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20 Egyptian texts (c. 2400 BC to 250 Be printed in hieroglyphics together with transliterations and a complete vocabulary. "The Tale of Two Brothers," "The Possessed Princess of Bekhten," "A Hymn to Amen-Ra," "The Decree of Canopus," more.
"3 story paths, 43 choices, 22 endings"--Cover.
For beginners being a series of historical, funereal, moral, religious and mythological texts printed in hieroglyphic characters, together with a transliteration and complete vocabulary.
From a three-time Newbery Honoree and Edgar Award-winning author comes this compelling story of adventure, romance, and intrigue, set in ancient Egypt.
With the help of Egyptologists Collier and Manley, museum-goers, tourists, and armchair travelers alike can gain a basic knowledge of the language and culture of ancient Egypt. Each chapter introduces a new aspect of hieroglyphic script and encourages acquisition of reading skills with practical exercises. 200 illustrations.
A New York Times bestselling novel, the first in an epic Egyptian adventure series from the team that brought you The 39 Clues and Spirit Animals! Nothing can save Alex Sennefer's life. That's what all the doctors say, but his mother knows it's not true. She knows that the Lost Spells of the Egyptian Book of the Dead can crack open a door to the afterlife and pull her son back from the brink. But when she uses the spells, five evil ancients--the Death Walkers--are also brought back to life.An ancient evil has been unleashed. Mummies are awakening. New York is overrun with scorpions. And worst of all for Alex, his mom and the Lost Spells have both disappeared. He and his best friend, Ren, will do anything to find his mom and save the world . . . even if that means going head-to-head with a Death Walker who has been plotting his revenge for 3,000 years.Read the New York Times bestselling book, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?