ancient art of Brujaria for both good and evil purposes. These Brujos and Brujas are well-versed in the manipulation of power that they use to heal sickness, cast curses, or even kill! In a local village, a highly respected Brujo-healer is murdered by another Brujo, who inflicts a powerful and continuing curse upon his victim's family. Help comes in the form of Sonia Brosz, a Charismatic and Spiritual Warrior experienced in doing battle with negative forces. Her spiritual partner in tow, Sonia travels to Mexico to free the family from the torment of the evil Brujo and bring peace to the area. But the evil they encounter is much stronger and more powerful than they imagined and it soon becomes a very real struggle of life and death. The Curse of El Diablo is the frighteningly true story of an epic battle between the forces of good and evil, and the triumph of faith over darkness.
Powerful new weapons and magic are a part of Diablo II, one of the most anticipated PC game releases of 1999. This strategy guide covers all five character classes and gives detailed instructions for completing every quest.
From USA Today Best Selling Author I was ruthless. I was feared. I had sacrificed. Myself. Her. Everything... Living in a world where I was worth more dead than alive was a choice. I was a bad man, never claimed to be anything else. I've done things I'm not proud of. Seen things that can't be unseen. I've caused pain that I can't undo. It was all my choice. Every decision. Every order. Right and wrong never mattered. Until her. She was under my protection, until she became my obsession. But who was going to save her... From. Me. The devil himself. Fate brought us together. Destiny destroyed us.
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game: How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes? What are the different types of randomness in Diablo II and how do they work? How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours? Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Diablo II, how it came to be, and how it influenced other games Extensive collections of data and data visualizations explaining how Diablo II’s systems work
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... Darrick Lang is coming home. Years ago he left the town of Bramwell to walk the wide world as a soldier of fortune and champion of the realm. But Bramwell is not as he left it. Something dark and terrifying has ensnared the townsfolk, something very old and very patient, tangling innocents in a web of malice and profaning the very earth itself. Now that same power calls to DarrickŠand his only hope may be to walk the same perilous path of damnation. The Black Road An original tale of space warfare set in the world of the bestselling computer game!
They say in order to find yourself you have to go home. What if home was what you were running from? Where did that leave you? Always on the other side of the fence. Always looking in. Always wishing you were someone you couldn't be. Until one day you meet her. The one. She was my high, but she was also... My demise.
Delve deeper into the dark fantasy world of the Diablo universe in this illustrated tome as a mortal angel reveals history and lore. One of the most exciting and visceral action role-playing games in recent memory, Diablo® has become a worldwide gaming phenomenon. Diablo III: Book of Tyrael takes fans even further into the universe with a detailed and beautifully crafted artifact that focuses on the renowned champion Tyrael. As a former archangel of the High Heavens, he ranks among the most important and influential characters in the Diablo franchise. Here, in this illustrated and comprehensive tome, he reveals never-before-known secrets about the history of the world, the dark threats that yet face mankind, and his decision to join the ranks of humanity as a mortal. Featuring stunning original art throughout, this beautifully illustrated follow-up to Diablo III: Book of Cain will also feature letters from Leah and additional fragments of Cain’s writings, all curated by Tyrael as he weaves together a complex and fascinating story for the members of the Horadrim.
For more than twenty years, the artists behind Diablo have conjured new visions of the heavens and the hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon tens of millions of players worldwide. Featuring never before seen content, The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling game.
Based on a true story, this wonderful bedtime tale for kids ages 3 through 8 tells of the difficult journey of Spirit the black leopard, told from his own point of view. Anna Breytenbach, an animal communicator helps Spirit to change his life, which also changes the life of those who care for him. Spirit's amazing story has been viewed over 10 million times on YouTube. Beautifully illustrated, this book, which is part of the Conscious Bedtime Story Club collection, is a sure-fire winner for parents seeking conscious parenting tools. This book will help children recognize and appreciate all life forms, including animals, as the sentient beings that they are. How Diablo Became Spirit ends with Spirit's Secret Steps for communicating with animals.